Player Matchup

Apollo
Apollo
BasicDream
Apollo
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
78W - 89L
1,500 Elo+
Party 1
Chaac
Chaac
DrGetRekt115
Chaac
Level 25
God Stats
13W - 16L
1,498 SR
Queue Stats
44W - 40L
1,476 Elo+
Solo
Thanatos
Thanatos
Giuseppe 11B
Thanatos
Level 64
God Stats
15W - 24L
1,493 SR
Queue Stats
30W - 53L
1,312 Elo+
Solo
Kukulkan
Kukulkan
SmoKybay
Kukulkan
Level 27
God Stats
0W - 1L
1,841 SR
Queue Stats
117W - 124L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
TFGCastiel
Baron Samedi
Level 42
God Stats
3W - 3L
1,607 SR
Queue Stats
113W - 97L
1,509 Elo+
Solo
Team Averages
Level 45
1,631 SR
1,419 Elo+

VS

Team Averages
Level 86
1,453 SR
1,444 Elo+
Medusa
Medusa
ChirpyXC
Medusa
Level 59
God Stats
2W - 1L
1,506 SR
Queue Stats
133W - 122L
1,508 Elo+
Solo
Anhur
Anhur
Nicolai98
Anhur
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,547 Elo+
Solo
Nemesis
Nemesis
SamuraiZoser
Nemesis
Level 16
God Stats
7W - 16L
1,216 SR
Queue Stats
37W - 55L
1,300 Elo+
Solo
King Arthur
King Arthur
SirXavier49
King Arthur
Level 84
God Stats
5W - 10L
1,541 SR
Queue Stats
112W - 119L
1,440 Elo+
Solo
Kukulkan
Kukulkan
beanmachine42
Kukulkan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 166L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BasicDream
Apollo
19
4 / 4 / 11
13,164
693
15,126
20,411
10,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 10 / 7
12,104
637
10,243
30,772
26,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Giuseppe 11B
Thanatos
18
2 / 9 / 5
11,765
619
10,106
19,071
11,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SmoKybay
Kukulkan
20
6 / 5 / 9
13,505
711
27,647
15,549
9,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
TFGCastiel
Baron Samedi
20
5 / 4 / 8
13,597
716
13,485
22,947
25,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChirpyXC
Medusa
20
5 / 6 / 10
14,080
741
14,999
21,641
11,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Nicolai98
Anhur
20
9 / 4 / 10
14,696
773
25,365
21,378
11,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
SamuraiZoser
Nemesis
19
2 / 4 / 12
12,773
672
10,902
20,684
10,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SirXavier49
King Arthur
20
6 / 4 / 13
14,036
739
18,675
25,553
29,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
beanmachine42
Kukulkan
20
10 / 1 / 10
15,074
793
23,350
10,595
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
19
Kills
32
32
Deaths
19
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Apollo
BasicDream
Apollo
4
4
11
2.38
W
Medusa
ChirpyXC
Medusa
5
6
10
1.67
L
2
10
7
0.55
L
Thanatos
Giuseppe 11B
Thanatos
2
9
5
0.5
W
Anhur
Nicolai98
Anhur
9
4
10
3.5
W
Nemesis
SamuraiZoser
Nemesis
2
4
12
2
W
King Arthur
SirXavier49
King Arthur
6
4
13
3.13
L
Kukulkan
SmoKybay
Kukulkan
6
5
9
2.1
L
Baron Samedi
TFGCastiel
Baron Samedi
5
4
8
2.25
W
Kukulkan
beanmachine42
Kukulkan
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,607
Damage
93,291
108,750
Taken
99,851
83,759
Mitigated
68,682
25,384
Healing
28,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BasicDream
Apollo
15,126
12,289
0
2,426
20,411
10,775
1,046
1,858
18,358
0
32,927
W
Medusa
ChirpyXC
Medusa
14,999
7,970
101
5,445
21,641
11,741
3,137
8,971
12,670
0
57,353
L
10,243
1,695
0
5,627
30,772
26,818
0
9,192
21,190
0
41,711
L
Thanatos
Giuseppe 11B
Thanatos
10,106
2,359
0
6,847
19,071
11,317
0
3,538
15,525
0
38,910
W
Anhur
Nicolai98
Anhur
25,365
18,749
0
7,976
21,378
11,199
4,808
8,560
12,818
0
80,264
W
Nemesis
SamuraiZoser
Nemesis
10,902
4,806
383
7,176
20,684
10,927
0
14,123
6,561
0
26,831
W
King Arthur
SirXavier49
King Arthur
18,675
1,161
0
3,263
25,553
29,019
114
6,150
19,403
0
45,426
L
Kukulkan
SmoKybay
Kukulkan
27,647
2,147
0
832
15,549
9,275
767
1,557
13,872
74,483
0
L
Baron Samedi
TFGCastiel
Baron Samedi
13,485
1,206
2,077
7,575
22,947
25,574
0
6,777
15,585
39,598
0
W
Kukulkan
beanmachine42
Kukulkan
23,350
1,904
0
3,754
10,595
5,796
1,481
3,328
7,267
81,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,135
Gold Earned
70,659
315
Minions Killed
369
0
Camps Cleared
0
1,725,408
Distance Traveled
1,870,027
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,164
693
32
2
0
339,078
0
W
Medusa
14,080
741
83
4
0
327,790
1
L
Chaac
12,104
637
76
4
0
348,879
3
L
Thanatos
11,765
619
44
2
0
344,937
0
W
Anhur
14,696
773
97
5
0
365,388
4
W
Nemesis
12,773
672
34
2
0
387,713
0
W
King Arthur
14,036
739
38
2
0
399,592
3
L
Kukulkan
13,505
711
103
5
0
347,337
1
L
Baron Samedi
13,597
716
60
3
0
345,177
3
W
Kukulkan
15,074
793
117
6
0
389,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role