Player Matchup

Bellona
Bellona
Boctimus
Bellona
Level 49
God Stats
3W - 3L
1,838 SR
Queue Stats
23W - 36L
1,366 Elo+
Party 1
Ymir
Ymir
Ravenger900
Ymir
Level 29
God Stats
0W - 1L
1,252 SR
Queue Stats
14W - 16L
1,478 Elo+
Party 1
Fenrir
Fenrir
SignalNull
Fenrir
Level 57
God Stats
1W - 1L
1,538 SR
Queue Stats
32W - 47L
1,428 Elo+
Party 1
Team Averages
Level 45
1,543 SR
1,424 Elo+

VS

Team Averages
Level 80
1,619 SR
1,571 Elo+
Ne Zha
Ne Zha
TheZannik
Ne Zha
Level 49
God Stats
9W - 9L
1,436 SR
Queue Stats
172W - 217L
1,393 Elo+
Solo
Horus
Horus
xXDRAGONBANEXx
Horus
Level 125
God Stats
19W - 7L
1,709 SR
Queue Stats
376W - 241L
1,684 Elo+
Party 2
Baron Samedi
Baron Samedi
xXtonequestXx
Baron Samedi
Level 65
God Stats
17W - 8L
1,711 SR
Queue Stats
203W - 135L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boctimus
Bellona
12
0 / 4 / 1
7,803
600
10,706
16,962
14,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 1
8,191
630
6,771
19,215
20,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
SignalNull
Fenrir
13
4 / 4 / 0
8,975
690
14,885
19,516
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TheZannik
Ne Zha
15
5 / 1 / 8
10,178
783
13,430
13,291
6,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 8
8,890
684
13,781
16,924
15,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xXtonequestXx
Baron Samedi
15
7 / 1 / 5
10,251
789
19,490
8,794
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
13
13
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Boctimus
Bellona
0
4
1
0.13
L
0
5
1
0.1
L
Fenrir
SignalNull
Fenrir
4
4
0
1
W
Ne Zha
TheZannik
Ne Zha
5
1
8
9
W
1
2
8
2.5
W
Baron Samedi
xXtonequestXx
Baron Samedi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
46,701
55,693
Taken
39,009
50,936
Mitigated
26,684
6,567
Healing
17,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Boctimus
Bellona
10,706
2,655
0
3,891
16,962
14,761
0
5,363
11,599
0
25,521
L
6,771
2,008
0
603
19,215
20,433
0
7,832
11,383
25,852
0
L
Fenrir
SignalNull
Fenrir
14,885
5,427
0
2,073
19,516
15,742
0
6,670
12,846
0
26,630
W
Ne Zha
TheZannik
Ne Zha
13,430
4,596
0
2,973
13,291
6,459
522
1,357
11,574
0
37,673
W
13,781
6,542
1,221
4,115
16,924
15,712
142
4,127
11,937
0
22,452
W
Baron Samedi
xXtonequestXx
Baron Samedi
19,490
2,494
5,144
4,364
8,794
4,513
496
1,767
6,756
47,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
29,319
113
Minions Killed
143
4
Camps Cleared
8
698,639
Distance Traveled
778,966
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,803
600
47
4
1
242,799
0
L
Ymir
8,191
630
31
2
0
211,775
0
L
Fenrir
8,975
690
35
3
3
244,065
1
W
Ne Zha
10,178
783
49
4
3
275,218
5
W
Horus
8,890
684
23
2
1
252,774
2
W
Baron Samedi
10,251
789
71
5
4
250,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role