Player Matchup

Izanami
Izanami
CHXP0
Izanami
Level 29
God Stats
6W - 9L
1,366 SR
Queue Stats
84W - 109L
1,361 Elo+
Party 1
Poseidon
Poseidon
FAKARF
Poseidon
Level 37
God Stats
7W - 15L
1,271 SR
Queue Stats
48W - 79L
1,239 Elo+
Party 1
Arachne
Arachne
OnlyDub420
Arachne
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 138L
1,299 Elo+
Solo
Kumbhakarna
Kumbhakarna
SykoAF
Kumbhakarna
Level 84
God Stats
19W - 14L
1,437 SR
Queue Stats
114W - 141L
1,303 Elo+
Party 1
Cupid
Cupid
UKzClarky
Cupid
Level 66
God Stats
14W - 10L
1,279 SR
Queue Stats
115W - 145L
1,290 Elo+
Party 1
Team Averages
Level 57
1,371 SR
1,299 Elo+

VS

Team Averages
Level 90
1,516 SR
1,411 Elo+
Sol
Sol
Briceter1
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,396 Elo+
Solo
Bakasura
Bakasura
FatMoistMeaT
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 109L
1,365 Elo+
Party 3
Scylla
Scylla
OGganGSta1247
Scylla
Level 88
God Stats
2W - 1L
1,669 SR
Queue Stats
94W - 97L
1,355 Elo+
Party 3
Cthulhu
Cthulhu
WildArmadilo
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,507 Elo+
Party 2
Skadi
Skadi
angusbruh
Skadi
Level 95
God Stats
3W - 4L
1,413 SR
Queue Stats
88W - 106L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHXP0
Izanami
17
7 / 4 / 2
11,235
535
10,638
16,650
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
FAKARF
Poseidon
14
3 / 8 / 5
9,642
459
9,110
16,460
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
OnlyDub420
Arachne
18
8 / 4 / 7
11,626
554
15,581
25,838
11,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
SykoAF
Kumbhakarna
15
4 / 1 / 9
10,492
500
7,268
21,245
19,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
UKzClarky
Cupid
17
5 / 4 / 3
11,118
529
7,903
11,352
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 3
11,472
546
20,919
21,039
8,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
FatMoistMeaT
Bakasura
17
6 / 7 / 7
10,957
522
17,212
25,224
11,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 2
9,191
438
7,596
11,151
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
WildArmadilo
Cthulhu
12
1 / 2 / 6
8,840
421
5,906
11,460
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
angusbruh
Skadi
14
4 / 6 / 2
9,622
458
10,944
13,384
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
27
Kills
21
21
Deaths
27
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
W
Izanami
CHXP0
Izanami
7
4
2
2
W
Poseidon
FAKARF
Poseidon
3
8
5
0.69
L
Bakasura
FatMoistMeaT
Bakasura
6
7
7
1.36
L
1
7
2
0.29
W
Arachne
OnlyDub420
Arachne
8
4
7
2.88
W
Kumbhakarna
SykoAF
Kumbhakarna
4
1
9
8.5
W
Cupid
UKzClarky
Cupid
5
4
3
1.63
L
Cthulhu
WildArmadilo
Cthulhu
1
2
6
2
L
Skadi
angusbruh
Skadi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,500
Damage
62,577
91,545
Taken
82,258
49,160
Mitigated
39,097
21,382
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,919
9,687
0
10,116
21,039
8,631
3,057
6,141
14,898
88,319
0
W
Izanami
CHXP0
Izanami
10,638
6,590
0
4,462
16,650
6,815
1,387
6,699
9,690
0
72,865
W
Poseidon
FAKARF
Poseidon
9,110
1,956
0
0
16,460
6,016
300
5,475
10,426
59,953
0
L
Bakasura
FatMoistMeaT
Bakasura
17,212
12,316
0
6,214
25,224
11,985
87
5,286
19,938
0
85,738
L
7,596
830
0
500
11,151
3,867
1,491
1,275
9,876
52,831
0
W
Arachne
OnlyDub420
Arachne
15,581
10,107
0
8,896
25,838
11,336
0
9,032
15,751
0
89,003
W
Kumbhakarna
SykoAF
Kumbhakarna
7,268
1,255
0
4,775
21,245
19,727
0
10,316
10,509
38,154
0
W
Cupid
UKzClarky
Cupid
7,903
5,944
22
3,227
11,352
5,266
1,055
3,919
7,293
0
70,892
L
Cthulhu
WildArmadilo
Cthulhu
5,906
716
248
2,131
11,460
9,474
93
2,154
9,306
29,478
0
L
Skadi
angusbruh
Skadi
10,944
6,590
0
1,286
13,384
5,140
1,026
1,522
11,862
0
65,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,113
Gold Earned
50,082
491
Minions Killed
530
0
Camps Cleared
0
1,838,551
Distance Traveled
1,673,938
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,472
546
141
7
0
336,397
6
W
Izanami
11,235
535
128
6
0
360,750
4
W
Poseidon
9,642
459
103
5
0
325,367
0
L
Bakasura
10,957
522
157
7
0
409,486
1
L
Scylla
9,191
438
93
4
0
326,011
2
W
Arachne
11,626
554
101
5
0
441,005
3
W
Kumbhakarna
10,492
500
46
2
0
364,915
2
W
Cupid
11,118
529
113
5
0
346,514
0
L
Cthulhu
8,840
421
64
3
0
266,776
3
L
Skadi
9,622
458
75
4
0
335,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role