Player Matchup

Vulcan
Vulcan
GageMC
Vulcan
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 55L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
Hossemsauce
Gilgamesh
Level 135
God Stats
20W - 6L
1,904 SR
Queue Stats
756W - 811L
1,407 Elo+
Solo
Lancelot
Lancelot
Its Sweepz
Lancelot
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
288W - 340L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OMG_DID_I_PRAY
Morgan Le Fay
Level 108
God Stats
4W - 5L
1,394 SR
Queue Stats
638W - 684L
1,407 Elo+
Solo
Vamana
Vamana
Zdim
Vamana
Level 64
God Stats
4W - 1L
1,770 SR
Queue Stats
75W - 75L
1,393 Elo+
Party 1
Team Averages
Level 89
1,614 SR
1,411 Elo+

VS

Team Averages
Level 82
1,626 SR
1,447 Elo+
Lancelot
Lancelot
Big-Boy_B-Boss99
Lancelot
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 200L
1,447 Elo+
Party 2
Baba Yaga
Baba Yaga
DICE_ROCKS
Baba Yaga
Level 109
God Stats
7W - 5L
1,660 SR
Queue Stats
345W - 341L
1,482 Elo+
Party 2
Nox
Nox
GratefulExpert1
Nox
Level 67
God Stats
1W - 4L
1,400 SR
Queue Stats
40W - 58L
1,387 Elo+
Party 2
Hera
Hera
Kayravdawg
Hera
Level 89
God Stats
2W - 1L
1,728 SR
Queue Stats
116W - 119L
1,418 Elo+
Solo
Ah Puch
Ah Puch
SHADOW_BEAST314
Ah Puch
Level 76
God Stats
7W - 2L
1,842 SR
Queue Stats
255W - 248L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GageMC
Vulcan
20
10 / 5 / 11
14,335
717
19,636
17,120
7,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Hossemsauce
Gilgamesh
18
1 / 8 / 18
12,617
631
12,012
30,082
23,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Its Sweepz
Lancelot
20
7 / 7 / 15
13,912
696
13,444
24,240
20,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
OMG_DID_I_PRAY
Morgan Le Fay
20
6 / 4 / 16
13,681
684
24,673
21,315
8,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Zdim
Vamana
20
6 / 3 / 19
14,067
703
16,359
29,907
37,679
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 11
13,120
656
20,521
26,596
15,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
DICE_ROCKS
Baba Yaga
20
4 / 3 / 17
12,553
628
23,968
21,624
11,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 3 / 15
12,406
620
10,711
13,396
6,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 9 / 11
12,006
600
16,019
15,460
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 12
12,504
625
30,877
19,192
9,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
92
30
Kills
26
27
Deaths
30
79
Assists
66
Player
Kills
Deaths
Assists
KDA
L
10
9
11
1.72
L
Baba Yaga
DICE_ROCKS
Baba Yaga
4
3
17
4.17
W
Vulcan
GageMC
Vulcan
10
5
11
3.1
L
3
3
15
3.5
W
Gilgamesh
Hossemsauce
Gilgamesh
1
8
18
1.25
W
Lancelot
Its Sweepz
Lancelot
7
7
15
2.07
L
3
9
11
0.94
W
Morgan Le Fay
OMG_DID_I_PRAY
Morgan Le Fay
6
4
16
3.5
L
6
6
12
2
W
Vamana
Zdim
Vamana
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,124
Damage
102,096
122,664
Taken
96,268
98,684
Mitigated
51,086
54,757
Healing
34,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,521
2,555
1,349
5,267
26,596
15,156
96
11,399
15,197
0
38,497
L
Baba Yaga
DICE_ROCKS
Baba Yaga
23,968
538
4,562
9,578
21,624
11,760
252
10,414
11,210
52,951
0
W
Vulcan
GageMC
Vulcan
19,636
8,154
2,680
1,893
17,120
7,600
2,297
13,932
2,910
40,531
0
L
10,711
94
2,528
2,240
13,396
6,936
0
7,115
6,281
30,279
0
W
Gilgamesh
Hossemsauce
Gilgamesh
12,012
818
6,082
7,978
30,082
23,568
1,018
18,063
11,537
1,146
27,795
W
Lancelot
Its Sweepz
Lancelot
13,444
2,071
4,020
3,105
24,240
20,979
1,208
14,247
9,026
0
40,741
L
16,019
3,728
1,435
903
15,460
7,972
1,138
6,127
9,333
30,660
0
W
Morgan Le Fay
OMG_DID_I_PRAY
Morgan Le Fay
24,673
2,970
4,368
6,089
21,315
8,858
2,091
16,251
4,532
55,910
0
L
30,877
1,282
1,904
5,017
19,192
9,262
296
9,600
9,592
51,358
0
W
Vamana
Zdim
Vamana
16,359
5,885
5,465
13,077
29,907
37,679
1,621
17,102
11,569
0
35,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,612
Gold Earned
62,589
222
Minions Killed
232
0
Camps Cleared
0
1,918,773
Distance Traveled
1,737,697
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,120
656
34
2
0
351,342
0
L
Baba Yaga
12,553
628
60
3
0
389,710
2
W
Vulcan
14,335
717
53
3
0
340,591
0
L
Nox
12,406
620
64
3
0
350,626
0
W
Gilgamesh
12,617
631
23
1
0
382,364
0
W
Lancelot
13,912
696
41
2
0
405,277
2
L
Hera
12,006
600
25
1
0
310,746
1
W
Morgan Le Fay
13,681
684
72
4
0
371,832
4
L
Ah Puch
12,504
625
49
2
0
335,273
0
W
Vamana
14,067
703
33
2
0
418,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role