Player Matchup

Cernunnos
Cernunnos
ArchaonTEC
Cernunnos
Level 102
God Stats
1W - 1L
1,505 SR
Queue Stats
62W - 58L
1,434 Elo+
Party 2
King Arthur
King Arthur
QuasiMoeDoe
King Arthur
Level 101
God Stats
1W - 3L
1,248 SR
Queue Stats
18W - 15L
1,483 Elo+
Party 2
Khepri
Khepri
SolidifiedChoas
Khepri
Level 101
God Stats
21W - 18L
1,586 SR
Queue Stats
27W - 28L
1,438 Elo+
Party 2
Bastet
Bastet
TheIonious
Bastet
Level 157
God Stats
1W - 1L
1,923 SR
Queue Stats
38W - 26L
1,559 Elo+
Party 2
Ra
Ra
TotallyNotSmiles
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,391 Elo+
Party 2
Team Averages
Level 117
1,553 SR
1,461 Elo+

VS

Team Averages
Level 103
1,490 SR
1,542 Elo+
Sylvanus
Sylvanus
FixingOsprey825
Sylvanus
Level 123
God Stats
0W - 5L
1,282 SR
Queue Stats
405W - 398L
1,508 Elo+
Solo
Charybdis
Charybdis
Mattacuss
Charybdis
Level 103
God Stats
10W - 16L
1,462 SR
Queue Stats
218W - 240L
1,516 Elo+
Solo
Serqet
Serqet
TimothyTrumpet
Serqet
Level 106
God Stats
6W - 4L
1,499 SR
Queue Stats
391W - 350L
1,583 Elo+
Party 1
Poseidon
Poseidon
xCrisppy
Poseidon
Level 75
God Stats
14W - 17L
1,528 SR
Queue Stats
519W - 477L
1,519 Elo+
Solo
Mulan
Mulan
zechel
Mulan
Level 107
God Stats
10W - 5L
1,679 SR
Queue Stats
249W - 225L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArchaonTEC
Cernunnos
12
2 / 1 / 6
7,040
542
7,544
8,914
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
QuasiMoeDoe
King Arthur
11
1 / 3 / 2
6,529
502
3,938
10,121
9,289
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 5
6,225
479
4,674
5,113
2,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
TheIonious
Bastet
14
8 / 1 / 1
8,083
622
9,826
10,264
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 4
7,118
548
4,639
4,416
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 4 / 0
5,548
427
3,991
10,917
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Mattacuss
Charybdis
12
1 / 2 / 0
6,571
505
3,597
9,853
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 1
6,962
536
4,495
9,008
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
xCrisppy
Poseidon
10
0 / 2 / 1
6,135
472
2,772
5,538
1,919
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
zechel
Mulan
12
2 / 3 / 1
7,442
572
9,313
11,788
8,957
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
5
5
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ArchaonTEC
Cernunnos
2
1
6
5
L
Sylvanus
0
4
0
0
L
Charybdis
Mattacuss
Charybdis
1
2
0
0.5
W
King Arthur
QuasiMoeDoe
King Arthur
1
3
2
0.67
W
1
0
5
3.5
W
Bastet
TheIonious
Bastet
8
1
1
8.5
L
2
2
1
1.25
W
1
0
4
3
L
Poseidon
xCrisppy
Poseidon
0
2
1
0.25
L
Mulan
zechel
Mulan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
24,168
38,828
Taken
47,104
21,145
Mitigated
25,386
14,755
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ArchaonTEC
Cernunnos
7,544
3,551
0
2,565
8,914
3,967
1,278
2,219
6,509
0
45,429
L
Sylvanus
3,991
1,673
443
1,115
10,917
7,518
0
4,074
6,843
19,970
9,443
L
Charybdis
Mattacuss
Charybdis
3,597
2,201
0
5,457
9,853
3,336
0
606
9,247
0
45,751
W
King Arthur
QuasiMoeDoe
King Arthur
3,938
985
0
530
10,121
9,289
539
326
9,645
0
40,037
W
4,674
759
217
2,420
5,113
2,222
0
1,661
3,452
18,081
0
W
Bastet
TheIonious
Bastet
9,826
3,648
0
6,105
10,264
3,792
0
586
9,426
0
55,072
L
4,495
1,139
0
4,181
9,008
3,656
0
1,765
7,243
0
43,940
W
4,639
903
581
2,337
4,416
1,875
616
1,164
3,097
60,746
0
L
Poseidon
xCrisppy
Poseidon
2,772
295
0
756
5,538
1,919
0
2,151
3,387
51,387
0
L
Mulan
zechel
Mulan
9,313
1,441
0
3,161
11,788
8,957
450
717
11,071
0
58,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
32,658
364
Minions Killed
417
0
Camps Cleared
0
1,291,439
Distance Traveled
1,176,437
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,040
542
82
6
0
201,381
2
L
Sylvanus
5,548
427
51
4
0
201,296
4
L
Charybdis
6,571
505
71
5
0
215,729
3
W
King Arthur
6,529
502
58
4
0
244,937
6
W
Khepri
6,225
479
11
1
0
274,327
2
W
Bastet
8,083
622
98
8
0
294,290
2
L
Serqet
6,962
536
93
7
0
296,224
4
W
Ra
7,118
548
115
9
0
276,504
6
L
Poseidon
6,135
472
91
7
0
235,238
5
L
Mulan
7,442
572
111
9
0
227,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role