Player Matchup

Thoth
Thoth
FurryPANDA74
Thoth
Level 112
God Stats
4W - 7L
1,334 SR
Queue Stats
80W - 129L
1,406 Elo+
Party 1
Artemis
Artemis
SkyjumperThys
Artemis
Level 87
God Stats
4W - 7L
1,484 SR
Queue Stats
132W - 169L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
Takeoutosprey12
Zhong Kui
Level 98
God Stats
1W - 1L
1,536 SR
Queue Stats
21W - 43L
1,443 Elo+
Party 1
Team Averages
Level 99
1,451 SR
1,417 Elo+

VS

Team Averages
Level 128
1,535 SR
1,440 Elo+
Baron Samedi
Baron Samedi
AlexZenon
Baron Samedi
Level 123
God Stats
2W - 0L
1,320 SR
Queue Stats
15W - 17L
1,459 Elo+
Party 2
Neith
Neith
Sinah
Neith
Level 118
God Stats
3W - 0L
1,785 SR
Queue Stats
14W - 15L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
Yodamdam518
Sun Wukong
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,281
664
15,077
9,178
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
1 / 6 / 3
9,464
557
10,449
13,839
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Takeoutosprey12
Zhong Kui
15
3 / 7 / 3
10,736
632
10,004
18,143
17,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexZenon
Baron Samedi
18
6 / 3 / 9
12,467
733
13,369
14,156
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Sinah
Neith
17
3 / 1 / 11
11,899
700
6,509
10,483
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Yodamdam518
Sun Wukong
18
7 / 2 / 9
12,643
744
17,198
20,007
17,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
16
16
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlexZenon
Baron Samedi
6
3
9
3.5
L
2
3
4
1.33
W
Neith
Sinah
Neith
3
1
11
8.5
L
Artemis
1
6
3
0.42
L
Zhong Kui
Takeoutosprey12
Zhong Kui
3
7
3
0.64
W
Sun Wukong
Yodamdam518
Sun Wukong
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
37,076
41,160
Taken
44,646
26,924
Mitigated
28,879
3,526
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlexZenon
Baron Samedi
13,369
992
1,836
5,454
14,156
7,002
670
8,526
5,184
54,982
0
L
15,077
152
0
746
9,178
4,022
0
1,740
7,438
58,499
0
W
Neith
Sinah
Neith
6,509
1,677
290
2,780
10,483
4,310
621
7,109
2,974
0
40,258
L
Artemis
10,449
2,169
0
486
13,839
5,162
0
5,847
7,992
0
28,781
L
Zhong Kui
Takeoutosprey12
Zhong Kui
10,004
622
0
2,294
18,143
17,740
0
5,995
12,148
32,434
0
W
Sun Wukong
Yodamdam518
Sun Wukong
17,198
4,088
0
5,500
20,007
17,567
904
8,554
11,093
0
46,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
37,009
193
Minions Killed
227
6
Camps Cleared
9
810,512
Distance Traveled
900,568
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,467
733
89
5
3
293,554
7
L
Thoth
11,281
664
114
7
5
293,334
3
W
Neith
11,899
700
70
4
3
290,163
3
L
Artemis
9,464
557
42
2
1
253,073
5
L
Zhong Kui
10,736
632
37
2
0
264,105
2
W
Sun Wukong
12,643
744
68
4
3
316,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role