Player Matchup

Lancelot
Lancelot
CONSTANTINE8831
Lancelot
Level 49
God Stats
2W - 4L
1,184 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 1
Ymir
Ymir
killerxmachina
Ymir
Level 69
God Stats
14W - 11L
1,547 SR
Queue Stats
21W - 23L
1,495 Elo+
Solo
Nu Wa
Nu Wa
xSagAStar
Nu Wa
Level 149
God Stats
1W - 0L
1,713 SR
Queue Stats
13W - 20L
1,268 Elo+
Party 1
Team Averages
Level 89
1,482 SR
1,328 Elo+

VS

Team Averages
Level 88
1,580 SR
1,306 Elo+
Freya
Freya
EndOfTheLine1933
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 131L
1,211 Elo+
Party 2
Chaac
Chaac
Th3majesticone
Chaac
Level 81
God Stats
28W - 32L
1,569 SR
Queue Stats
90W - 125L
1,383 Elo+
Party 2
Loki
Loki
WhirlingMight
Loki
Level 119
God Stats
1W - 1L
1,670 SR
Queue Stats
11W - 23L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
4 / 8 / 14
11,907
744
16,885
18,843
10,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 1 / 13
12,864
804
11,023
18,653
28,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
xSagAStar
Nu Wa
18
9 / 2 / 9
13,170
823
28,910
11,411
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 9
10,077
630
7,929
20,187
8,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 6
10,726
670
17,463
27,066
18,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 5
11,067
692
10,923
18,852
6,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
19
Kills
11
11
Deaths
19
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
8
14
1.38
L
2
12
9
0.54
L
4
5
6
1.4
L
5
2
5
3.75
W
6
1
13
12.5
W
Nu Wa
xSagAStar
Nu Wa
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,818
Damage
36,315
48,907
Taken
66,105
44,966
Mitigated
33,763
6,770
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
16,885
4,223
0
1,241
18,843
10,553
637
4,233
14,610
0
40,904
L
7,929
3,389
568
3,720
20,187
8,502
0
12,610
7,577
28,769
0
L
17,463
3,534
121
6,879
27,066
18,802
0
16,914
10,152
0
49,458
L
10,923
1,882
0
3,298
18,852
6,459
0
10,912
7,940
0
69,142
W
11,023
2,699
0
2,297
18,653
28,470
244
2,454
16,199
22,766
0
W
Nu Wa
xSagAStar
Nu Wa
28,910
10,542
0
3,232
11,411
5,943
1,650
1,409
10,002
65,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
31,870
147
Minions Killed
182
2
Camps Cleared
9
908,056
Distance Traveled
796,047
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,907
744
50
3
2
306,425
4
L
Freya
10,077
630
35
2
0
226,984
1
L
Chaac
10,726
670
67
4
2
257,643
0
L
Loki
11,067
692
80
5
7
311,420
0
W
Ymir
12,864
804
18
1
0
305,774
1
W
Nu Wa
13,170
823
79
5
0
295,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role