Player Matchup

Raijin
Raijin
Monster-_-UN76
Raijin
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
359W - 282L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
PHA_KawaiiShadow
Nu Wa
Level 65
God Stats
0W - 2L
1,255 SR
Queue Stats
35W - 35L
1,392 Elo+
Party 3
Artemis
Artemis
Roy-2143
Artemis
Level 18
God Stats
5W - 11L
1,313 SR
Queue Stats
6W - 11L
1,322 Elo+
Party 1
Mercury
Mercury
not_mockllover
Mercury
Level 58
God Stats
1W - 3L
1,521 SR
Queue Stats
36W - 28L
1,421 Elo+
Party 3
Xing Tian
Xing Tian
shenlong_25
Xing Tian
Level 49
God Stats
22W - 27L
1,255 SR
Queue Stats
459W - 486L
1,319 Elo+
Party 1
Team Averages
Level 57
1,369 SR
1,379 Elo+

VS

Team Averages
Level 102
1,428 SR
1,437 Elo+
He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ace-Sayajin
Medusa
Level 101
God Stats
11W - 15L
1,367 SR
Queue Stats
146W - 154L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
DuckDuck94410
Aphrodite
Level 87
God Stats
5W - 7L
1,357 SR
Queue Stats
84W - 92L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
spyrojules
Erlang Shen
Level 87
God Stats
16W - 15L
1,414 SR
Queue Stats
648W - 716L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,929
593
2,398
4,980
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,379
538
3,765
6,026
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Roy-2143
Artemis
6
0 / 4 / 0
4,255
426
676
6,310
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 1
5,201
520
1,719
6,755
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
shenlong_25
Xing Tian
8
0 / 1 / 1
4,742
474
1,207
6,650
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 1 / 1
5,839
584
3,780
4,952
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
 
Bellona
10
3 / 0 / 1
5,703
570
3,924
6,671
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
10
5 / 0 / 1
6,018
602
5,784
4,156
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
DuckDuck94410
Aphrodite
9
0 / 1 / 5
5,915
592
1,891
4,075
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
spyrojules
Erlang Shen
11
1 / 0 / 0
6,585
659
2,726
6,229
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
1
2.5
W
Bellona
 
Bellona
3
0
1
3.5
W
Medusa
5
0
1
5.5
W
Aphrodite
DuckDuck94410
Aphrodite
0
1
5
2.5
L
0
1
0
0
L
1
3
0
0.33
L
Artemis
Roy-2143
Artemis
0
4
0
0
L
1
2
1
0.75
L
Xing Tian
shenlong_25
Xing Tian
0
1
1
0.5
W
Erlang Shen
spyrojules
Erlang Shen
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
18,105
30,721
Taken
26,083
11,485
Mitigated
11,223
4,401
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,780
37
0
1,967
4,952
1,658
0
2,416
2,536
37,328
0
W
Bellona
 
Bellona
3,924
924
0
977
6,671
3,340
143
958
5,713
0
34,628
W
Medusa
5,784
2,390
0
2,306
4,156
1,276
569
867
3,289
0
38,743
W
Aphrodite
DuckDuck94410
Aphrodite
1,891
502
1,030
2,348
4,075
2,037
337
709
3,366
21,355
0
L
2,398
745
0
1,375
4,980
1,774
0
76
4,904
45,194
0
L
3,765
1,425
0
370
6,026
2,396
36
3,402
2,624
31,836
0
L
Artemis
Roy-2143
Artemis
676
275
0
1,004
6,310
1,866
224
937
5,373
0
14,331
L
1,719
1,027
0
0
6,755
2,158
0
574
6,181
0
34,113
L
Xing Tian
shenlong_25
Xing Tian
1,207
31
0
1,652
6,650
3,291
66
682
5,968
13,698
0
W
Erlang Shen
spyrojules
Erlang Shen
2,726
1,294
0
4,205
6,229
2,912
0
2,420
3,809
0
48,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
30,060
255
Minions Killed
331
0
Camps Cleared
0
920,309
Distance Traveled
1,004,065
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,839
584
66
7
0
188,237
1
W
Bellona
5,703
570
56
6
0
227,078
3
W
Medusa
6,018
602
60
6
0
196,975
2
W
Aphrodite
5,915
592
42
4
0
177,683
3
L
Raijin
5,929
593
100
10
0
186,409
4
L
Nu Wa
5,379
538
54
5
0
173,100
1
L
Artemis
4,255
426
36
4
0
141,320
1
L
Mercury
5,201
520
57
6
0
236,720
0
L
Xing Tian
4,742
474
8
1
0
182,760
3
W
Erlang Shen
6,585
659
107
11
0
214,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role