Player Matchup

Neith
Neith
Demonseed2703
Neith
Level 122
God Stats
2W - 2L
1,674 SR
Queue Stats
206W - 206L
1,413 Elo+
Solo
Pele
Pele
MajesticDisc
Pele
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Malcenthet
Nu Wa
Level 121
God Stats
15W - 20L
1,477 SR
Queue Stats
190W - 227L
1,400 Elo+
Solo
Sylvanus
Sylvanus
UsR diesalot
Sylvanus
Level 65
God Stats
29W - 34L
1,481 SR
Queue Stats
179W - 211L
1,407 Elo+
Solo
Geb
Geb
cybersnake96
Geb
Level 60
God Stats
2W - 1L
1,696 SR
Queue Stats
40W - 42L
1,354 Elo+
Solo
Team Averages
Level 103
1,566 SR
1,409 Elo+

VS

Team Averages
Level 84
1,394 SR
1,398 Elo+
Artio
Artio
C00Cl3G0BBLA
Artio
Level 59
God Stats
2W - 2L
1,185 SR
Queue Stats
26W - 32L
1,327 Elo+
Party 1
Achilles
Achilles
LemonDropsWet
Achilles
Level 64
God Stats
45W - 49L
1,485 SR
Queue Stats
146W - 176L
1,436 Elo+
Solo
Scylla
Scylla
OmegaEffectV1
Scylla
Level 127
God Stats
8W - 9L
1,534 SR
Queue Stats
250W - 253L
1,453 Elo+
Solo
Izanami
Izanami
abaum04
Izanami
Level 63
God Stats
8W - 8L
1,424 SR
Queue Stats
38W - 45L
1,373 Elo+
Party 1
Mercury
Mercury
drtbkekid
Mercury
Level 105
God Stats
3W - 3L
1,342 SR
Queue Stats
141W - 141L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,426
584
7,365
7,309
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

5
1 / 1 / 1
4,596
418
807
3,045
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
8
0 / 4 / 0
4,986
453
2,716
6,659
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
UsR diesalot
Sylvanus
10
2 / 2 / 0
6,292
572
6,692
7,780
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 3
5,560
505
2,333
10,570
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,433
494
1,877
7,757
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
LemonDropsWet
Achilles
9
1 / 1 / 4
5,584
508
4,298
6,991
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 5
6,340
576
4,106
2,659
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
abaum04
Izanami
9
2 / 3 / 2
5,598
509
2,046
7,075
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
drtbkekid
Mercury
12
9 / 1 / 3
7,748
704
7,943
8,649
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
13
13
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
3
3
2
1.33
W
Achilles
LemonDropsWet
Achilles
1
1
4
3
L
1
1
1
1.5
L
Nu Wa
0
4
0
0
W
1
1
5
3.5
L
Sylvanus
UsR diesalot
Sylvanus
2
2
0
1
W
Izanami
abaum04
Izanami
2
3
2
1
L
1
3
3
0.83
W
Mercury
drtbkekid
Mercury
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
20,270
35,363
Taken
33,131
17,913
Mitigated
16,029
9,090
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,877
322
0
1,652
7,757
5,344
0
4,349
3,408
22,095
0
L
7,365
3,463
0
1,793
7,309
3,340
323
0
7,309
0
46,890
W
Achilles
LemonDropsWet
Achilles
4,298
1,288
0
2,462
6,991
4,453
0
1,540
5,451
0
17,619
L
807
214
0
1,032
3,045
908
0
295
2,750
0
11,585
L
Nu Wa
2,716
394
0
619
6,659
2,313
0
3,024
3,635
25,650
0
W
4,106
133
0
432
2,659
1,052
0
1,823
836
38,758
0
L
Sylvanus
UsR diesalot
Sylvanus
6,692
2,284
0
3,423
7,780
4,525
0
1,841
5,577
27,308
8,586
W
Izanami
abaum04
Izanami
2,046
1,605
0
1,699
7,075
2,142
0
1,001
6,074
0
34,583
L
2,333
201
87
2,136
10,570
6,827
101
461
10,109
17,183
0
W
Mercury
drtbkekid
Mercury
7,943
5,165
0
479
8,649
3,038
0
2,061
6,588
0
59,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,860
Gold Earned
30,703
241
Minions Killed
292
0
Camps Cleared
0
949,718
Distance Traveled
1,099,650
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,433
494
46
4
0
240,576
2
L
Neith
6,426
584
85
8
0
198,658
1
W
Achilles
5,584
508
16
1
0
237,955
1
L
Pele
4,596
418
29
3
0
116,259
3
L
Nu Wa
4,986
453
39
4
0
205,077
5
W
Scylla
6,340
576
66
6
0
169,027
1
L
Sylvanus
6,292
572
64
6
0
190,814
2
W
Izanami
5,598
509
64
6
0
177,263
2
L
Geb
5,560
505
24
2
0
238,910
3
W
Mercury
7,748
704
100
9
0
274,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role