Player Matchup

Apollo
Apollo
Hellismine
Apollo
Level 160
God Stats
7W - 3L
1,656 SR
Queue Stats
455W - 450L
1,554 Elo+
Solo
Shiva
Shiva
Rabulon
Shiva
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 99L
1,536 Elo+
Solo
Anubis
Anubis
Vortigorical
Anubis
Level 123
God Stats
1W - 1L
1,238 SR
Queue Stats
174W - 166L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
andrewAKACaptin
Cernunnos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 1
Khepri
Khepri
lieutenant LeoT
Khepri
Level 104
God Stats
2W - 1L
1,342 SR
Queue Stats
21W - 20L
1,463 Elo+
Party 1
Team Averages
Level 111
1,447 SR
1,465 Elo+

VS

Team Averages
Level 128
1,468 SR
1,457 Elo+
Fafnir
Fafnir
ArchAngelNugs
Fafnir
Level 144
God Stats
1W - 1L
1,694 SR
Queue Stats
139W - 155L
1,490 Elo+
Party 2
Bastet
Bastet
Berndt
Bastet
Level 146
God Stats
6W - 5L
1,529 SR
Queue Stats
268W - 261L
1,446 Elo+
Solo
Shiva
Shiva
Nixy-Names
Shiva
Level 127
God Stats
3W - 5L
1,309 SR
Queue Stats
236W - 211L
1,536 Elo+
Party 2
Sobek
Sobek
livindead
Sobek
Level 119
God Stats
0W - 2L
1,306 SR
Queue Stats
42W - 39L
1,479 Elo+
Party 2
Artemis
Artemis
spence-dog
Artemis
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 61L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hellismine
Apollo
14
2 / 1 / 9
8,054
805
8,853
6,118
4,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Rabulon
Shiva
13
4 / 1 / 11
7,981
798
7,172
7,939
6,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
13
3 / 2 / 6
7,968
797
9,694
7,923
5,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
andrewAKACaptin
Cernunnos
16
6 / 1 / 7
8,888
889
15,484
8,874
5,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 13
8,890
889
4,584
8,169
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,293
729
6,764
12,125
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
Berndt
Bastet
13
1 / 2 / 3
7,565
757
7,945
11,337
4,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
12
1 / 3 / 3
7,191
719
8,306
10,046
8,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sobek
livindead
Sobek
12
0 / 5 / 4
7,031
703
4,404
14,543
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
spence-dog
Artemis
13
0 / 3 / 4
6,961
696
7,130
6,578
2,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
16
Kills
4
5
Deaths
17
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Bastet
Berndt
Bastet
1
2
3
1.25
W
Apollo
Hellismine
Apollo
2
1
9
6.5
L
Shiva
1
3
3
0.83
W
Shiva
Rabulon
Shiva
4
1
11
9.5
W
Anubis
3
2
6
3
W
Cernunnos
andrewAKACaptin
Cernunnos
6
1
7
9.5
W
1
0
13
7.5
L
Sobek
livindead
Sobek
0
5
4
0.4
L
Artemis
spence-dog
Artemis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,787
Damage
34,549
39,023
Taken
54,629
31,660
Mitigated
42,737
13,104
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,764
1,992
0
2,637
12,125
13,908
222
4,021
8,104
11,050
0
L
Bastet
Berndt
Bastet
7,945
779
342
3,917
11,337
4,434
532
2,309
9,028
0
14,666
W
Apollo
Hellismine
Apollo
8,853
7,175
1,826
1,535
6,118
4,150
2,320
2,150
3,968
0
18,519
L
Shiva
8,306
301
1,779
3,004
10,046
8,243
128
2,536
7,510
0
17,087
W
Shiva
Rabulon
Shiva
7,172
2,052
1,081
1,662
7,939
6,254
470
1,770
6,169
0
12,150
W
Anubis
9,694
806
1,054
1,038
7,923
5,473
34
2,437
5,486
17,507
0
W
Cernunnos
andrewAKACaptin
Cernunnos
15,484
8,395
0
1,945
8,874
5,879
1,320
2,752
6,122
0
28,578
W
4,584
684
1,199
1,764
8,169
9,904
330
2,059
6,110
14,501
0
L
Sobek
livindead
Sobek
4,404
88
1,479
2,828
14,543
13,511
510
2,920
11,623
10,015
0
L
Artemis
spence-dog
Artemis
7,130
2,309
0
942
6,578
2,641
276
2,492
4,086
0
21,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
36,041
123
Minions Killed
93
0
Camps Cleared
0
926,624
Distance Traveled
951,031
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,293
729
4
0
0
179,434
3
L
Bastet
7,565
757
26
3
0
199,252
0
W
Apollo
8,054
805
38
4
0
167,582
0
L
Shiva
7,191
719
17
2
0
200,203
0
W
Shiva
7,981
798
8
1
0
203,424
0
W
Anubis
7,968
797
24
2
0
180,452
2
W
Cernunnos
8,888
889
31
3
0
182,791
1
W
Khepri
8,890
889
22
2
0
192,375
1
L
Sobek
7,031
703
9
1
0
176,853
0
L
Artemis
6,961
696
37
4
0
195,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role