Player Matchup

Achilles
Achilles
Aethel0n
Achilles
Level 136
God Stats
3W - 4L
1,478 SR
Queue Stats
140W - 128L
1,576 Elo+
Solo
Discordia
Discordia
MurtaghInfin8
Discordia
Level 110
God Stats
5W - 4L
1,452 SR
Queue Stats
201W - 203L
1,571 Elo+
Party 1
Medusa
Medusa
Rorudo
Medusa
Level 149
God Stats
37W - 23L
1,540 SR
Queue Stats
396W - 362L
1,627 Elo+
Party 1
Team Averages
Level 132
1,490 SR
1,591 Elo+

VS

Team Averages
Level 85
1,610 SR
1,650 Elo+
Hera
Hera
JarrodCarter69
Hera
Level 125
God Stats
2W - 2L
1,804 SR
Queue Stats
60W - 48L
1,898 Elo+
Party 2
Atlas
Atlas
Takuon
Atlas
Level 34
God Stats
3W - 2L
1,430 SR
Queue Stats
5W - 4L
1,499 Elo+
Solo
Fenrir
Fenrir
Whitehammerbich
Fenrir
Level 96
God Stats
5W - 5L
1,596 SR
Queue Stats
94W - 92L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aethel0n
Achilles
18
8 / 2 / 9
13,667
804
12,382
21,570
26,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Discordia
MurtaghInfin8
Discordia
17
5 / 0 / 13
12,551
738
26,469
12,787
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Rorudo
Medusa
16
5 / 2 / 9
11,770
692
24,409
17,161
8,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
10,371
610
13,339
15,106
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Takuon
Atlas
13
2 / 7 / 0
10,636
626
10,785
27,235
28,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 1
10,333
608
9,435
27,799
26,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
4
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aethel0n
Achilles
8
2
9
6.25
L
0
5
3
0.3
W
Discordia
MurtaghInfin8
Discordia
5
0
13
11.5
W
Medusa
Rorudo
Medusa
5
2
9
4.75
L
Atlas
Takuon
Atlas
2
7
0
0.29
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,260
Damage
33,559
51,518
Taken
70,140
40,317
Mitigated
60,521
20,218
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aethel0n
Achilles
12,382
2,746
335
8,889
21,570
26,206
357
8,571
12,640
0
30,448
L
13,339
2,629
0
1,328
15,106
5,351
0
7,388
7,294
57,888
0
W
Discordia
MurtaghInfin8
Discordia
26,469
1,681
0
3,311
12,787
5,867
845
7,066
5,529
55,055
0
W
Medusa
Rorudo
Medusa
24,409
12,855
0
7,683
17,161
8,244
2,276
9,137
7,817
0
86,862
L
Atlas
Takuon
Atlas
10,785
3,113
534
3,706
27,235
28,896
0
6,887
19,741
26,420
0
L
9,435
1,212
0
2,651
27,799
26,274
0
10,756
16,320
0
21,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
31,340
189
Minions Killed
136
10
Camps Cleared
3
968,469
Distance Traveled
879,666
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,667
804
11
1
0
333,402
8
L
Hera
10,371
610
102
6
1
289,039
1
W
Discordia
12,551
738
72
4
6
323,521
2
W
Medusa
11,770
692
106
6
4
311,546
2
L
Atlas
10,636
626
15
1
1
265,584
4
L
Fenrir
10,333
608
19
1
1
325,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role