Player Matchup

Bacchus
Bacchus
AthernalRage
Bacchus
Level 26
God Stats
12W - 9L
1,634 SR
Queue Stats
31W - 43L
1,463 Elo+
Party 2
Hun Batz
Hun Batz
Magî
Hun Batz
Level 159
God Stats
7W - 1L
1,500 SR
Queue Stats
138W - 101L
1,660 Elo+
Party 2
Aphrodite
Aphrodite
Shibα
Aphrodite
Level 160
God Stats
11W - 5L
1,822 SR
Queue Stats
271W - 193L
1,684 Elo+
Party 2
Xbalanque
Xbalanque
VooKa
Xbalanque
Level 160
God Stats
16W - 6L
1,401 SR
Queue Stats
107W - 66L
1,674 Elo+
Party 2
Anubis
Anubis
iThumbsticks
Anubis
Level 159
God Stats
3W - 1L
1,773 SR
Queue Stats
38W - 17L
1,683 Elo+
Party 2
Team Averages
Level 133
1,626 SR
1,633 Elo+

VS

Team Averages
Level 80
1,619 SR
1,580 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
FLizer
Raijin
Level 49
God Stats
1W - 1L
1,569 SR
Queue Stats
3W - 9L
1,275 Elo+
Solo
Ares
Ares
MokiiS
Ares
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
156W - 171L
1,796 Elo+
Party 1
Susano
Susano
RslDeadshot
Susano
Level 142
God Stats
10W - 8L
1,748 SR
Queue Stats
125W - 85L
1,614 Elo+
Party 1
Lancelot
Lancelot
polderiaan
Lancelot
Level 26
God Stats
0W - 1L
1,776 SR
Queue Stats
458W - 267L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AthernalRage
Bacchus
11
0 / 2 / 10
7,350
525
3,933
12,172
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Magî
Hun Batz
15
8 / 2 / 4
8,938
638
10,280
13,762
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Shibα
Aphrodite
14
5 / 0 / 5
8,358
597
11,273
8,889
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
VooKa
Xbalanque
15
7 / 1 / 6
9,304
665
13,647
10,664
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
13
1 / 2 / 3
7,966
569
8,148
10,034
5,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 6 / 1
6,985
499
9,272
11,846
4,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Raijin
FLizer
Raijin
10
1 / 3 / 0
6,185
442
3,045
9,519
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
MokiiS
Ares
10
0 / 5 / 4
6,535
467
4,710
15,814
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
12
1 / 3 / 2
7,155
511
6,500
12,269
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
polderiaan
Lancelot
13
3 / 4 / 2
8,176
584
6,417
14,510
8,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
7
7
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
1
0.42
W
Bacchus
AthernalRage
Bacchus
0
2
10
2.5
L
Raijin
FLizer
Raijin
1
3
0
0.33
W
Hun Batz
Magî
Hun Batz
8
2
4
5
L
Ares
MokiiS
Ares
0
5
4
0.4
L
Susano
1
3
2
0.67
W
Aphrodite
Shibα
Aphrodite
5
0
5
7.5
W
Xbalanque
VooKa
Xbalanque
7
1
6
10
W
Anubis
1
2
3
1.25
L
Lancelot
polderiaan
Lancelot
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,281
Damage
29,944
55,521
Taken
63,958
29,710
Mitigated
35,333
28,847
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,272
4,650
0
500
11,846
4,666
0
1,576
10,218
0
51,036
W
Bacchus
AthernalRage
Bacchus
3,933
657
0
2,312
12,172
10,155
0
3,295
8,729
11,198
0
L
Raijin
FLizer
Raijin
3,045
64
0
340
9,519
3,712
0
5,609
3,642
33,754
0
W
Hun Batz
Magî
Hun Batz
10,280
4,092
0
6,598
13,762
5,753
0
1,559
12,107
0
72,606
L
Ares
MokiiS
Ares
4,710
262
0
1,188
15,814
13,763
0
6,648
8,978
20,296
0
L
Susano
6,500
1,110
0
5,388
12,269
5,148
0
1,783
10,454
0
53,484
W
Aphrodite
Shibα
Aphrodite
11,273
2,325
4,299
5,710
8,889
4,108
54
1,773
7,098
63,085
0
W
Xbalanque
VooKa
Xbalanque
13,647
6,985
0
5,134
10,664
4,193
258
1,173
9,491
0
74,899
W
Anubis
8,148
961
0
4,794
10,034
5,501
810
258
9,774
56,504
0
L
Lancelot
polderiaan
Lancelot
6,417
772
0
3,683
14,510
8,044
0
7,136
7,312
0
41,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
35,036
460
Minions Killed
360
0
Camps Cleared
0
1,463,386
Distance Traveled
1,399,967
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,985
499
101
7
0
236,484
6
W
Bacchus
7,350
525
13
1
0
289,319
0
L
Raijin
6,185
442
67
5
0
273,037
0
W
Hun Batz
8,938
638
117
8
0
340,518
1
L
Ares
6,535
467
19
1
0
284,786
3
L
Susano
7,155
511
100
7
0
301,308
4
W
Aphrodite
8,358
597
120
9
0
306,263
5
W
Xbalanque
9,304
665
109
8
0
270,411
4
W
Anubis
7,966
569
101
7
0
256,875
1
L
Lancelot
8,176
584
73
5
0
304,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role