Player Matchup

Morgan Le Fay
Morgan Le Fay
Amnesiaa25
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,538 SR
Queue Stats
56W - 70L
1,311 Elo+
Party 4
Charybdis
Charybdis
IceKraz
Charybdis
Level 38
God Stats
5W - 18L
1,116 SR
Queue Stats
5W - 19L
1,065 Elo+
Party 4
Odin
Odin
eLaTinoFR
Odin
Level 60
God Stats
37W - 39L
1,491 SR
Queue Stats
43W - 48L
1,339 Elo+
Party 4
Loki
Loki
hugo_00112
Loki
Level 86
God Stats
10W - 10L
1,495 SR
Queue Stats
389W - 456L
1,343 Elo+
Party 1
Fenrir
Fenrir
tuchinis
Fenrir
Level 8
God Stats
1W - 14L
1,153 SR
Queue Stats
27W - 53L
1,263 Elo+
Party 1
Team Averages
Level 44
1,359 SR
1,264 Elo+

VS

Team Averages
Level 68
1,573 SR
1,404 Elo+
The Morrigan
The Morrigan
Baakaa39
The Morrigan
Level 32
God Stats
5W - 2L
1,884 SR
Queue Stats
55W - 62L
1,427 Elo+
Party 2
Bastet
Bastet
Howling_Pigeon
Bastet
Level 89
God Stats
23W - 29L
1,531 SR
Queue Stats
119W - 124L
1,405 Elo+
Party 3
Nike
Nike
Loup_Blanc_39_
Nike
Level 38
God Stats
6W - 7L
1,173 SR
Queue Stats
54W - 61L
1,427 Elo+
Party 2
Ymir
Ymir
Shrimply_bibbles
Ymir
Level 68
God Stats
8W - 10L
1,702 SR
Queue Stats
28W - 34L
1,329 Elo+
Party 3
Neith
Neith
c-P-w86
Neith
Level 112
God Stats
14W - 11L
1,574 SR
Queue Stats
118W - 135L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amnesiaa25
Morgan Le Fay
5
0 / 2 / 0
3,039
608
854
2,901
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
IceKraz
Charybdis
4
0 / 0 / 0
3,016
603
1,200
2,211
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
4
0 / 1 / 0
3,006
601
269
2,571
1,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
1 / 1 / 1
3,476
695
975
2,526
549
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
tuchinis
Fenrir
2
0 / 2 / 0
2,696
539
104
1,813
426

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Baakaa39
The Morrigan
7
2 / 0 / 0
4,286
857
2,412
1,365
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
2 / 1 / 1
3,680
736
1,273
3,644
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 1 / 1
3,746
749
952
3,979
1,506
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 3
3,295
659
465
1,389
784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
c-P-w86
Neith
6
1 / 0 / 1
3,564
713
2,115
1,861
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Amnesiaa25
Morgan Le Fay
0
2
0
0
W
The Morrigan
Baakaa39
The Morrigan
2
0
0
2
W
2
1
1
2.5
L
Charybdis
IceKraz
Charybdis
0
0
0
0
W
0
1
1
0.5
W
0
0
3
1.5
W
Neith
c-P-w86
Neith
1
0
1
1.5
L
Odin
0
1
0
0
L
1
1
1
1.5
L
Fenrir
tuchinis
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,402
Damage
7,217
12,022
Taken
12,238
3,508
Mitigated
4,112
2,075
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Amnesiaa25
Morgan Le Fay
854
84
0
137
2,901
905
0
971
1,750
10,272
0
W
The Morrigan
Baakaa39
The Morrigan
2,412
785
0
570
1,365
434
0
426
939
20,308
670
W
1,273
293
0
1,340
3,644
997
0
149
3,495
0
10,660
L
Charybdis
IceKraz
Charybdis
1,200
1,013
0
1,160
2,211
547
0
547
1,620
0
13,469
W
952
111
0
809
3,979
1,506
630
0
3,979
0
21,025
W
465
63
83
715
1,389
784
0
279
1,110
5,704
0
W
Neith
c-P-w86
Neith
2,115
684
0
1,448
1,861
391
27
0
1,861
0
18,856
L
Odin
269
0
41
237
2,571
1,081
0
363
2,208
0
6,094
L
975
328
0
500
2,526
549
0
0
2,526
0
11,434
L
Fenrir
tuchinis
Fenrir
104
24
0
0
1,813
426
0
102
1,711
0
2,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,233
Gold Earned
18,571
80
Minions Killed
151
0
Camps Cleared
0
461,284
Distance Traveled
533,182
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,039
608
17
3
0
104,572
1
W
The Morrigan
4,286
857
40
8
0
104,251
0
W
Bastet
3,680
736
19
4
0
126,718
0
L
Charybdis
3,016
603
29
6
0
94,935
0
W
Nike
3,746
749
37
7
0
103,789
0
W
Ymir
3,295
659
16
3
0
111,629
0
W
Neith
3,564
713
39
8
0
86,795
0
L
Odin
3,006
601
10
2
0
95,447
0
L
Loki
3,476
695
18
4
0
84,027
1
L
Fenrir
2,696
539
6
1
0
82,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role