Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ESCORPION24
Ne Zha
Level 160
God Stats
5W - 13L
1,354 SR
Queue Stats
1,207W - 1,292L
1,366 Elo+
Solo
Nemesis
Nemesis
Negrodamis202
Nemesis
Level 89
God Stats
9W - 16L
1,493 SR
Queue Stats
502W - 556L
1,335 Elo+
Solo
Thoth
Thoth
loudwis
Thoth
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 85L
1,319 Elo+
Solo
Jormungandr
Jormungandr
tridirt
Jormungandr
Level 126
God Stats
17W - 10L
1,659 SR
Queue Stats
354W - 383L
1,356 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,375 Elo+

VS

Team Averages
Level 115
1,392 SR
1,351 Elo+
Bastet
Bastet
Berwill
Bastet
Level 124
God Stats
2W - 2L
1,354 SR
Queue Stats
101W - 110L
1,345 Elo+
Solo
Cerberus
Cerberus
BigMacR66
Cerberus
Level 160
God Stats
2W - 0L
1,496 SR
Queue Stats
85W - 76L
1,354 Elo+
Solo
Artemis
Artemis
Paynekiller123
Artemis
Level 109
God Stats
2W - 0L
1,731 SR
Queue Stats
94W - 91L
1,350 Elo+
Solo
Anubis
Anubis
REGIS BASS
Anubis
Level 126
God Stats
2W - 2L
1,156 SR
Queue Stats
135W - 163L
1,316 Elo+
Solo
Thoth
Thoth
devildude34
Thoth
Level 55
God Stats
1W - 2L
1,224 SR
Queue Stats
258W - 243L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
10 / 6 / 7
17,894
716
24,988
34,148
14,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
20
7 / 7 / 10
14,479
579
19,331
25,033
13,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
20
7 / 6 / 12
15,612
624
13,831
27,203
14,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
loudwis
Thoth
20
4 / 10 / 11
14,658
586
15,785
21,922
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
tridirt
Jormungandr
20
4 / 3 / 18
16,262
650
24,080
35,384
53,220
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Berwill
Bastet
20
12 / 4 / 15
19,617
785
40,931
32,637
20,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
BigMacR66
Cerberus
20
6 / 7 / 14
17,025
681
17,290
31,792
43,273
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 10 / 4
16,769
671
37,565
23,461
11,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
REGIS BASS
Anubis
20
6 / 11 / 15
16,099
644
22,463
27,634
15,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

2
0 / 0 / 0
6,962
278
0
0
0

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
80
32
Kills
32
32
Deaths
32
58
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
10
6
7
2.25
W
Bastet
Berwill
Bastet
12
4
15
4.88
W
Cerberus
BigMacR66
Cerberus
6
7
14
1.86
L
Ne Zha
7
7
10
1.71
L
Nemesis
7
6
12
2.17
W
8
10
4
1
W
Anubis
REGIS BASS
Anubis
6
11
15
1.23
W
0
0
0
0
L
Thoth
loudwis
Thoth
4
10
11
0.95
L
Jormungandr
tridirt
Jormungandr
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,015
Damage
118,249
143,690
Taken
115,524
104,557
Mitigated
90,645
57,327
Healing
37,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
24,988
16,036
4,977
12,539
34,148
14,798
1,080
9,046
25,102
0
60,736
W
Bastet
Berwill
Bastet
40,931
9,514
1,147
13,097
32,637
20,192
2,893
9,401
23,236
0
86,857
W
Cerberus
BigMacR66
Cerberus
17,290
738
1,235
10,554
31,792
43,273
216
9,501
22,291
58,254
0
L
Ne Zha
19,331
3,601
2,811
7,614
25,033
13,832
214
3,776
21,257
0
40,227
L
Nemesis
13,831
9,034
4,475
5,873
27,203
14,338
2,882
8,795
18,408
0
24,097
W
37,565
14,908
849
3,317
23,461
11,256
3,324
9,361
14,100
0
68,239
W
Anubis
REGIS BASS
Anubis
22,463
2,927
155
6,838
27,634
15,924
635
11,602
16,032
49,212
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
loudwis
Thoth
15,785
1,932
984
1,759
21,922
8,369
650
7,830
14,092
30,814
0
L
Jormungandr
tridirt
Jormungandr
24,080
2,383
5,455
10,840
35,384
53,220
232
10,306
25,078
59,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,905
Gold Earned
76,472
264
Minions Killed
313
0
Camps Cleared
0
1,882,214
Distance Traveled
1,533,802
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
17,894
716
80
3
0
371,377
2
W
Bastet
19,617
785
94
4
0
483,691
0
W
Cerberus
17,025
681
107
4
0
452,287
0
L
Ne Zha
14,479
579
51
2
0
276,156
4
L
Nemesis
15,612
624
36
1
0
442,572
0
W
Artemis
16,769
671
51
2
0
298,500
0
W
Anubis
16,099
644
61
2
0
299,324
0
W
Thoth
6,962
278
0
0
0
0
0
L
Thoth
14,658
586
43
2
0
295,361
0
L
Jormungandr
16,262
650
54
2
0
496,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role