Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ChinoHefe-_-
Hera
Level 87
God Stats
19W - 14L
1,512 SR
Queue Stats
578W - 574L
1,444 Elo+
Solo
Artio
Artio
kickflippindino
Artio
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,340 Elo+
Solo
Ymir
Ymir
xXSirSatan666Xx
Ymir
Level 137
God Stats
10W - 6L
1,579 SR
Queue Stats
717W - 740L
1,381 Elo+
Solo
Pele
Pele
xbeaztboy
Pele
Level 135
God Stats
4W - 0L
1,833 SR
Queue Stats
74W - 70L
1,434 Elo+
Solo
Team Averages
Level 106
1,585 SR
1,420 Elo+

VS

Team Averages
Level 72
1,293 SR
1,410 Elo+
Hachiman
Hachiman
DeLormungandr
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 119L
1,340 Elo+
Party 2
Hou Yi
Hou Yi
FlusteredNebula
Hou Yi
Level 48
God Stats
0W - 4L
1,109 SR
Queue Stats
290W - 211L
1,506 Elo+
Party 1
Susano
Susano
G33Kachuu
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,282 Elo+
Party 1
Kuzenbo
Kuzenbo
Jaquab
Kuzenbo
Level 39
God Stats
0W - 3L
1,190 SR
Queue Stats
178W - 120L
1,482 Elo+
Party 1
Loki
Loki
Zen-AirAirsoft
Loki
Level 119
God Stats
0W - 4L
1,166 SR
Queue Stats
158W - 168L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 2 / 17
9,709
809
16,435
9,788
4,055
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 18
9,163
764
16,351
9,105
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 15
9,767
814
8,639
18,696
21,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 16
10,568
881
7,862
26,688
29,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
19
15 / 2 / 12
11,782
982
18,520
12,909
7,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeLormungandr
Hachiman
15
3 / 5 / 4
8,631
719
11,138
13,493
7,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 7 / 3
8,018
668
11,157
14,130
7,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
G33Kachuu
Susano
13
1 / 8 / 4
7,687
641
8,476
14,627
10,847
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Jaquab
Kuzenbo
14
0 / 4 / 7
8,008
667
7,205
17,395
29,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 1
9,031
753
10,560
13,585
7,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
30
Kills
10
12
Deaths
30
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
2
17
7.25
W
2
3
18
3.67
L
Hachiman
DeLormungandr
Hachiman
3
5
4
1
L
2
7
3
0.5
L
Susano
G33Kachuu
Susano
1
8
4
0.38
L
Kuzenbo
Jaquab
Kuzenbo
0
4
7
0.88
L
4
6
1
0.75
W
2
2
15
4.75
W
5
3
16
4.33
W
Pele
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,807
Damage
48,536
77,186
Taken
73,230
68,041
Mitigated
62,697
28,372
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,435
1,108
234
924
9,788
4,055
1,971
283
9,505
26,880
0
W
16,351
2,914
1,761
1,778
9,105
4,700
1,120
1,264
7,841
30,364
0
L
Hachiman
DeLormungandr
Hachiman
11,138
7,703
968
3,071
13,493
7,125
0
7,790
5,703
0
22,945
L
11,157
4,041
538
520
14,130
7,212
0
10,676
3,454
0
21,680
L
Susano
G33Kachuu
Susano
8,476
1,413
540
1,141
14,627
10,847
0
10,026
4,601
0
18,122
L
Kuzenbo
Jaquab
Kuzenbo
7,205
2,223
1,129
1,894
17,395
29,954
0
11,614
5,781
9,520
0
L
10,560
1,594
3,554
3,419
13,585
7,559
0
9,181
4,404
0
19,833
W
8,639
394
3,204
4,909
18,696
21,690
1,824
2,080
16,616
19,054
0
W
7,862
844
1,103
9,788
26,688
29,915
571
2,267
24,421
23,217
0
W
Pele
18,520
6,496
623
4,048
12,909
7,681
1,919
1,311
11,598
0
38,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
41,375
137
Minions Killed
75
0
Camps Cleared
0
1,223,715
Distance Traveled
1,024,560
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,709
809
23
2
0
257,321
1
W
Hera
9,163
764
25
2
0
247,204
0
L
Hachiman
8,631
719
19
2
0
182,711
0
L
Hou Yi
8,018
668
23
2
0
184,100
0
L
Susano
7,687
641
18
2
0
193,787
0
L
Kuzenbo
8,008
667
5
0
0
234,500
1
L
Loki
9,031
753
10
1
0
229,462
2
W
Artio
9,767
814
17
1
0
245,177
2
W
Ymir
10,568
881
29
2
0
223,608
0
W
Pele
11,782
982
43
4
0
250,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role