Player Matchup

Chiron
Chiron
Gold I
Oleas3051
Chiron
Gold I
Level 57
God Stats
22W - 12L
1,674 SR
Queue Stats
32W - 35L
1,838 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 57
1,674 SR
1,838 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,500 SR
1,638 MMR
Fenrir
Fenrir
Platinum IV
ElKun1806
Fenrir
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 192L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Oleas3051
Chiron
10
0 / 0 / 0
5,081
1,016
3,707
1,428
677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraKaliAh Muzen CabSkadiUllr

VS

Bans
BellonaOlorunPoseidonChronosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElKun1806
Fenrir
8
0 / 0 / 0
4,027
805
67
5,449
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ElKun1806
Fenrir
0
0
0
0
W
Chiron
Oleas3051
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,707
Damage
67
1,428
Taken
5,449
677
Mitigated
2,019
1,029
Healing
1,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ElKun1806
Fenrir
67
43
0
1,782
5,449
2,019
0
290
5,159
0
10,920
W
Chiron
Oleas3051
Chiron
3,707
1,703
0
1,029
1,428
677
624
241
1,187
0
25,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,081
Gold Earned
4,027
59
Minions Killed
28
4
Camps Cleared
1
88,089
Distance Traveled
96,291
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,027
805
28
6
1
96,291
2
W
Chiron
5,081
1,016
59
12
4
88,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role