Player Matchup

Ymir
Ymir
Cardiquack
Ymir
Level 36
God Stats
3W - 2L
1,356 SR
Queue Stats
35W - 35L
1,543 Elo+
Party 2
Fenrir
Fenrir
ForestTiger333
Fenrir
Level 19
God Stats
0W - 1L
989 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
Javaworks
Shiva
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Sethimus101
Merlin
Level 16
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Neith
Neith
nahuelAANG17
Neith
Level 80
God Stats
8W - 23L
1,435 SR
Queue Stats
12W - 36L
1,236 Elo+
Solo
Team Averages
Level 31
1,313 SR
1,456 Elo+

VS

Team Averages
Level 61
1,560 SR
1,385 Elo+
Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Arestrium
Cerberus
Level 49
God Stats
4W - 3L
1,802 SR
Queue Stats
71W - 83L
1,413 Elo+
Solo
Vamana
Vamana
Droky420
Vamana
Level 38
God Stats
17W - 15L
1,467 SR
Queue Stats
221W - 198L
1,488 Elo+
Solo
Artemis
Artemis
Shanomac
Artemis
Level 29
God Stats
6W - 3L
1,460 SR
Queue Stats
15W - 29L
1,242 Elo+
Party 1
Poseidon
Poseidon
soakahtoa
Poseidon
Level 128
God Stats
6W - 9L
1,569 SR
Queue Stats
14W - 31L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,502
409
2,236
7,010
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 1
4,053
368
2,065
4,748
1,456
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shiva
Javaworks
Shiva
5
1 / 5 / 0
4,213
383
963
5,647
1,757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
7
0 / 3 / 0
4,586
417
1,234
5,212
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
4,747
432
2,592
4,380
1,826
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 1 / 1
5,701
518
2,946
4,792
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
Arestrium
Cerberus
9
1 / 0 / 4
5,989
544
1,088
2,219
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Droky420
Vamana
11
2 / 0 / 1
6,706
610
3,623
6,429
2,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
Shanomac
Artemis
9
1 / 0 / 3
5,540
504
3,922
3,325
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
soakahtoa
Poseidon
11
7 / 1 / 0
6,498
591
4,809
4,784
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
1
2.5
W
Cerberus
Arestrium
Cerberus
1
0
4
3
L
0
2
1
0.25
W
Vamana
Droky420
Vamana
2
0
1
2.5
L
0
2
1
0.25
L
Shiva
Javaworks
Shiva
1
5
0
0.2
L
Merlin
0
3
0
0
W
Artemis
Shanomac
Artemis
1
0
3
2.5
L
0
1
0
0
W
Poseidon
soakahtoa
Poseidon
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,090
Damage
16,388
26,997
Taken
21,549
10,780
Mitigated
9,671
3,835
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,946
1,593
0
1,758
4,792
2,187
0
732
4,060
0
26,771
W
Cerberus
Arestrium
Cerberus
1,088
95
130
970
2,219
1,130
369
700
1,519
14,833
0
L
2,236
469
0
1,002
7,010
3,800
324
1,343
5,667
13,017
0
W
Vamana
Droky420
Vamana
3,623
876
0
3,384
6,429
2,908
0
21
6,408
0
47,747
L
2,065
400
0
59
4,748
1,456
0
461
4,287
0
9,545
L
Shiva
Javaworks
Shiva
963
516
0
196
5,647
1,757
0
1,183
4,464
0
3,674
L
Merlin
1,234
0
0
242
5,212
1,941
610
2,650
2,562
24,849
0
W
Artemis
Shanomac
Artemis
3,922
1,507
0
375
3,325
1,307
730
1,191
2,134
0
32,473
L
2,592
582
0
2,336
4,380
1,826
0
0
4,380
0
22,000
W
Poseidon
soakahtoa
Poseidon
4,809
1,314
0
1,679
4,784
2,139
163
826
3,958
35,567
2,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
30,434
101
Minions Killed
287
0
Camps Cleared
0
869,082
Distance Traveled
878,346
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,701
518
56
5
0
170,025
2
W
Cerberus
5,989
544
11
1
0
203,048
2
L
Ymir
4,502
409
17
2
0
155,269
0
W
Vamana
6,706
610
85
8
0
186,201
3
L
Fenrir
4,053
368
15
1
0
226,808
0
L
Shiva
4,213
383
4
0
0
157,724
0
L
Merlin
4,586
417
36
3
0
179,460
1
W
Artemis
5,540
504
71
6
0
155,499
0
L
Neith
4,747
432
29
3
0
149,821
0
W
Poseidon
6,498
591
64
6
0
163,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role