Player Matchup

Mercury
Mercury
MemoDaBoss
Mercury
Level 128
God Stats
3W - 2L
1,631 SR
Queue Stats
7W - 3L
1,443 Elo+
Solo
Persephone
Persephone
MrSavii
Persephone
Level 66
God Stats
80W - 79L
1,507 SR
Queue Stats
373W - 375L
1,525 Elo+
Solo
Cliodhna
Cliodhna
Shmalone96
Cliodhna
Level 126
God Stats
7W - 8L
1,602 SR
Queue Stats
57W - 62L
1,448 Elo+
Solo
Athena
Athena
aciDxDrip 4621
Athena
Level 68
God Stats
5W - 2L
1,842 SR
Queue Stats
23W - 26L
1,399 Elo+
Solo
Vulcan
Vulcan
ditogandara
Vulcan
Level 142
God Stats
1W - 5L
1,342 SR
Queue Stats
783W - 618L
1,605 Elo+
Solo
Team Averages
Level 106
1,585 SR
1,484 Elo+

VS

Team Averages
Level 82
1,469 SR
1,528 Elo+
Neith
Neith
AkG1ant
Neith
Level 79
God Stats
110W - 128L
1,561 SR
Queue Stats
291W - 318L
1,558 Elo+
Party 1
Nox
Nox
BlackHadou
Nox
Level 125
God Stats
3W - 9L
1,341 SR
Queue Stats
287W - 301L
1,558 Elo+
Party 1
Cerberus
Cerberus
GnarlyEllis
Cerberus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 26L
1,446 Elo+
Solo
Rama
Rama
viynled
Rama
Level 64
God Stats
9W - 4L
1,703 SR
Queue Stats
484W - 463L
1,580 Elo+
Solo
Lancelot
Lancelot
xxSAVY22xx
Lancelot
Level 76
God Stats
0W - 2L
1,241 SR
Queue Stats
22W - 23L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MemoDaBoss
Mercury
17
6 / 3 / 8
11,947
1,086
15,907
14,172
6,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
MrSavii
Persephone
17
3 / 1 / 17
12,012
1,092
23,037
7,923
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Shmalone96
Cliodhna
17
8 / 3 / 12
12,461
1,133
18,124
16,257
8,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 16
10,829
984
9,039
16,866
24,245
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
18
8 / 2 / 13
12,666
1,151
26,840
11,500
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

253

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkG1ant
Neith
16
1 / 4 / 5
10,583
962
12,522
13,042
6,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 2
11,270
1,025
9,642
15,201
7,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GnarlyEllis
Cerberus
16
0 / 4 / 8
11,034
1,003
10,658
22,894
30,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
viynled
Rama
16
2 / 6 / 6
11,120
1,011
19,113
21,540
9,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
xxSAVY22xx
Lancelot
16
1 / 9 / 6
10,595
963
7,777
24,087
14,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
26
Kills
9
9
Deaths
26
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
AkG1ant
Neith
1
4
5
0.88
L
5
3
2
2
L
Cerberus
GnarlyEllis
Cerberus
0
4
8
1
W
Mercury
MemoDaBoss
Mercury
6
3
8
3.33
W
Persephone
MrSavii
Persephone
3
1
17
11.5
W
Cliodhna
Shmalone96
Cliodhna
8
3
12
4.67
W
1
0
16
9
W
Vulcan
8
2
13
7.25
L
Rama
viynled
Rama
2
6
6
0.83
L
Lancelot
xxSAVY22xx
Lancelot
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,947
Damage
59,712
66,718
Taken
96,764
48,129
Mitigated
69,055
9,556
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AkG1ant
Neith
12,522
3,387
0
553
13,042
6,297
0
7,131
5,783
0
34,457
L
9,642
1,252
0
0
15,201
7,400
0
8,389
6,660
21,701
0
L
Cerberus
GnarlyEllis
Cerberus
10,658
609
0
5,462
22,894
30,786
0
10,643
11,979
20,885
0
W
Mercury
MemoDaBoss
Mercury
15,907
10,176
0
855
14,172
6,361
0
6,126
8,046
0
37,785
W
Persephone
MrSavii
Persephone
23,037
1,059
178
1,189
7,923
3,205
0
2,647
5,275
42,810
0
W
Cliodhna
Shmalone96
Cliodhna
18,124
1,984
0
4,629
16,257
8,115
0
4,633
11,624
0
34,914
W
9,039
1,354
228
755
16,866
24,245
0
4,552
12,314
19,146
0
W
Vulcan
26,840
8,074
143
1,579
11,500
6,203
0
2,341
9,159
41,877
0
L
Rama
viynled
Rama
19,113
15,168
0
3,503
21,540
9,591
0
14,199
7,029
0
45,993
L
Lancelot
xxSAVY22xx
Lancelot
7,777
1,862
0
1,341
24,087
14,981
0
17,506
6,397
0
20,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
54,602
185
Minions Killed
227
12
Camps Cleared
6
1,125,440
Distance Traveled
966,779
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,583
962
53
5
4
163,578
1
L
Nox
11,270
1,025
34
3
0
212,431
0
L
Cerberus
11,034
1,003
43
4
2
209,718
0
W
Mercury
11,947
1,086
49
4
5
247,709
0
W
Persephone
12,012
1,092
48
4
1
210,146
0
W
Cliodhna
12,461
1,133
31
3
3
207,958
0
W
Athena
10,829
984
17
2
1
231,467
1
W
Vulcan
12,666
1,151
40
4
2
228,160
3
L
Rama
11,120
1,011
70
6
0
181,212
2
L
Lancelot
10,595
963
27
2
0
199,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role