Player Matchup

Baron Samedi
Baron Samedi
AsektXO
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,117 Elo+
Solo
Bellona
Bellona
esty2005
Bellona
Level 38
God Stats
1W - 2L
1,488 SR
Queue Stats
36W - 47L
1,286 Elo+
Party 3
Cerberus
Cerberus
heartless1820
Cerberus
Level 106
God Stats
4W - 4L
1,346 SR
Queue Stats
174W - 232L
1,294 Elo+
Party 1
Fenrir
Fenrir
rams140
Fenrir
Level 80
God Stats
4W - 5L
1,332 SR
Queue Stats
33W - 43L
1,320 Elo+
Party 3
Cernunnos
Cernunnos
zerakhal
Cernunnos
Level 103
God Stats
1W - 2L
1,260 SR
Queue Stats
77W - 123L
1,281 Elo+
Party 1
Team Averages
Level 82
1,385 SR
1,260 Elo+

VS

Team Averages
Level 89
1,510 SR
1,400 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Set
Set
Eltuercas123
Set
Level 59
God Stats
6W - 3L
1,495 SR
Queue Stats
120W - 166L
1,345 Elo+
Party 2
Janus
Janus
FrankieArtiller
Janus
Level 137
God Stats
16W - 21L
1,461 SR
Queue Stats
393W - 431L
1,477 Elo+
Party 2
Nike
Nike
Kuroashi28
Nike
Level 106
God Stats
9W - 4L
1,807 SR
Queue Stats
228W - 275L
1,422 Elo+
Party 2
Atlas
Atlas
xLord_Primex
Atlas
Level 26
God Stats
35W - 50L
1,288 SR
Queue Stats
61W - 87L
1,256 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsektXO
Baron Samedi
11
4 / 0 / 0
6,142
614
6,716
5,261
2,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
esty2005
Bellona
7
0 / 0 / 3
4,439
444
2,979
5,523
4,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
heartless1820
Cerberus
7
0 / 0 / 1
4,417
442
2,697
5,793
3,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
rams140
Fenrir
7
2 / 1 / 0
4,733
473
1,943
5,400
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
zerakhal
Cernunnos
7
1 / 1 / 0
4,377
438
2,164
4,489
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 0 / 0
5,303
530
3,439
4,588
1,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
4,765
477
2,091
8,321
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
5,578
558
3,002
6,360
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,542
554
3,884
6,547
2,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
4,673
467
1,796
6,252
2,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Baron Samedi
AsektXO
Baron Samedi
4
0
0
4
W
0
2
1
0.25
W
1
2
0
0.5
W
0
2
0
0
L
Bellona
esty2005
Bellona
0
0
3
1.5
L
Cerberus
heartless1820
Cerberus
0
0
1
0.5
L
Fenrir
rams140
Fenrir
2
1
0
2
W
1
1
0
1
L
Cernunnos
zerakhal
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
14,212
26,466
Taken
32,068
13,568
Mitigated
12,456
11,514
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,439
2,713
0
716
4,588
1,406
747
1,163
3,425
0
43,935
L
Baron Samedi
AsektXO
Baron Samedi
6,716
583
443
3,631
5,261
2,229
106
2,405
2,856
40,730
0
W
2,091
933
99
2,530
8,321
2,985
0
1,216
6,995
0
21,025
W
3,002
255
0
2,012
6,360
2,416
0
3,505
2,581
34,696
0
W
3,884
983
152
1,925
6,547
2,697
445
1,501
4,936
0
40,837
L
Bellona
esty2005
Bellona
2,979
935
0
440
5,523
4,758
132
119
5,404
0
12,788
L
Cerberus
heartless1820
Cerberus
2,697
61
320
3,095
5,793
3,462
0
1,067
4,726
18,920
0
L
Fenrir
rams140
Fenrir
1,943
808
0
2,062
5,400
1,810
0
478
4,922
0
13,485
W
1,796
845
151
1,658
6,252
2,952
0
1,534
4,718
10,790
0
L
Cernunnos
zerakhal
Cernunnos
2,164
549
240
1,283
4,489
1,309
0
729
3,760
0
20,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
25,861
196
Minions Killed
286
0
Camps Cleared
0
797,911
Distance Traveled
907,576
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,303
530
83
8
0
154,797
0
L
Baron Samedi
6,142
614
74
7
0
197,257
2
W
Set
4,765
477
47
5
0
215,100
0
W
Janus
5,578
558
70
7
0
181,409
2
W
Nike
5,542
554
75
8
0
189,139
0
L
Bellona
4,439
444
23
2
0
154,487
0
L
Cerberus
4,417
442
42
4
0
181,764
2
L
Fenrir
4,733
473
27
3
0
137,858
0
W
Atlas
4,673
467
11
1
0
167,131
0
L
Cernunnos
4,377
438
30
3
0
126,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role