Player Matchup

Sun Wukong
Sun Wukong
BeefNBean
Sun Wukong
Level 128
God Stats
25W - 25L
1,586 SR
Queue Stats
869W - 1,043L
1,356 Elo+
Party 2
Lancelot
Lancelot
BillNyTheHighGuy
Lancelot
Level 103
God Stats
2W - 4L
1,456 SR
Queue Stats
211W - 238L
1,294 Elo+
Party 2
Jormungandr
Jormungandr
Francisco Jr689
Jormungandr
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
725W - 733L
1,437 Elo+
Solo
Hel
Hel
Thehobonamedbob
Hel
Level 77
God Stats
3W - 7L
1,270 SR
Queue Stats
255W - 340L
1,330 Elo+
Party 2
Bellona
Bellona
juliewow13
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 81L
1,135 Elo+
Party 2
Team Averages
Level 90
1,462 SR
1,311 Elo+

VS

Team Averages
Level 107
1,505 SR
1,436 Elo+
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Arek13
Cernunnos
Level 105
God Stats
3W - 0L
1,541 SR
Queue Stats
87W - 86L
1,397 Elo+
Party 1
Anhur
Anhur
BigCityJim
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,437 Elo+
Solo
Aphrodite
Aphrodite
IdoruSoul
Aphrodite
Level 68
God Stats
5W - 2L
1,481 SR
Queue Stats
499W - 508L
1,453 Elo+
Solo
Cerberus
Cerberus
RusherStyle852
Cerberus
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
160W - 142L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeefNBean
Sun Wukong
15
5 / 3 / 5
8,956
896
11,850
14,695
8,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 7 / 7
7,685
769
10,415
13,756
5,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Francisco Jr689
Jormungandr
14
0 / 5 / 9
7,668
767
11,250
11,585
9,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 3 / 7
7,395
740
8,809
12,135
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
juliewow13
Bellona
15
6 / 5 / 4
9,252
925
7,467
14,606
12,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 4 / 8
8,759
876
9,581
9,617
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Arek13
Cernunnos
15
9 / 2 / 8
9,387
939
14,789
11,858
5,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
12
2 / 5 / 11
7,444
744
6,388
10,541
4,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
IdoruSoul
Aphrodite
17
3 / 1 / 14
8,885
889
9,909
8,812
6,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
17
5 / 2 / 17
9,301
930
14,339
18,455
15,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
14
Kills
23
23
Deaths
14
32
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
8
2
W
Cernunnos
Arek13
Cernunnos
9
2
8
6.5
L
Sun Wukong
BeefNBean
Sun Wukong
5
3
5
2.5
W
Anhur
2
5
11
1.5
L
2
7
7
0.79
L
Jormungandr
Francisco Jr689
Jormungandr
0
5
9
0.9
W
Aphrodite
IdoruSoul
Aphrodite
3
1
14
10
W
Cerberus
5
2
17
6.75
L
1
3
7
1.5
L
Bellona
juliewow13
Bellona
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,791
Damage
55,006
66,777
Taken
59,283
40,835
Mitigated
36,089
23,825
Healing
30,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,581
6,518
383
465
9,617
3,993
1,220
2,371
7,246
0
18,627
W
Cernunnos
Arek13
Cernunnos
14,789
7,665
1,066
5,678
11,858
5,668
58
3,807
8,051
0
28,685
L
Sun Wukong
BeefNBean
Sun Wukong
11,850
1,733
1,654
5,147
14,695
8,489
0
4,988
9,707
0
29,506
W
Anhur
6,388
4,218
1,472
1,455
10,541
4,394
46
3,619
6,922
0
9,572
L
10,415
1,598
1,301
1,616
13,756
5,399
1,079
3,018
10,738
0
17,047
L
Jormungandr
Francisco Jr689
Jormungandr
11,250
1,477
265
647
11,585
9,528
0
4,770
6,815
20,562
0
W
Aphrodite
IdoruSoul
Aphrodite
9,909
2,238
6,226
5,692
8,812
6,872
0
3,734
5,078
22,078
0
W
Cerberus
14,339
953
979
7,264
18,455
15,162
111
6,528
11,927
25,500
0
L
8,809
2,222
5,820
5,480
12,135
4,911
0
5,891
6,244
11,717
0
L
Bellona
juliewow13
Bellona
7,467
1,187
1,017
878
14,606
12,508
318
5,581
9,025
0
9,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
43,776
89
Minions Killed
125
0
Camps Cleared
0
1,024,980
Distance Traveled
938,141
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,759
876
23
2
0
150,478
3
W
Cernunnos
9,387
939
28
3
0
203,053
1
L
Sun Wukong
8,956
896
43
4
0
226,434
0
W
Anhur
7,444
744
6
1
0
146,517
0
L
Lancelot
7,685
769
12
1
0
204,686
0
L
Jormungandr
7,668
767
23
2
0
194,781
0
W
Aphrodite
8,885
889
35
4
0
224,922
1
W
Cerberus
9,301
930
33
3
0
213,171
0
L
Hel
7,395
740
5
1
0
195,874
1
L
Bellona
9,252
925
6
1
0
203,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role