Player Matchup

Heimdallr
Heimdallr
DOTAGOD1029
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 18L
1,500 Elo+
Party 3
Achilles
Achilles
Malkath
Achilles
Level 89
God Stats
16W - 11L
1,706 SR
Queue Stats
170W - 44L
1,893 Elo+
Party 3
Fenrir
Fenrir
Moonlightsfps
Fenrir
Level 63
God Stats
1W - 0L
1,263 SR
Queue Stats
78W - 57L
1,550 Elo+
Solo
Artio
Artio
PDOG9
Artio
Level 108
God Stats
3W - 2L
1,844 SR
Queue Stats
260W - 76L
1,803 Elo+
Party 3
Vulcan
Vulcan
Pоtatohead
Vulcan
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 9L
1,937 Elo+
Party 3
Team Averages
Level 62
1,563 SR
1,737 Elo+

VS

Team Averages
Level 93
1,419 SR
1,463 Elo+
Freya
Freya
Frikkout
Freya
Level 62
God Stats
4W - 2L
1,535 SR
Queue Stats
84W - 117L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
Illuminate93
Gilgamesh
Level 27
God Stats
10W - 14L
1,450 SR
Queue Stats
37W - 51L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kr1sty
Ah Muzen Cab
Level 159
God Stats
1W - 4L
1,574 SR
Queue Stats
28W - 20L
1,568 Elo+
Party 2
Loki
Loki
Pegla011
Loki
Level 63
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 2
Sol
Sol
SkySilence
Sol
Level 156
God Stats
2W - 2L
1,314 SR
Queue Stats
6W - 5L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DOTAGOD1029
Heimdallr
19
14 / 1 / 13
11,450
881
20,861
10,685
6,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Malkath
Achilles
18
11 / 1 / 11
10,559
812
15,284
17,169
18,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 2 / 12
9,209
708
5,586
10,996
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
PDOG9
Artio
16
2 / 0 / 18
10,058
774
8,500
14,243
17,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
18
2 / 0 / 21
10,520
809
21,515
8,045
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Frikkout
Freya
15
0 / 3 / 1
8,289
638
10,721
17,716
8,240
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Illuminate93
Gilgamesh
14
1 / 6 / 2
8,785
676
4,742
16,969
11,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Kr1sty
Ah Muzen Cab
14
0 / 5 / 0
8,156
627
8,807
13,441
6,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
13
0 / 7 / 1
7,717
594
6,192
13,055
5,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 9 / 0
9,667
744
6,699
19,756
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
7
30
Kills
3
4
Deaths
30
75
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DOTAGOD1029
Heimdallr
14
1
13
20.5
L
Freya
Frikkout
Freya
0
3
1
0.17
L
Gilgamesh
Illuminate93
Gilgamesh
1
6
2
0.33
L
Ah Muzen Cab
Kr1sty
Ah Muzen Cab
0
5
0
0
W
Achilles
Malkath
Achilles
11
1
11
16.5
W
1
2
12
3.5
W
Artio
PDOG9
Artio
2
0
18
11
L
Loki
0
7
1
0.07
W
Vulcan
2
0
21
12.5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,746
Damage
37,161
61,138
Taken
80,937
53,525
Mitigated
40,373
12,994
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DOTAGOD1029
Heimdallr
20,861
8,619
0
2,215
10,685
6,794
3,646
2,302
8,383
0
56,185
L
Freya
Frikkout
Freya
10,721
3,091
0
5,860
17,716
8,240
0
6,715
10,755
33,239
0
L
Gilgamesh
Illuminate93
Gilgamesh
4,742
976
1,368
1,391
16,969
11,959
57
6,146
10,771
0
17,222
L
Ah Muzen Cab
Kr1sty
Ah Muzen Cab
8,807
2,542
0
1,731
13,441
6,264
379
3,199
10,170
0
38,264
W
Achilles
Malkath
Achilles
15,284
3,594
0
1,102
17,169
18,606
355
5,155
12,014
0
28,547
W
5,586
1,307
0
840
10,996
5,689
1,268
1,684
9,312
0
22,673
W
Artio
PDOG9
Artio
8,500
835
1,178
6,014
14,243
17,713
32
5,177
9,066
21,793
0
L
Loki
6,192
402
0
491
13,055
5,498
0
4,525
8,398
0
15,840
W
Vulcan
21,515
7,558
161
1,484
8,045
4,723
485
3,102
4,943
66,990
0
L
6,699
1,884
0
4,188
19,756
8,412
1,805
8,680
10,824
36,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
42,614
283
Minions Killed
216
0
Camps Cleared
0
1,501,174
Distance Traveled
1,256,195
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,450
881
80
6
0
252,813
0
L
Freya
8,289
638
40
3
0
247,383
1
L
Gilgamesh
8,785
676
22
2
0
237,816
1
L
Ah Muzen Cab
8,156
627
71
5
0
256,706
0
W
Achilles
10,559
812
29
2
0
307,191
3
W
Fenrir
9,209
708
35
3
0
343,907
0
W
Artio
10,058
774
28
2
0
274,849
5
L
Loki
7,717
594
15
1
0
298,355
1
W
Vulcan
10,520
809
111
9
0
322,414
0
L
Sol
9,667
744
68
5
0
215,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role