Player Matchup

Chaac
Chaac
Its_NicklePickle
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,434 Elo+
Party 2
Anubis
Anubis
Monqi-
Anubis
Level 88
God Stats
1W - 0L
1,279 SR
Queue Stats
7W - 9L
1,434 Elo+
Party 2
Mulan
Mulan
TribezYT
Mulan
Level 17
God Stats
6W - 6L
1,440 SR
Queue Stats
9W - 11L
1,561 Elo+
Party 2
Team Averages
Level 50
1,406 SR
1,476 Elo+

VS

Team Averages
Level 59
1,382 SR
1,379 Elo+
Bellona
Bellona
Crayon_Ape
Bellona
Level 82
God Stats
0W - 3L
1,270 SR
Queue Stats
76W - 86L
1,387 Elo+
Party 1
Discordia
Discordia
Creeper_Slayr911
Discordia
Level 69
God Stats
2W - 4L
1,352 SR
Queue Stats
48W - 62L
1,375 Elo+
Party 1
Cerberus
Cerberus
Fishy192
Cerberus
Level 27
God Stats
11W - 6L
1,525 SR
Queue Stats
21W - 17L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 14
13,373
669
18,182
27,924
26,841
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Monqi-
Anubis
20
7 / 4 / 8
14,022
701
25,338
16,232
10,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
TribezYT
Mulan
20
8 / 0 / 9
14,208
710
21,980
21,618
32,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crayon_Ape
Bellona
17
3 / 5 / 5
12,790
640
17,441
22,870
22,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
16
2 / 8 / 5
11,667
583
19,415
14,215
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Fishy192
Cerberus
17
4 / 4 / 2
13,194
660
18,628
41,324
49,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
17
Kills
9
9
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crayon_Ape
Bellona
3
5
5
1.1
L
Discordia
2
8
5
0.56
L
Cerberus
Fishy192
Cerberus
4
4
2
1.25
W
2
5
14
1.8
W
Anubis
Monqi-
Anubis
7
4
8
2.75
W
Mulan
TribezYT
Mulan
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,500
Damage
55,484
65,774
Taken
78,409
69,116
Mitigated
78,512
19,965
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crayon_Ape
Bellona
17,441
5,479
0
807
22,870
22,859
614
6,982
15,373
0
47,441
L
Discordia
19,415
671
0
250
14,215
5,936
467
4,596
9,414
51,505
0
L
Cerberus
Fishy192
Cerberus
18,628
2,452
445
14,240
41,324
49,717
0
14,312
26,374
59,777
0
W
18,182
5,628
0
7,892
27,924
26,841
568
16,570
11,354
0
43,274
W
Anubis
Monqi-
Anubis
25,338
2,194
0
8,245
16,232
10,043
1,349
7,583
8,649
84,412
0
W
Mulan
TribezYT
Mulan
21,980
2,502
0
3,828
21,618
32,232
737
14,127
7,491
0
42,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
37,651
219
Minions Killed
239
7
Camps Cleared
9
1,074,964
Distance Traveled
1,020,975
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,790
640
69
3
6
361,122
3
L
Discordia
11,667
583
61
3
3
305,699
2
L
Cerberus
13,194
660
109
5
0
354,154
2
W
Chaac
13,373
669
40
2
2
367,017
4
W
Anubis
14,022
701
110
6
2
301,603
3
W
Mulan
14,208
710
69
3
3
406,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role