Player Matchup

Sol
Sol
Aphluent
Sol
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,034 Elo+
Party 1
Fenrir
Fenrir
KopaKapa
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,034 Elo+
Party 1
Bastet
Bastet
shclongkerdocter
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,190 Elo+

VS

Team Averages
Level 53
1,546 SR
1,324 Elo+
Cliodhna
Cliodhna
LeGarza55
Cliodhna
Level 48
God Stats
2W - 3L
1,637 SR
Queue Stats
77W - 87L
1,205 Elo+
Solo
Baron Samedi
Baron Samedi
QP503
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,315 Elo+
Party 2
King Arthur
King Arthur
RIPJAWS577
King Arthur
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 3
13,044
815
17,575
11,941
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
KopaKapa
Fenrir
16
3 / 8 / 6
11,300
706
10,284
19,228
11,804
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 8 / 1
8,400
525
1,307
10,048
2,357
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LeGarza55
Cliodhna
17
9 / 4 / 5
11,608
726
17,140
16,896
8,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
QP503
Baron Samedi
11
2 / 1 / 6
9,515
595
4,147
5,699
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RIPJAWS577
King Arthur
15
5 / 5 / 7
10,988
687
12,501
19,516
12,803
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
16
17
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Fenrir
KopaKapa
Fenrir
3
8
6
0.75
L
Cliodhna
LeGarza55
Cliodhna
9
4
5
2.88
L
Baron Samedi
QP503
Baron Samedi
2
1
6
5
L
King Arthur
RIPJAWS577
King Arthur
5
5
7
1.7
W
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
33,788
41,217
Taken
42,111
19,721
Mitigated
23,469
2,972
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,575
5,818
0
2,270
11,941
5,560
1,769
1,245
10,696
62,785
4,665
W
Fenrir
KopaKapa
Fenrir
10,284
2,215
0
471
19,228
11,804
540
2,513
16,715
0
19,979
L
Cliodhna
LeGarza55
Cliodhna
17,140
2,387
0
5,497
16,896
8,007
113
5,633
11,263
0
52,631
L
Baron Samedi
QP503
Baron Samedi
4,147
363
975
2,140
5,699
2,659
156
2,444
3,255
13,718
0
L
King Arthur
RIPJAWS577
King Arthur
12,501
3,064
545
1,912
19,516
12,803
0
8,558
10,958
0
32,239
W
1,307
496
0
231
10,048
2,357
0
988
8,532
0
6,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
32,111
147
Minions Killed
141
5
Camps Cleared
6
716,119
Distance Traveled
699,897
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,044
815
114
7
4
262,682
0
W
Fenrir
11,300
706
22
1
0
281,500
1
L
Cliodhna
11,608
726
86
5
5
291,781
4
L
Baron Samedi
9,515
595
28
2
1
134,011
0
L
King Arthur
10,988
687
27
2
0
274,105
0
W
Bastet
8,400
525
11
1
1
171,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role