Player Matchup

Anubis
Anubis
 
Anubis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DKMGaming1
Medusa
Level 107
God Stats
8W - 6L
1,553 SR
Queue Stats
21W - 14L
1,456 Elo+
Party 1
Atlas
Atlas
Nuclear__Walnut
Atlas
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 18L
1,516 Elo+
Party 1
Tyr
Tyr
TGR Man1aco
Tyr
Level 80
God Stats
2W - 2L
1,573 SR
Queue Stats
377W - 411L
1,441 Elo+
Party 3
Lancelot
Lancelot
ThAt_DaMn_Zay11
Lancelot
Level 65
God Stats
38W - 33L
1,483 SR
Queue Stats
385W - 419L
1,442 Elo+
Solo
Team Averages
Level 94
1,522 SR
1,471 Elo+

VS

Team Averages
Level 96
1,519 SR
1,491 Elo+
Neith
Neith
Axanthic_Wolf
Neith
Level 125
God Stats
0W - 3L
1,296 SR
Queue Stats
73W - 80L
1,511 Elo+
Solo
Zeus
Zeus
CanadianMops
Zeus
Level 69
God Stats
2W - 2L
1,738 SR
Queue Stats
152W - 153L
1,498 Elo+
Party 4
Fenrir
Fenrir
Sunkies5
Fenrir
Level 78
God Stats
7W - 5L
1,484 SR
Queue Stats
169W - 137L
1,496 Elo+
Party 2
Ravana
Ravana
epleia
Ravana
Level 127
God Stats
11W - 14L
1,610 SR
Queue Stats
182W - 161L
1,492 Elo+
Party 2
Loki
Loki
theeclutch20jr
Loki
Level 80
God Stats
9W - 15L
1,467 SR
Queue Stats
150W - 159L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 0 / 0
3,697
739
530
896
424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
DKMGaming1
Medusa
5
0 / 0 / 0
3,200
640
1,065
2,720
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,211
642
1,286
3,198
1,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
3,816
763
1,403
4,864
2,581
Lancelot
6
0 / 1 / 0
3,738
748
209
3,610
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,875
775
1,925
2,594
808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,568
514
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Sunkies5
Fenrir
5
0 / 0 / 0
3,305
661
1,056
2,998
1,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
epleia
Ravana
7
1 / 0 / 1
4,474
895
2,662
2,264
1,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,568
514
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
0
0
L
2
0
0
2
L
0
0
0
0
W
Medusa
DKMGaming1
Medusa
0
0
0
0
W
0
0
0
0
L
Fenrir
Sunkies5
Fenrir
0
0
0
0
W
0
2
0
0
W
Lancelot
0
1
0
0
L
Ravana
epleia
Ravana
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,493
Damage
5,643
15,288
Taken
7,856
6,284
Mitigated
3,273
5,500
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
530
35
0
738
896
424
810
0
896
16,131
0
L
1,925
524
0
960
2,594
808
0
968
1,555
0
18,711
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
DKMGaming1
Medusa
1,065
442
0
994
2,720
637
833
0
2,720
0
15,730
W
1,286
389
129
1,010
3,198
1,405
0
0
3,198
9,002
0
L
Fenrir
Sunkies5
Fenrir
1,056
107
0
1,485
2,998
1,103
0
660
2,221
0
5,884
W
1,403
600
0
705
4,864
2,581
92
0
4,864
0
20,851
W
Lancelot
209
0
0
1,924
3,610
1,237
0
0
3,610
0
20,162
L
Ravana
epleia
Ravana
2,662
1,154
0
1,110
2,264
1,362
0
0
2,264
0
23,737
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,662
Gold Earned
16,790
151
Minions Killed
93
0
Camps Cleared
0
545,251
Distance Traveled
343,294
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,697
739
27
5
0
101,555
1
L
Neith
3,875
775
34
7
0
96,718
1
L
Zeus
2,568
514
0
0
0
14,857
0
W
Medusa
3,200
640
24
5
0
106,855
2
W
Atlas
3,211
642
14
3
0
99,375
2
L
Fenrir
3,305
661
9
2
0
120,247
1
W
Tyr
3,816
763
33
7
0
114,692
0
W
Lancelot
3,738
748
53
11
0
122,774
0
L
Ravana
4,474
895
50
10
0
111,472
0
L
Loki
2,568
514
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role