Player Matchup

Anubis
Anubis
BucketsMagoo
Anubis
Level 35
God Stats
2W - 3L
1,752 SR
Queue Stats
2W - 3L
1,647 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skrimguy
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 60L
1,333 Elo+
Party 2
Bastet
Bastet
xXPyr0CatXx
Bastet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 58L
1,327 Elo+
Party 2
Team Averages
Level 82
1,584 SR
1,436 Elo+

VS

Team Averages
Level 100
1,500 SR
1,484 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
COLD_PENGU1N
Ares
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Sol
Sol
Ravemaker12
Sol
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 93L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 6 / 0
7,862
655
4,890
11,522
5,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Skrimguy
Cu Chulainn
12
0 / 6 / 1
7,108
592
6,558
19,094
11,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
10
0 / 7 / 1
6,893
574
6,255
14,100
5,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
8 / 1 / 9
10,166
847
14,191
8,287
4,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 0 / 15
10,238
853
9,528
12,412
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 0 / 9
9,799
817
13,464
6,198
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
19
19
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
1
9
12.5
L
Anubis
1
6
0
0.17
W
4
0
15
11.5
W
7
0
9
11.5
L
Cu Chulainn
Skrimguy
Cu Chulainn
0
6
1
0.08
L
Bastet
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
37,183
44,716
Taken
26,897
22,723
Mitigated
18,770
7,839
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,191
2,140
0
3,393
8,287
4,216
1,089
1,370
6,917
0
49,103
L
Anubis
4,890
63
0
1,784
11,522
5,662
0
5,129
6,393
25,122
0
W
9,528
415
311
4,454
12,412
11,850
466
2,824
9,588
19,169
0
W
13,464
5,756
377
3,103
6,198
2,704
1,700
998
5,200
39,350
4,212
L
Cu Chulainn
Skrimguy
Cu Chulainn
6,558
1,053
54
3,619
19,094
11,571
0
9,345
9,749
0
25,529
L
Bastet
6,255
1,594
0
2,382
14,100
5,490
0
7,929
6,171
0
18,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,863
Gold Earned
30,203
116
Minions Killed
154
3
Camps Cleared
8
532,318
Distance Traveled
683,675
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,166
847
67
6
5
249,604
1
L
Anubis
7,862
655
53
4
0
157,925
0
W
Ares
10,238
853
25
2
0
224,737
1
W
Sol
9,799
817
62
5
3
209,334
0
L
Cu Chulainn
7,108
592
35
3
1
196,261
1
L
Bastet
6,893
574
28
2
2
178,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role