Player Matchup

Kukulkan
Kukulkan
J81bcn
Kukulkan
Level 69
God Stats
20W - 29L
1,368 SR
Queue Stats
454W - 451L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Salty-Husky
Cernunnos
Level 68
God Stats
6W - 9L
1,418 SR
Queue Stats
189W - 200L
1,430 Elo+
Solo
Merlin
Merlin
SpetzDR
Merlin
Level 116
God Stats
0W - 2L
1,609 SR
Queue Stats
22W - 28L
1,486 Elo+
Party 1
Persephone
Persephone
its_magico_74
Persephone
Level 64
God Stats
3W - 4L
1,498 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 1
Lancelot
Lancelot
o0ochi2o0o
Lancelot
Level 156
God Stats
4W - 6L
1,536 SR
Queue Stats
16W - 19L
1,450 Elo+
Party 1
Team Averages
Level 95
1,486 SR
1,455 Elo+

VS

Team Averages
Level 83
1,580 SR
1,451 Elo+
Shiva
Shiva
INVICTUSTT
Shiva
Level 84
God Stats
3W - 1L
1,698 SR
Queue Stats
44W - 42L
1,401 Elo+
Solo
Chang'e
Chang'e
NaSyEsMy
Chang'e
Level 94
God Stats
10W - 7L
1,512 SR
Queue Stats
398W - 449L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SGG Selkie
Morgan Le Fay
Level 116
God Stats
8W - 1L
1,732 SR
Queue Stats
193W - 172L
1,568 Elo+
Solo
Artemis
Artemis
calvo-clavo
Artemis
Level 63
God Stats
1W - 3L
1,532 SR
Queue Stats
17W - 21L
1,407 Elo+
Solo
Thanatos
Thanatos
omrkyhn
Thanatos
Level 59
God Stats
21W - 23L
1,427 SR
Queue Stats
21W - 23L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J81bcn
Kukulkan
19
1 / 3 / 6
13,187
942
14,142
17,721
8,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Salty-Husky
Cernunnos
18
2 / 6 / 3
12,597
900
12,746
18,953
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
SpetzDR
Merlin
20
0 / 4 / 10
13,661
976
15,545
19,611
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
its_magico_74
Persephone
18
1 / 5 / 3
12,571
898
9,882
17,469
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
o0ochi2o0o
Lancelot
19
10 / 9 / 1
15,311
1,094
20,667
24,578
11,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
4 / 4 / 18
15,745
1,125
18,130
21,483
29,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
NaSyEsMy
Chang'e
20
2 / 2 / 15
14,052
1,004
13,909
19,198
6,953
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SGG Selkie
Morgan Le Fay
20
5 / 2 / 12
14,236
1,017
22,094
14,369
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
calvo-clavo
Artemis
20
12 / 4 / 8
16,058
1,147
33,350
15,351
6,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
omrkyhn
Thanatos
19
4 / 2 / 12
13,465
962
7,049
10,103
3,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
14
Kills
27
27
Deaths
14
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
4
18
3.25
L
Kukulkan
J81bcn
Kukulkan
1
3
6
1.33
W
Chang'e
NaSyEsMy
Chang'e
2
2
15
4.75
W
Morgan Le Fay
SGG Selkie
Morgan Le Fay
5
2
12
5.5
L
Cernunnos
Salty-Husky
Cernunnos
2
6
3
0.58
L
Merlin
SpetzDR
Merlin
0
4
10
1.25
W
Artemis
calvo-clavo
Artemis
12
4
8
4
L
Persephone
its_magico_74
Persephone
1
5
3
0.5
L
Lancelot
o0ochi2o0o
Lancelot
10
9
1
1.17
W
Thanatos
omrkyhn
Thanatos
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,982
Damage
94,532
98,332
Taken
80,504
44,886
Mitigated
52,688
6,556
Healing
23,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
18,130
3,156
693
2,307
21,483
29,088
0
12,458
8,880
0
28,964
L
Kukulkan
J81bcn
Kukulkan
14,142
1,561
155
1,897
17,721
8,425
0
4,292
13,429
45,004
0
W
Chang'e
NaSyEsMy
Chang'e
13,909
598
5,753
5,424
19,198
6,953
0
8,857
10,341
56,711
0
W
Morgan Le Fay
SGG Selkie
Morgan Le Fay
22,094
1,719
171
3,778
14,369
6,187
0
7,343
7,026
49,578
0
L
Cernunnos
Salty-Husky
Cernunnos
12,746
6,737
0
2,030
18,953
8,029
0
8,604
10,349
0
26,123
L
Merlin
SpetzDR
Merlin
15,545
697
148
780
19,611
9,050
0
6,009
13,602
42,120
0
W
Artemis
calvo-clavo
Artemis
33,350
17,185
0
2,737
15,351
6,646
0
8,484
6,867
0
66,549
L
Persephone
its_magico_74
Persephone
9,882
1,664
0
855
17,469
7,534
0
6,024
11,440
23,525
0
L
Lancelot
o0ochi2o0o
Lancelot
20,667
4,399
0
691
24,578
11,848
0
11,072
13,506
0
31,844
W
Thanatos
omrkyhn
Thanatos
7,049
2,898
0
2,690
10,103
3,814
0
2,427
7,676
0
11,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,327
Gold Earned
73,556
227
Minions Killed
283
7
Camps Cleared
11
1,106,550
Distance Traveled
1,335,911
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
15,745
1,125
20
1
0
279,318
3
L
Kukulkan
13,187
942
62
4
0
231,768
1
W
Chang'e
14,052
1,004
110
8
3
278,374
0
W
Morgan Le Fay
14,236
1,017
66
5
3
270,731
1
L
Cernunnos
12,597
900
35
3
1
163,327
1
L
Merlin
13,661
976
62
4
3
245,339
2
W
Artemis
16,058
1,147
80
6
0
223,632
0
L
Persephone
12,571
898
39
3
0
225,872
0
L
Lancelot
15,311
1,094
29
2
3
240,244
1
W
Thanatos
13,465
962
7
1
5
283,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role