Player Matchup

Bastet
Bastet
DecayedSarabi
Bastet
Level 129
God Stats
16W - 19L
1,419 SR
Queue Stats
425W - 509L
1,408 Elo+
Solo
Hercules
Hercules
Jayy_Sei180
Hercules
Level 160
God Stats
28W - 23L
1,590 SR
Queue Stats
674W - 697L
1,507 Elo+
Solo
Zeus
Zeus
ModernKryptic
Zeus
Level 146
God Stats
39W - 38L
1,562 SR
Queue Stats
293W - 293L
1,506 Elo+
Solo
Ares
Ares
ShawnySheen9000
Ares
Level 88
God Stats
12W - 14L
1,532 SR
Queue Stats
228W - 238L
1,463 Elo+
Solo
Apollo
Apollo
vilistine
Apollo
Level 125
God Stats
13W - 13L
1,788 SR
Queue Stats
112W - 87L
1,610 Elo+
Solo
Team Averages
Level 130
1,578 SR
1,499 Elo+

VS

Team Averages
Level 88
1,508 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CALL ME HOLTYY
Heimdallr
Level 102
God Stats
23W - 17L
1,288 SR
Queue Stats
152W - 144L
1,441 Elo+
Solo
Janus
Janus
CBreezy001
Janus
Level 87
God Stats
10W - 5L
1,591 SR
Queue Stats
73W - 64L
1,542 Elo+
Solo
Shiva
Shiva
SilentLordNar
Shiva
Level 66
God Stats
1W - 1L
1,684 SR
Queue Stats
55W - 30L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
TFL Sweet
Sylvanus
Level 119
God Stats
2W - 1L
1,478 SR
Queue Stats
88W - 107L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 1
12,132
639
13,925
19,771
13,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Jayy_Sei180
Hercules
18
1 / 4 / 1
11,966
630
7,523
26,682
28,408
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

18
1 / 2 / 2
11,999
632
36,799
9,836
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 2 / 1
11,835
623
10,114
23,002
27,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
vilistine
Apollo
20
3 / 4 / 0
13,542
713
11,034
22,653
11,847
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 0 / 7
13,164
693
24,823
18,264
9,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
CALL ME HOLTYY
Heimdallr
20
2 / 2 / 10
13,317
701
16,868
17,642
9,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
20
7 / 1 / 6
14,840
781
15,608
17,037
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 1 / 7
13,201
695
20,673
26,665
27,722
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
TFL Sweet
Sylvanus
18
0 / 1 / 12
11,998
631
9,101
19,668
25,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
16
16
Deaths
5
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
7
6.5
W
Heimdallr
CALL ME HOLTYY
Heimdallr
2
2
10
3.5
W
Janus
7
1
6
10
L
0
4
1
0.13
L
Hercules
Jayy_Sei180
Hercules
1
4
1
0.38
L
1
2
2
1
L
0
2
1
0.25
W
4
1
7
7.5
W
Sylvanus
TFL Sweet
Sylvanus
0
1
12
6
L
Apollo
vilistine
Apollo
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,395
Damage
87,073
101,944
Taken
99,276
85,751
Mitigated
81,585
15,424
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,823
11,142
0
3,156
18,264
9,742
3,639
8,268
9,996
0
70,392
W
Heimdallr
CALL ME HOLTYY
Heimdallr
16,868
6,145
0
4,045
17,642
9,792
3,312
7,053
10,589
0
56,770
W
Janus
15,608
1,246
0
250
17,037
8,569
1,461
8,809
8,228
81,144
0
L
13,925
3,072
0
2,078
19,771
13,765
1,308
3,775
15,996
0
54,865
L
Hercules
Jayy_Sei180
Hercules
7,523
1,395
0
5,756
26,682
28,408
0
6,860
19,822
0
22,852
L
36,799
1,513
0
1,330
9,836
4,467
497
1,751
8,085
86,994
0
L
10,114
424
0
4,467
23,002
27,264
0
6,718
16,284
26,941
0
W
20,673
3,200
2,649
3,334
26,665
27,722
496
12,594
14,071
0
45,507
W
Sylvanus
TFL Sweet
Sylvanus
9,101
3,678
8,124
5,079
19,668
25,760
1,023
10,189
9,479
16,861
3,160
L
Apollo
vilistine
Apollo
11,034
7,509
0
1,793
22,653
11,847
3,731
4,444
18,209
0
69,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
66,520
368
Minions Killed
407
0
Camps Cleared
0
1,818,421
Distance Traveled
1,955,277
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,164
693
82
4
0
394,160
2
W
Heimdallr
13,317
701
106
6
0
365,263
2
W
Janus
14,840
781
147
8
0
388,566
0
L
Bastet
12,132
639
81
4
0
389,200
0
L
Hercules
11,966
630
37
2
0
376,403
0
L
Zeus
11,999
632
104
5
0
365,164
2
L
Ares
11,835
623
21
1
0
332,311
0
W
Shiva
13,201
695
50
3
0
444,750
4
W
Sylvanus
11,998
631
22
1
0
362,538
0
L
Apollo
13,542
713
125
7
0
355,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role