Player Matchup

Atlas
Atlas
MetalWolf820392
Atlas
Level 48
God Stats
6W - 12L
1,290 SR
Queue Stats
43W - 62L
1,315 Elo+
Party 1
Odin
Odin
Oxresinxo
Odin
Level 28
God Stats
4W - 3L
1,344 SR
Queue Stats
71W - 109L
1,303 Elo+
Party 1
Merlin
Merlin
Truth36
Merlin
Level 61
God Stats
2W - 1L
1,372 SR
Queue Stats
71W - 76L
1,407 Elo+
Solo
Anubis
Anubis
iHK09
Anubis
Level 69
God Stats
3W - 1L
1,789 SR
Queue Stats
93W - 79L
1,536 Elo+
Solo
Izanami
Izanami
monsterderps
Izanami
Level 69
God Stats
9W - 5L
1,970 SR
Queue Stats
9W - 6L
1,832 Elo+
Solo
Team Averages
Level 55
1,553 SR
1,479 Elo+

VS

Team Averages
Level 58
1,439 SR
1,382 Elo+
Nu Wa
Nu Wa
BunnySeris
Nu Wa
Level 43
God Stats
47W - 28L
1,575 SR
Queue Stats
156W - 120L
1,539 Elo+
Solo
King Arthur
King Arthur
DarkXPearl
King Arthur
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
46W - 46L
1,323 Elo+
Solo
Anubis
Anubis
Karnage_Uchiha1
Anubis
Level 44
God Stats
10W - 14L
1,258 SR
Queue Stats
107W - 142L
1,328 Elo+
Solo
Neith
Neith
KwillFiend4596
Neith
Level 46
God Stats
2W - 4L
1,411 SR
Queue Stats
55W - 77L
1,340 Elo+
Solo
Lancelot
Lancelot
sunny301
Lancelot
Level 117
God Stats
12W - 8L
1,450 SR
Queue Stats
81W - 90L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 21
11,036
1,003
13,605
18,639
22,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
17
6 / 3 / 12
11,638
1,058
10,990
24,350
24,103
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Truth36
Merlin
17
6 / 1 / 12
12,518
1,138
13,095
5,463
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
iHK09
Anubis
18
5 / 5 / 15
11,902
1,082
21,359
18,066
8,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
monsterderps
Izanami
18
7 / 2 / 12
12,143
1,104
13,181
15,645
6,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

216

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
0 / 1 / 10
10,805
982
13,768
7,011
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DarkXPearl
King Arthur
16
2 / 5 / 9
10,801
982
16,286
24,625
14,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 8 / 12
10,594
963
15,563
20,307
10,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 4 / 4
12,227
1,112
20,669
13,763
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
sunny301
Lancelot
16
4 / 6 / 5
10,968
997
12,771
12,444
5,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
24
Kills
13
13
Deaths
24
72
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
1
10
5
L
King Arthur
DarkXPearl
King Arthur
2
5
9
1.3
L
0
8
12
0.75
L
7
4
4
2.25
W
0
2
21
5.25
W
Odin
6
3
12
4
W
Merlin
Truth36
Merlin
6
1
12
12
W
Anubis
iHK09
Anubis
5
5
15
2.5
W
Izanami
monsterderps
Izanami
7
2
12
6.5
L
Lancelot
sunny301
Lancelot
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,230
Damage
79,057
82,163
Taken
78,150
64,310
Mitigated
39,523
10,775
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
13,768
3,374
0
0
7,011
3,394
0
3,070
3,941
51,325
0
L
King Arthur
DarkXPearl
King Arthur
16,286
2,327
0
6,214
24,625
14,082
0
16,647
7,978
0
29,304
L
15,563
1,780
549
3,166
20,307
10,417
0
12,630
7,677
34,749
0
L
20,669
10,396
0
1,958
13,763
6,209
0
8,114
5,649
0
33,101
W
13,605
5,860
0
0
18,639
22,561
0
7,854
10,425
32,550
0
W
Odin
10,990
3,995
0
0
24,350
24,103
0
7,193
16,791
0
16,276
W
Merlin
Truth36
Merlin
13,095
1,706
0
749
5,463
2,269
0
2,896
2,323
48,535
0
W
Anubis
iHK09
Anubis
21,359
1,551
0
7,196
18,066
8,789
0
6,465
11,397
55,027
0
W
Izanami
monsterderps
Izanami
13,181
9,331
572
2,258
15,645
6,588
0
3,491
11,896
0
34,186
L
Lancelot
sunny301
Lancelot
12,771
6,862
0
536
12,444
5,421
0
7,598
4,846
0
19,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
55,395
256
Minions Killed
196
3
Camps Cleared
6
968,701
Distance Traveled
919,556
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,805
982
94
9
2
194,489
0
L
King Arthur
10,801
982
20
2
0
207,615
0
L
Anubis
10,594
963
35
3
0
175,758
0
L
Neith
12,227
1,112
29
3
3
180,904
0
W
Atlas
11,036
1,003
35
3
0
222,286
0
W
Odin
11,638
1,058
16
1
0
205,667
0
W
Merlin
12,518
1,138
87
8
2
176,324
1
W
Anubis
11,902
1,082
77
7
1
172,187
2
W
Izanami
12,143
1,104
41
4
0
192,237
0
L
Lancelot
10,968
997
18
2
1
160,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role