Player Matchup

Geb
Geb
DIICEisNIICE
Geb
Level 147
God Stats
4W - 4L
1,706 SR
Queue Stats
179W - 152L
1,652 Elo+
Party 4
Mercury
Mercury
Djenster
Mercury
Level 160
God Stats
4W - 2L
1,669 SR
Queue Stats
145W - 119L
1,663 Elo+
Party 2
Scylla
Scylla
HighwayBlue13
Scylla
Level 146
God Stats
5W - 1L
1,522 SR
Queue Stats
239W - 250L
1,418 Elo+
Solo
Jing Wei
Jing Wei
mightyvillager
Jing Wei
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 126L
1,585 Elo+
Party 4
Mulan
Mulan
tylerthecreator3
Mulan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,371 Elo+
Party 2
Team Averages
Level 107
1,579 SR
1,538 Elo+

VS

Team Averages
Level 101
1,463 SR
1,546 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
RXYwarrior123
Yu Huang
Level 101
God Stats
1W - 4L
1,313 SR
Queue Stats
47W - 57L
1,512 Elo+
Party 3
Lancelot
Lancelot
TRPz-Zer0
Lancelot
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 68L
1,521 Elo+
Party 3
Anubis
Anubis
polderiaan
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
458W - 267L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
5,273
527
3,806
9,414
4,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Djenster
Mercury
10
2 / 0 / 4
5,804
580
4,865
8,587
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 3
5,336
534
5,742
3,429
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
8
1 / 0 / 0
4,865
487
5,467
7,284
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 0 / 1
6,582
658
7,255
8,677
3,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 0 / 0
5,643
564
6,775
8,148
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
7
0 / 3 / 2
4,698
470
2,917
10,723
4,593
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Yu Huang
RXYwarrior123
Yu Huang
9
0 / 3 / 1
5,367
537
5,561
5,826
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
TRPz-Zer0
Lancelot
9
1 / 0 / 1
5,202
520
2,640
7,927
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
polderiaan
Anubis
9
0 / 5 / 0
5,157
516
3,712
8,054
3,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
0
0
2
L
Artio
 
Artio
0
3
2
0.33
W
0
2
5
1.25
W
Mercury
Djenster
Mercury
2
0
4
4
W
2
1
3
3.5
L
Yu Huang
RXYwarrior123
Yu Huang
0
3
1
0.17
L
Lancelot
TRPz-Zer0
Lancelot
1
0
1
1.5
W
Jing Wei
1
0
0
1
L
Anubis
polderiaan
Anubis
0
5
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,135
Damage
21,605
37,391
Taken
40,678
13,820
Mitigated
16,054
12,774
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,775
3,920
0
2,680
8,148
2,447
104
1,306
6,842
0
44,059
L
Artio
 
Artio
2,917
363
1,495
2,482
10,723
4,593
120
4,799
5,924
12,236
0
W
3,806
801
177
2,908
9,414
4,717
0
3,497
5,712
15,285
0
W
Mercury
Djenster
Mercury
4,865
2,881
0
1,910
8,587
2,555
0
1,469
6,970
0
47,221
W
5,742
970
0
553
3,429
1,052
0
1,418
1,885
29,811
0
L
Yu Huang
RXYwarrior123
Yu Huang
5,561
546
0
1,662
5,826
2,425
0
2,480
3,346
29,415
0
L
Lancelot
TRPz-Zer0
Lancelot
2,640
480
0
3,296
7,927
2,956
0
963
6,964
0
33,790
W
Jing Wei
5,467
4,250
0
2,643
7,284
1,907
0
1,229
6,039
0
32,156
L
Anubis
polderiaan
Anubis
3,712
545
0
2,636
8,054
3,633
0
0
8,054
32,979
0
W
7,255
1,399
0
4,583
8,677
3,589
36
4,068
4,595
0
38,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,860
Gold Earned
26,067
272
Minions Killed
295
0
Camps Cleared
0
1,026,228
Distance Traveled
937,314
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,643
564
82
8
0
171,705
2
L
Artio
4,698
470
12
1
0
199,058
3
W
Geb
5,273
527
19
2
0
196,399
4
W
Mercury
5,804
580
82
8
0
241,012
1
W
Scylla
5,336
534
44
4
0
198,095
4
L
Yu Huang
5,367
537
72
7
0
177,793
2
L
Lancelot
5,202
520
74
7
0
231,221
1
W
Jing Wei
4,865
487
59
6
0
187,875
2
L
Anubis
5,157
516
55
6
0
157,537
0
W
Mulan
6,582
658
68
7
0
202,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role