Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Aeonrooacch
Xing Tian
Level 39
God Stats
3W - 3L
1,512 SR
Queue Stats
180W - 152L
1,553 Elo+
Solo
Achilles
Achilles
Gh0stMan20
Achilles
Level 149
God Stats
3W - 1L
1,267 SR
Queue Stats
212W - 189L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
Hallenknight
Ah Puch
Level 143
God Stats
8W - 1L
1,810 SR
Queue Stats
162W - 147L
1,564 Elo+
Party 1
Team Averages
Level 93
1,518 SR
1,540 Elo+

VS

Team Averages
Level 70
1,524 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
JonkTheToker
Xbalanque
Level 69
God Stats
1W - 3L
1,380 SR
Queue Stats
165W - 182L
1,506 Elo+
Party 2
Chernobog
Chernobog
Sygerrik
Chernobog
Level 23
God Stats
2W - 3L
1,630 SR
Queue Stats
235W - 151L
1,457 Elo+
Party 3
Tiamat
Tiamat
rangerhughes51
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,468 Elo+
Solo
Sobek
Sobek
thegerm6925
Sobek
Level 24
God Stats
13W - 14L
1,609 SR
Queue Stats
13W - 20L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 1 / 6
8,772
877
9,582
6,116
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
 
Fenrir
13
0 / 5 / 4
7,099
710
3,319
11,549
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Aeonrooacch
Xing Tian
14
2 / 0 / 8
8,331
833
6,738
13,297
15,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Gh0stMan20
Achilles
15
6 / 3 / 7
8,396
840
11,055
14,326
12,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Hallenknight
Ah Puch
15
2 / 0 / 10
8,185
819
14,614
5,280
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 3 / 5
7,848
785
6,351
13,498
12,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
JonkTheToker
Xbalanque
15
3 / 3 / 6
8,372
837
13,565
10,055
4,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chernobog
Sygerrik
Chernobog
15
3 / 2 / 5
8,107
811
7,205
10,188
4,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 4
6,683
668
5,143
10,942
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 7
7,136
714
2,829
10,002
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
14
Kills
9
9
Deaths
15
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
6
7
W
Fenrir
 
Fenrir
0
5
4
0.4
L
Bellona
 
Bellona
3
3
5
1.83
W
Xing Tian
Aeonrooacch
Xing Tian
2
0
8
6
W
Achilles
Gh0stMan20
Achilles
6
3
7
3.17
W
Ah Puch
Hallenknight
Ah Puch
2
0
10
7
L
Xbalanque
JonkTheToker
Xbalanque
3
3
6
2
L
Chernobog
Sygerrik
Chernobog
3
2
5
2.75
L
0
4
4
0.5
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
35,093
50,568
Taken
54,685
39,043
Mitigated
36,292
11,081
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,582
3,946
0
1,101
6,116
3,240
1,373
449
5,667
0
34,054
W
Fenrir
 
Fenrir
3,319
732
0
1,393
11,549
5,561
0
1,868
9,681
0
15,715
L
Bellona
 
Bellona
6,351
2,075
0
2,639
13,498
12,669
0
5,266
8,232
0
17,780
W
Xing Tian
Aeonrooacch
Xing Tian
6,738
525
776
1,993
13,297
15,812
174
2,109
11,188
22,115
0
W
Achilles
Gh0stMan20
Achilles
11,055
1,489
780
2,401
14,326
12,154
0
2,213
12,113
0
23,731
W
Ah Puch
Hallenknight
Ah Puch
14,614
685
0
2,637
5,280
2,276
486
1,333
3,947
40,075
0
L
Xbalanque
JonkTheToker
Xbalanque
13,565
7,932
0
1,944
10,055
4,472
312
3,209
6,846
0
37,813
L
Chernobog
Sygerrik
Chernobog
7,205
3,828
0
2,782
10,188
4,582
0
4,405
5,783
0
30,029
L
5,143
959
0
1,592
10,942
6,753
0
3,732
7,210
14,002
0
L
2,829
147
0
417
10,002
7,816
0
4,740
5,262
3,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
38,146
212
Minions Killed
191
0
Camps Cleared
0
1,079,332
Distance Traveled
1,033,523
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,772
877
56
6
0
206,690
3
W
Fenrir
7,099
710
23
2
0
212,289
2
L
Bellona
7,848
785
32
3
0
232,803
3
W
Xing Tian
8,331
833
31
3
0
223,406
1
W
Achilles
8,396
840
32
3
0
238,210
0
W
Ah Puch
8,185
819
70
7
0
198,737
0
L
Xbalanque
8,372
837
74
7
0
217,586
2
L
Chernobog
8,107
811
67
7
0
204,673
2
L
Tiamat
6,683
668
15
2
0
181,476
0
L
Sobek
7,136
714
3
0
0
196,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role