Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SilvaSilver180
Morgan Le Fay
Level 108
God Stats
1W - 2L
1,523 SR
Queue Stats
138W - 134L
1,464 Elo+
Party 1
Ares
Ares
Suhail-yoho
Ares
Level 65
God Stats
2W - 3L
1,653 SR
Queue Stats
46W - 71L
1,318 Elo+
Party 1
Lancelot
Lancelot
huskey42_
Lancelot
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 66L
1,418 Elo+
Party 1
Neith
Neith
jtomaleri
Neith
Level 118
God Stats
68W - 68L
1,514 SR
Queue Stats
326W - 313L
1,420 Elo+
Party 2
Team Averages
Level 98
1,538 SR
1,424 Elo+

VS

Team Averages
Level 105
1,523 SR
1,454 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
NikoGacharna797
Atlas
Level 88
God Stats
5W - 4L
1,631 SR
Queue Stats
198W - 197L
1,429 Elo+
Solo
Anubis
Anubis
TheLivingLemon
Anubis
Level 67
God Stats
1W - 2L
1,292 SR
Queue Stats
37W - 44L
1,399 Elo+
Solo
Danzaburou
Danzaburou
UtmostFlame
Danzaburou
Level 126
God Stats
10W - 7L
1,769 SR
Queue Stats
293W - 317L
1,437 Elo+
Solo
Lancelot
Lancelot
ethiodude
Lancelot
Level 122
God Stats
1W - 2L
1,424 SR
Queue Stats
104W - 94L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 2
5,729
573
2,351
8,069
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
SilvaSilver180
Morgan Le Fay
9
0 / 1 / 1
5,077
508
3,990
4,913
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,528
453
3,069
9,416
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
huskey42_
Lancelot
9
3 / 2 / 0
5,552
555
3,813
8,125
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
jtomaleri
Neith
9
0 / 1 / 1
4,967
497
7,002
6,157
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 2 / 1
5,326
533
5,171
7,700
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 2
5,250
525
3,994
9,615
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 1
5,981
598
3,124
5,722
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
UtmostFlame
Danzaburou
8
2 / 1 / 1
4,882
488
6,080
5,841
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
ethiodude
Lancelot
11
2 / 1 / 0
6,355
636
6,119
5,508
2,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
9
9
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
Pele
 
Pele
2
2
1
1.25
W
1
0
2
2
L
Morgan Le Fay
SilvaSilver180
Morgan Le Fay
0
1
1
0.5
L
0
3
1
0.17
W
2
0
1
2.5
W
Danzaburou
UtmostFlame
Danzaburou
2
1
1
2.5
W
Lancelot
ethiodude
Lancelot
2
1
0
2
L
Lancelot
huskey42_
Lancelot
3
2
0
1.5
L
Neith
jtomaleri
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,225
Damage
24,488
36,680
Taken
34,386
14,307
Mitigated
15,973
13,044
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,351
448
0
5,224
8,069
2,314
0
0
8,069
33,497
0
W
Pele
 
Pele
5,171
1,351
0
3,090
7,700
2,498
0
1,353
6,347
0
26,321
W
3,994
2,011
0
3,138
9,615
6,459
0
1,914
7,701
17,946
0
L
Morgan Le Fay
SilvaSilver180
Morgan Le Fay
3,990
729
0
735
4,913
1,595
0
1,164
3,749
31,463
0
L
3,069
612
0
2,142
9,416
5,041
0
2,178
7,238
12,712
0
W
3,124
312
0
2,334
5,722
2,880
0
2,836
2,886
48,014
0
W
Danzaburou
UtmostFlame
Danzaburou
6,080
3,412
0
2,494
5,841
1,828
0
956
4,885
0
29,401
W
Lancelot
ethiodude
Lancelot
6,119
838
0
740
5,508
2,308
0
2,105
3,157
0
47,358
L
Lancelot
huskey42_
Lancelot
3,813
573
0
2,318
8,125
2,678
0
2,379
5,746
0
22,255
L
Neith
jtomaleri
Neith
7,002
2,245
0
2,625
6,157
2,679
0
1,397
4,760
0
42,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
27,794
267
Minions Killed
298
0
Camps Cleared
0
935,054
Distance Traveled
942,311
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,729
573
81
8
0
174,287
3
W
Pele
5,326
533
54
5
0
229,459
1
W
Atlas
5,250
525
20
2
0
183,226
1
L
Morgan Le Fay
5,077
508
55
6
0
192,592
2
L
Ares
4,528
453
16
2
0
185,582
4
W
Anubis
5,981
598
82
8
0
161,848
2
W
Danzaburou
4,882
488
45
5
0
157,991
1
W
Lancelot
6,355
636
97
10
0
209,787
3
L
Lancelot
5,552
555
44
4
0
215,186
2
L
Neith
4,967
497
71
7
0
167,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role