Player Matchup

Zeus
Zeus
 
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Rëlic
Neith
Level 16
God Stats
2W - 0L
1,691 SR
Queue Stats
58W - 83L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
SookIllescas
Sun Wukong
Level 29
God Stats
19W - 15L
1,566 SR
Queue Stats
90W - 96L
1,483 Elo+
Party 2
Ravana
Ravana
jobcabello777
Ravana
Level 119
God Stats
6W - 2L
1,500 SR
Queue Stats
94W - 94L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
umbreon02
Jormungandr
Level 63
God Stats
14W - 3L
1,813 SR
Queue Stats
65W - 73L
1,400 Elo+
Party 1
Team Averages
Level 66
1,614 SR
1,459 Elo+

VS

Team Averages
Level 47
1,531 SR
1,485 Elo+
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bullseye23
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,506 Elo+
Party 3
Zhong Kui
Zhong Kui
CerealMillk
Zhong Kui
Level 29
God Stats
1W - 2L
1,571 SR
Queue Stats
35W - 35L
1,486 Elo+
Party 3
Charybdis
Charybdis
MeliodasDXX
Charybdis
Level 18
God Stats
1W - 1L
1,741 SR
Queue Stats
13W - 14L
1,472 Elo+
Party 3
Ra
Ra
xTojah
Ra
Level 19
God Stats
1W - 3L
1,342 SR
Queue Stats
28W - 23L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 1 / 5
8,513
655
10,697
6,671
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rëlic
Neith
11
6 / 1 / 10
7,760
597
10,418
6,951
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SookIllescas
Sun Wukong
14
4 / 1 / 4
8,632
664
7,110
11,028
6,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 1 / 4
8,429
648
7,188
7,569
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
umbreon02
Jormungandr
11
7 / 0 / 11
7,976
614
8,430
12,216
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 1
6,865
528
4,758
13,133
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Bullseye23
Fenrir
8
1 / 6 / 2
5,584
430
2,745
11,743
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
CerealMillk
Zhong Kui
8
0 / 6 / 2
5,199
400
8,495
12,122
6,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
MeliodasDXX
Charybdis
9
0 / 6 / 2
5,533
426
5,053
11,477
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
11
2 / 6 / 1
7,108
547
3,858
10,244
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
28
Kills
4
4
Deaths
28
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
1
5
7.5
L
Hercules
 
Hercules
1
4
1
0.38
L
Fenrir
Bullseye23
Fenrir
1
6
2
0.33
L
Zhong Kui
CerealMillk
Zhong Kui
0
6
2
0.17
L
Charybdis
MeliodasDXX
Charybdis
0
6
2
0.17
W
Neith
Rëlic
Neith
6
1
10
11
W
Sun Wukong
SookIllescas
Sun Wukong
4
1
4
6
W
6
1
4
8
W
Jormungandr
umbreon02
Jormungandr
7
0
11
12.5
L
Ra
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,843
Damage
24,909
44,435
Taken
58,719
29,478
Mitigated
25,351
15,307
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,697
3,745
0
3,278
6,671
3,124
1,034
1,333
5,338
65,817
0
L
Hercules
 
Hercules
4,758
1,917
0
4,593
13,133
6,737
0
2,564
10,569
0
40,344
L
Fenrir
Bullseye23
Fenrir
2,745
457
0
830
11,743
4,260
0
3,501
8,242
0
20,978
L
Zhong Kui
CerealMillk
Zhong Kui
8,495
1,834
0
3,143
12,122
6,576
450
3,936
8,186
28,985
0
L
Charybdis
MeliodasDXX
Charybdis
5,053
2,593
0
2,785
11,477
3,531
425
4,185
7,292
0
34,491
W
Neith
Rëlic
Neith
10,418
4,632
0
1,403
6,951
3,537
1,214
3,334
3,617
0
42,582
W
Sun Wukong
SookIllescas
Sun Wukong
7,110
1,637
0
4,327
11,028
6,118
804
865
10,163
0
62,208
W
7,188
1,699
0
3,370
7,569
4,016
0
2,312
5,035
0
70,963
W
Jormungandr
umbreon02
Jormungandr
8,430
1,710
353
2,576
12,216
12,683
238
4,509
7,707
22,892
0
L
Ra
3,858
361
285
2,524
10,244
4,247
0
4,941
5,303
40,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
30,289
447
Minions Killed
294
0
Camps Cleared
0
1,362,673
Distance Traveled
1,121,693
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,513
655
124
10
0
255,294
6
L
Hercules
6,865
528
77
6
0
246,688
1
L
Fenrir
5,584
430
48
4
0
238,810
0
L
Zhong Kui
5,199
400
38
3
0
213,243
2
L
Charybdis
5,533
426
62
5
0
197,332
1
W
Neith
7,760
597
72
6
0
268,829
0
W
Sun Wukong
8,632
664
112
9
0
245,456
4
W
Ravana
8,429
648
119
9
0
313,873
1
W
Jormungandr
7,976
614
20
2
0
279,221
2
L
Ra
7,108
547
69
5
0
225,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role