Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
B0Bzi
Morgan Le Fay
Level 111
God Stats
18W - 16L
1,581 SR
Queue Stats
721W - 762L
1,485 Elo+
Solo
Ah Puch
Ah Puch
athymia
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 2
He Bo
He Bo
xOGDRIPPINx
He Bo
Level 64
God Stats
8W - 8L
1,367 SR
Queue Stats
634W - 674L
1,534 Elo+
Solo
Hun Batz
Hun Batz
xXUltraSheenXx
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 273L
1,422 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,481 Elo+

VS

Team Averages
Level 105
1,480 SR
1,452 Elo+
Kukulkan
Kukulkan
KingLouiejk19
Kukulkan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 40L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
PrinceWillhelm
Amaterasu
Level 147
God Stats
2W - 0L
1,694 SR
Queue Stats
422W - 355L
1,489 Elo+
Party 1
Hercules
Hercules
ThatGuyRoach
Hercules
Level 69
God Stats
10W - 3L
1,388 SR
Queue Stats
390W - 281L
1,500 Elo+
Party 1
Geb
Geb
TheeCosmicQueen
Geb
Level 129
God Stats
15W - 12L
1,591 SR
Queue Stats
497W - 353L
1,482 Elo+
Party 1
Horus
Horus
cinnaminionroll
Horus
Level 53
God Stats
4W - 1L
1,225 SR
Queue Stats
89W - 98L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 4 / 9
11,937
663
15,252
14,264
8,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Morgan Le Fay
B0Bzi
Morgan Le Fay
19
2 / 7 / 10
11,040
613
22,810
18,325
9,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
athymia
Ah Puch
20
7 / 5 / 4
11,939
663
28,539
20,112
11,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 10 / 9
10,110
562
16,971
17,276
7,577
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
8
0 / 4 / 5
8,050
447
1,693
5,869
2,005
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingLouiejk19
Kukulkan
20
14 / 2 / 10
15,355
853
24,787
13,292
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
PrinceWillhelm
Amaterasu
20
4 / 4 / 19
12,389
688
13,851
29,452
27,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ThatGuyRoach
Hercules
20
7 / 3 / 15
12,123
674
19,667
33,796
43,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 4 / 17
13,175
732
8,928
23,899
42,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 3 / 17
11,429
635
3,448
23,906
32,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
14
Kills
30
30
Deaths
16
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
4
9
2.38
L
Morgan Le Fay
B0Bzi
Morgan Le Fay
2
7
10
1
W
Kukulkan
KingLouiejk19
Kukulkan
14
2
10
9.5
W
Amaterasu
PrinceWillhelm
Amaterasu
4
4
19
3.38
W
Hercules
ThatGuyRoach
Hercules
7
3
15
4.83
W
3
4
17
2.88
L
Ah Puch
athymia
Ah Puch
7
5
4
1.8
W
2
3
17
3.5
L
0
10
9
0.45
L
Hun Batz
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,265
Damage
70,681
75,846
Taken
124,345
39,351
Mitigated
154,486
22,394
Healing
64,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,252
190
7,484
4,612
14,264
8,304
70
8,417
5,847
32,840
0
L
Morgan Le Fay
B0Bzi
Morgan Le Fay
22,810
4,065
1,084
1,953
18,325
9,883
379
7,655
10,670
53,060
0
W
Kukulkan
KingLouiejk19
Kukulkan
24,787
3,001
3,384
2,606
13,292
8,297
4,263
8,564
4,728
82,375
0
W
Amaterasu
PrinceWillhelm
Amaterasu
13,851
4,642
3,402
11,475
29,452
27,775
769
19,441
10,011
0
27,569
W
Hercules
ThatGuyRoach
Hercules
19,667
3,226
4,902
15,278
33,796
43,553
127
21,022
12,774
0
32,186
W
8,928
308
2,063
2,549
23,899
42,135
458
18,185
5,253
22,687
0
L
Ah Puch
athymia
Ah Puch
28,539
1,165
999
2,811
20,112
11,582
323
8,391
11,721
47,801
0
W
3,448
1,999
10,822
7,541
23,906
32,726
802
16,360
5,242
0
8,016
L
16,971
625
873
1,336
17,276
7,577
0
7,160
10,116
26,626
0
L
Hun Batz
1,693
568
429
813
5,869
2,005
0
2,092
3,777
0
2,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,076
Gold Earned
64,471
160
Minions Killed
231
0
Camps Cleared
0
1,240,614
Distance Traveled
1,786,837
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,937
663
45
3
0
322,397
0
L
Morgan Le Fay
11,040
613
54
3
0
292,148
0
W
Kukulkan
15,355
853
139
8
0
338,817
0
W
Amaterasu
12,389
688
25
1
0
355,732
2
W
Hercules
12,123
674
31
2
0
351,202
2
W
Geb
13,175
732
22
1
0
378,185
0
L
Ah Puch
11,939
663
42
2
0
300,188
1
W
Horus
11,429
635
14
1
0
362,901
1
L
He Bo
10,110
562
19
1
0
239,373
0
L
Hun Batz
8,050
447
0
0
0
86,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role