Player Matchup

Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DarkReignVII
Charybdis
Level 75
God Stats
5W - 3L
1,910 SR
Queue Stats
63W - 85L
1,433 Elo+
Party 1
Da Ji
Da Ji
Enkyri
Da Ji
Level 148
God Stats
12W - 11L
1,510 SR
Queue Stats
57W - 54L
1,507 Elo+
Solo
Pele
Pele
FadeRunner1845
Pele
Level 49
God Stats
6W - 13L
1,465 SR
Queue Stats
22W - 42L
1,383 Elo+
Party 1
Chaac
Chaac
IC3DSeeker
Chaac
Level 84
God Stats
4W - 1L
1,617 SR
Queue Stats
30W - 51L
1,418 Elo+
Party 1
Team Averages
Level 80
1,600 SR
1,448 Elo+

VS

Team Averages
Level 59
1,585 SR
1,543 Elo+
Tiamat
Tiamat
CommanderJBW
Tiamat
Level 47
God Stats
3W - 2L
1,468 SR
Queue Stats
144W - 143L
1,468 Elo+
Party 2
Artemis
Artemis
Ph4edra
Artemis
Level 35
God Stats
27W - 17L
1,641 SR
Queue Stats
45W - 42L
1,490 Elo+
Solo
Fenrir
Fenrir
chenkoshmoney
Fenrir
Level 17
God Stats
8W - 4L
1,619 SR
Queue Stats
10W - 5L
1,642 Elo+
Party 3
Achilles
Achilles
ll_H3llRazer_ll
Achilles
Level 73
God Stats
2W - 2L
1,695 SR
Queue Stats
139W - 134L
1,474 Elo+
Party 2
Nemesis
Nemesis
xRxvenge4285
Nemesis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
19 / 2 / 12
13,159
1,316
26,450
14,472
9,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DarkReignVII
Charybdis
17
3 / 0 / 20
11,336
1,134
17,926
6,432
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Enkyri
Da Ji
17
5 / 1 / 13
11,236
1,124
10,452
10,978
5,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 1 / 15
10,664
1,066
14,732
9,180
4,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
18
5 / 2 / 22
11,476
1,148
12,294
12,892
11,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

307

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 11 / 4
9,808
981
6,539
22,241
9,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Ph4edra
Artemis
16
1 / 4 / 3
10,235
1,024
13,402
10,936
3,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 12 / 3
10,156
1,016
4,087
19,640
8,665
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
15
3 / 4 / 1
10,196
1,020
11,296
18,813
24,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
xRxvenge4285
Nemesis
15
0 / 6 / 2
9,202
920
11,489
17,668
10,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
19
37
Kills
6
6
Deaths
37
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
19
2
12
12.5
L
Tiamat
0
11
4
0.18
W
Charybdis
DarkReignVII
Charybdis
3
0
20
13
W
Da Ji
Enkyri
Da Ji
5
1
13
11.5
W
5
1
15
12.5
W
Chaac
5
2
22
8
L
Artemis
Ph4edra
Artemis
1
4
3
0.63
L
2
12
3
0.29
L
Achilles
3
4
1
0.88
L
Nemesis
xRxvenge4285
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,854
Damage
46,813
53,954
Taken
89,298
33,607
Mitigated
56,767
21,371
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
26,450
1,623
0
9,203
14,472
9,161
0
2,132
12,011
36,709
0
L
Tiamat
6,539
902
142
1,212
22,241
9,580
0
8,644
13,597
20,583
0
W
Charybdis
DarkReignVII
Charybdis
17,926
11,573
0
3,316
6,432
3,128
0
590
5,771
0
35,739
W
Da Ji
Enkyri
Da Ji
10,452
2,518
0
3,025
10,978
5,803
0
1,769
9,130
0
30,975
W
14,732
3,915
0
760
9,180
4,362
0
460
8,580
0
23,998
W
Chaac
12,294
2,920
0
5,067
12,892
11,153
0
1,740
11,024
0
31,257
L
Artemis
Ph4edra
Artemis
13,402
5,789
0
1,206
10,936
3,555
0
4,316
6,620
0
35,502
L
4,087
905
0
114
19,640
8,665
0
5,429
14,211
890
9,839
L
Achilles
11,296
952
0
1,166
18,813
24,105
0
3,154
15,659
98
21,853
L
Nemesis
xRxvenge4285
Nemesis
11,489
3,026
0
2,925
17,668
10,862
0
4,907
12,761
0
27,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,871
Gold Earned
49,597
186
Minions Killed
146
12
Camps Cleared
6
952,488
Distance Traveled
903,170
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,159
1,316
28
3
0
165,734
0
L
Tiamat
9,808
981
31
3
0
171,407
0
W
Charybdis
11,336
1,134
48
5
1
182,451
0
W
Da Ji
11,236
1,124
43
4
6
197,904
2
W
Pele
10,664
1,066
25
3
2
211,659
0
W
Chaac
11,476
1,148
42
4
3
194,740
0
L
Artemis
10,235
1,024
47
5
2
182,412
1
L
Fenrir
10,156
1,016
8
1
0
154,635
0
L
Achilles
10,196
1,020
25
3
1
197,318
0
L
Nemesis
9,202
920
35
4
3
197,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role