Player Matchup

Agni
Agni
FELIPS_02_
Agni
Level 28
God Stats
100W - 82L
1,539 SR
Queue Stats
239W - 216L
1,441 Elo+
Party 2
Ullr
Ullr
LokiSmurf_4
Ullr
Level 21
God Stats
5W - 4L
1,463 SR
Queue Stats
14W - 19L
1,389 Elo+
Party 2
Awilix
Awilix
Xavi2Estacio
Awilix
Level 67
God Stats
55W - 42L
1,578 SR
Queue Stats
267W - 250L
1,456 Elo+
Party 2
Freya
Freya
YOYI_711
Freya
Level 75
God Stats
80W - 53L
1,500 SR
Queue Stats
309W - 236L
1,918 Elo+
Party 2
Fenrir
Fenrir
rubokiller
Fenrir
Level 36
God Stats
12W - 13L
1,479 SR
Queue Stats
382W - 321L
1,437 Elo+
Party 2
Team Averages
Level 45
1,512 SR
1,528 Elo+

VS

Team Averages
Level 41
1,345 SR
1,307 Elo+
Cthulhu
Cthulhu
JOKER_NOUS
Cthulhu
Level 3
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 3
Raijin
Raijin
Monster-_-UN76
Raijin
Level 96
God Stats
1W - 3L
1,235 SR
Queue Stats
359W - 282L
1,429 Elo+
Party 1
Artemis
Artemis
Roy-2143
Artemis
Level 18
God Stats
5W - 11L
1,288 SR
Queue Stats
6W - 11L
1,304 Elo+
Party 1
Medusa
Medusa
evaggelos396
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 3
Bakasura
Bakasura
shenlong_25
Bakasura
Level 49
God Stats
16W - 14L
1,444 SR
Queue Stats
459W - 486L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,629
510
6,284
7,640
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 3
9,053
696
7,164
4,651
2,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
14
9 / 0 / 3
8,356
643
9,712
9,199
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
YOYI_711
Freya
13
6 / 2 / 6
8,368
644
11,671
11,210
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
rubokiller
Fenrir
11
4 / 3 / 5
7,735
595
2,945
11,884
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JOKER_NOUS
Cthulhu
7
0 / 5 / 1
5,280
406
2,188
11,224
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
6,318
486
7,854
8,328
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Roy-2143
Artemis
7
0 / 6 / 3
5,407
416
4,532
10,133
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
10
1 / 5 / 2
6,175
475
4,992
9,993
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
shenlong_25
Bakasura
10
4 / 7 / 0
6,725
517
5,501
13,861
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
26
Kills
5
5
Deaths
27
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Cthulhu
JOKER_NOUS
Cthulhu
0
5
1
0.1
W
5
0
3
6.5
L
0
4
1
0.13
L
Artemis
Roy-2143
Artemis
0
6
3
0.25
W
Awilix
9
0
3
10.5
W
Freya
YOYI_711
Freya
6
2
6
4.5
L
Medusa
1
5
2
0.4
W
Fenrir
rubokiller
Fenrir
4
3
5
2.17
L
Bakasura
shenlong_25
Bakasura
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,776
Damage
25,067
44,584
Taken
53,539
20,859
Mitigated
22,188
15,552
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,284
355
0
1,250
7,640
2,932
0
3,518
3,998
35,492
0
L
Cthulhu
JOKER_NOUS
Cthulhu
2,188
336
0
593
11,224
6,288
368
2,732
8,492
16,952
0
W
7,164
3,333
0
268
4,651
2,083
2,592
333
4,318
0
70,726
L
7,854
794
0
1,000
8,328
3,342
39
3,209
5,119
46,461
0
L
Artemis
Roy-2143
Artemis
4,532
2,475
0
1,472
10,133
3,445
602
4,376
5,757
0
21,912
W
Awilix
9,712
4,118
0
4,588
9,199
3,671
0
1,000
8,199
0
70,463
W
Freya
YOYI_711
Freya
11,671
5,218
0
4,676
11,210
4,514
0
1,203
9,773
55,956
0
L
Medusa
4,992
1,983
0
509
9,993
3,904
0
3,295
6,698
0
29,078
W
Fenrir
rubokiller
Fenrir
2,945
1,240
2,059
2,711
11,884
7,659
456
5,093
6,726
0
22,111
L
Bakasura
shenlong_25
Bakasura
5,501
3,575
0
1,590
13,861
5,209
129
4,343
9,518
0
27,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
29,905
408
Minions Killed
231
0
Camps Cleared
0
1,363,503
Distance Traveled
1,239,442
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,629
510
60
5
0
260,528
0
L
Cthulhu
5,280
406
25
2
0
269,140
4
W
Ullr
9,053
696
123
9
0
268,497
1
L
Raijin
6,318
486
76
6
0
235,798
6
L
Artemis
5,407
416
33
3
0
214,898
2
W
Awilix
8,356
643
108
8
0
320,457
2
W
Freya
8,368
644
88
7
0
256,658
2
L
Medusa
6,175
475
42
3
0
261,737
2
W
Fenrir
7,735
595
29
2
0
257,363
0
L
Bakasura
6,725
517
55
4
0
257,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role