Player Matchup

Set
Set
DustSoul
Set
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Solo
Lancelot
Lancelot
ElStabbo
Lancelot
Level 156
God Stats
4W - 2L
1,540 SR
Queue Stats
211W - 171L
1,594 Elo+
Party 3
Horus
Horus
SirJohnny2310
Horus
Level 89
God Stats
10W - 8L
1,586 SR
Queue Stats
129W - 116L
1,605 Elo+
Party 1
Agni
Agni
Steelmagnolia
Agni
Level 101
God Stats
7W - 1L
1,762 SR
Queue Stats
203W - 172L
1,601 Elo+
Party 3
Cthulhu
Cthulhu
onefacegamer2002
Cthulhu
Level 148
God Stats
37W - 32L
1,502 SR
Queue Stats
850W - 866L
1,531 Elo+
Party 1
Team Averages
Level 119
1,578 SR
1,559 Elo+

VS

Team Averages
Level 135
1,524 SR
1,536 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kraftschlag
Kuzenbo
Level 160
God Stats
31W - 27L
1,663 SR
Queue Stats
390W - 428L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
Plophos
Aphrodite
Level 154
God Stats
21W - 25L
1,676 SR
Queue Stats
280W - 319L
1,532 Elo+
Party 2
Neith
Neith
TheSeruel
Neith
Level 90
God Stats
0W - 3L
1,284 SR
Queue Stats
9W - 13L
1,553 Elo+
Party 2
Hera
Hera
The_Thing_94
Hera
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 264L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
7,681
768
7,785
9,597
5,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
ElStabbo
Lancelot
16
2 / 1 / 7
8,334
833
8,719
10,014
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 10
7,560
756
5,311
8,556
8,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 6
7,887
789
6,479
5,869
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 8
8,282
828
12,204
12,145
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 4 / 1
7,504
750
5,699
12,639
5,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Kraftschlag
Kuzenbo
12
0 / 2 / 3
6,970
697
5,828
11,540
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Plophos
Aphrodite
14
2 / 3 / 0
7,469
747
5,752
10,475
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TheSeruel
Neith
13
0 / 3 / 3
6,836
684
10,620
8,495
3,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 1
7,205
721
3,249
6,732
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
15
Kills
5
5
Deaths
15
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
1
0.63
W
3
2
7
3.25
W
Lancelot
ElStabbo
Lancelot
2
1
7
5.5
L
Kuzenbo
Kraftschlag
Kuzenbo
0
2
3
0.75
L
Aphrodite
Plophos
Aphrodite
2
3
0
0.67
W
2
0
10
7
W
3
1
6
6
L
Neith
TheSeruel
Neith
0
3
3
0.5
L
1
3
1
0.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
31,148
46,181
Taken
49,881
32,830
Mitigated
28,921
13,757
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,699
1,098
0
267
12,639
5,378
423
4,105
8,310
0
18,123
W
7,785
2,896
0
379
9,597
5,298
0
2,650
6,947
0
15,708
W
Lancelot
ElStabbo
Lancelot
8,719
1,468
0
3,530
10,014
4,810
0
2,474
7,540
0
41,029
L
Kuzenbo
Kraftschlag
Kuzenbo
5,828
2,219
186
993
11,540
11,902
16
3,791
7,530
12,194
0
L
Aphrodite
Plophos
Aphrodite
5,752
302
2,867
4,575
10,475
5,458
0
4,060
6,221
29,519
0
W
5,311
2,777
3,031
3,531
8,556
8,897
34
3,679
4,877
0
17,683
W
6,479
636
0
792
5,869
2,325
0
1,755
4,114
29,462
0
L
Neith
TheSeruel
Neith
10,620
5,204
0
1,337
8,495
3,549
416
3,271
5,093
0
25,516
L
3,249
1,005
0
640
6,732
2,634
0
2,597
4,044
20,705
0
W
12,204
415
963
1,531
12,145
11,500
0
4,271
7,874
22,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
35,984
193
Minions Killed
145
0
Camps Cleared
0
1,156,982
Distance Traveled
1,023,543
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,504
750
27
3
0
209,265
1
W
Set
7,681
768
25
3
0
209,845
2
W
Lancelot
8,334
833
78
8
0
254,353
0
L
Kuzenbo
6,970
697
4
0
0
231,798
5
L
Aphrodite
7,469
747
41
4
0
199,839
2
W
Horus
7,560
756
26
3
0
243,552
2
W
Agni
7,887
789
42
4
0
220,293
1
L
Neith
6,836
684
38
4
0
191,438
3
L
Hera
7,205
721
35
4
0
191,203
3
W
Cthulhu
8,282
828
22
2
0
228,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role