Player Matchup

Atlas
Atlas
DerDaDers
Atlas
Level 29
God Stats
3W - 0L
1,819 SR
Queue Stats
55W - 42L
1,504 Elo+
Party 1
Sol
Sol
Gravybo1
Sol
Level 69
God Stats
4W - 4L
1,376 SR
Queue Stats
106W - 98L
1,433 Elo+
Party 1
Eset
Eset
PRIDExxNINJA
Eset
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,363 Elo+
Solo
He Bo
He Bo
RagnarAllFather
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
donajelly
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,066 SR
Queue Stats
203W - 191L
1,461 Elo+
Party 1
Team Averages
Level 63
1,452 SR
1,434 Elo+

VS

Team Averages
Level 83
1,431 SR
1,356 Elo+
Zeus
Zeus
AshSlinginSlshr
Zeus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 320L
1,345 Elo+
Solo
Osiris
Osiris
FrickinTWINKIES
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kneemohh
Tsukuyomi
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 96L
1,433 Elo+
Party 2
Baba Yaga
Baba Yaga
Sagaluc
Baba Yaga
Level 42
God Stats
2W - 7L
1,123 SR
Queue Stats
208W - 246L
1,335 Elo+
Solo
Artio
Artio
maxpeach
Artio
Level 66
God Stats
1W - 3L
1,532 SR
Queue Stats
281W - 291L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DerDaDers
Atlas
20
8 / 2 / 20
14,098
783
17,406
27,823
44,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 18
12,981
721
20,363
19,373
10,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 19
11,287
627
14,520
13,328
7,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 4 / 14
10,894
605
12,146
13,044
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
donajelly
Ah Muzen Cab
20
15 / 1 / 17
14,592
811
27,583
17,998
11,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 7
9,828
546
18,001
16,859
8,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 8 / 3
12,230
679
11,362
21,946
18,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
Kneemohh
Tsukuyomi
17
3 / 8 / 7
10,621
590
10,285
20,848
10,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Sagaluc
Baba Yaga
17
2 / 5 / 7
9,938
552
15,629
16,722
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
maxpeach
Artio
17
2 / 9 / 7
10,323
574
6,854
25,450
35,336
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
38
Kills
15
16
Deaths
38
88
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Atlas
DerDaDers
Atlas
8
2
20
9
L
8
8
3
1.19
W
10
4
18
4.75
L
Tsukuyomi
Kneemohh
Tsukuyomi
3
8
7
0.81
W
1
5
19
2.1
W
4
4
14
2.75
L
Baba Yaga
Sagaluc
Baba Yaga
2
5
7
1.1
W
Ah Muzen Cab
donajelly
Ah Muzen Cab
15
1
17
23.5
L
Artio
maxpeach
Artio
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,018
Damage
62,131
91,566
Taken
101,825
80,496
Mitigated
82,968
35,692
Healing
27,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,001
1,756
1,098
3,244
16,859
8,200
0
10,631
6,228
29,710
0
W
Atlas
DerDaDers
Atlas
17,406
5,454
1,256
8,412
27,823
44,943
1,048
12,803
14,282
36,908
0
L
11,362
3,330
1,481
2,912
21,946
18,917
263
13,946
8,000
0
22,687
W
20,363
6,583
2,087
6,696
19,373
10,518
408
7,547
11,490
33,364
0
L
Tsukuyomi
Kneemohh
Tsukuyomi
10,285
771
1,479
4,346
20,848
10,697
86
14,362
6,486
0
19,126
W
14,520
573
3,011
2,047
13,328
7,253
1,295
6,791
6,160
27,075
0
W
12,146
872
1,566
2,766
13,044
6,662
1,461
5,086
7,638
20,161
0
L
Baba Yaga
Sagaluc
Baba Yaga
15,629
2,198
1,199
5,193
16,722
9,818
0
11,480
5,242
28,128
0
W
Ah Muzen Cab
donajelly
Ah Muzen Cab
27,583
8,304
1,595
6,256
17,998
11,120
4,124
5,972
11,512
0
64,636
L
Artio
maxpeach
Artio
6,854
806
2,899
4,025
25,450
35,336
178
14,016
11,434
16,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,852
Gold Earned
52,940
173
Minions Killed
136
0
Camps Cleared
0
1,716,063
Distance Traveled
1,452,224
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,828
546
44
2
0
252,787
0
W
Atlas
14,098
783
21
1
0
357,016
4
L
Osiris
12,230
679
32
2
0
300,300
2
W
Sol
12,981
721
43
2
0
296,660
2
L
Tsukuyomi
10,621
590
19
1
0
338,670
0
W
Eset
11,287
627
32
2
0
320,412
0
W
He Bo
10,894
605
12
1
0
354,217
2
L
Baba Yaga
9,938
552
27
2
0
256,490
2
W
Ah Muzen Cab
14,592
811
65
4
0
387,758
9
L
Artio
10,323
574
14
1
0
303,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role