Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigOleMeetStk69
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,699 Elo+
Party 1
Apollo
Apollo
CaptainNoice125
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Olorun
Olorun
Plazduh
Olorun
Level 86
God Stats
0W - 1L
1,709 SR
Queue Stats
5W - 5L
1,550 Elo+
Party 1
Bellona
Bellona
Rayrayboxer
Bellona
Level 144
God Stats
0W - 1L
1,801 SR
Queue Stats
89W - 63L
1,732 Elo+
Party 1
Team Averages
Level 64
1,602 SR
1,555 Elo+

VS

Team Averages
Level 56
1,600 SR
1,480 Elo+
Ares
Ares
GiddyCapp
Ares
Level 82
God Stats
23W - 18L
1,743 SR
Queue Stats
388W - 338L
1,511 Elo+
Party 3
Nu Wa
Nu Wa
ItsTrig
Nu Wa
Level 67
God Stats
5W - 5L
1,549 SR
Queue Stats
70W - 83L
1,441 Elo+
Party 2
Vamana
Vamana
SucMeShaft
Vamana
Level 21
God Stats
1W - 1L
1,297 SR
Queue Stats
29W - 39L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
screenem
Hun Batz
Level 59
God Stats
8W - 7L
1,809 SR
Queue Stats
265W - 222L
1,512 Elo+
Party 3
Cernunnos
Cernunnos
wisheee
Cernunnos
Level 49
God Stats
78W - 58L
1,604 SR
Queue Stats
294W - 267L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 4 / 1
7,910
439
2,978
18,371
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
6,987
388
2,926
15,288
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 0
6,580
366
1,106
10,977
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Plazduh
Olorun
13
0 / 3 / 2
7,910
439
4,126
13,746
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Rayrayboxer
Bellona
15
3 / 2 / 0
9,643
536
12,696
22,072
26,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 1 / 9
10,621
590
9,318
11,999
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
ItsTrig
Nu Wa
15
1 / 1 / 9
9,862
548
15,304
8,297
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
SucMeShaft
Vamana
17
1 / 1 / 4
10,674
593
7,331
11,341
8,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
screenem
Hun Batz
15
4 / 1 / 8
9,627
535
13,750
14,477
7,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
wisheee
Cernunnos
16
8 / 0 / 2
10,490
583
10,326
6,863
3,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
20
20
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
1
0.38
L
0
4
1
0.13
L
0
7
0
0
W
Ares
6
1
9
10.5
W
Nu Wa
ItsTrig
Nu Wa
1
1
9
5.5
L
Olorun
Plazduh
Olorun
0
3
2
0.33
L
Bellona
Rayrayboxer
Bellona
3
2
0
1.5
W
Vamana
SucMeShaft
Vamana
1
1
4
3
W
Hun Batz
screenem
Hun Batz
4
1
8
8
W
Cernunnos
wisheee
Cernunnos
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
56,029
80,454
Taken
52,977
59,137
Mitigated
37,079
19,894
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,978
2,158
0
8,311
18,371
8,439
0
3,398
14,973
0
44,407
L
2,926
224
0
2,021
15,288
16,470
0
6,356
8,932
28,130
0
L
1,106
430
0
386
10,977
3,243
0
2,187
8,790
0
30,575
W
Ares
9,318
304
0
2,283
11,999
13,724
465
2,346
9,603
31,116
0
W
Nu Wa
ItsTrig
Nu Wa
15,304
5,119
543
2,087
8,297
4,007
2,432
2,290
5,987
91,543
0
L
Olorun
Plazduh
Olorun
4,126
1,784
164
3,309
13,746
4,829
660
8,466
5,280
73,507
0
L
Bellona
Rayrayboxer
Bellona
12,696
4,265
0
5,703
22,072
26,156
0
4,215
17,857
897
77,844
W
Vamana
SucMeShaft
Vamana
7,331
2,837
0
1,813
11,341
8,072
1,452
266
11,075
0
87,489
W
Hun Batz
screenem
Hun Batz
13,750
4,857
0
979
14,477
7,807
194
2,110
12,286
0
81,939
W
Cernunnos
wisheee
Cernunnos
10,326
6,239
0
3,942
6,863
3,469
1,476
1,263
5,600
0
105,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
51,274
489
Minions Killed
629
0
Camps Cleared
0
1,640,517
Distance Traveled
1,769,573
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,910
439
102
6
0
399,810
4
L
Bacchus
6,987
388
41
2
0
295,541
1
L
Apollo
6,580
366
58
3
0
292,207
0
W
Ares
10,621
590
47
3
0
340,017
0
W
Nu Wa
9,862
548
130
7
0
319,338
0
L
Olorun
7,910
439
125
7
0
302,936
4
L
Bellona
9,643
536
163
9
0
350,023
3
W
Vamana
10,674
593
176
10
0
367,105
5
W
Hun Batz
9,627
535
118
7
0
394,189
3
W
Cernunnos
10,490
583
158
9
0
348,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role