Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SnuggleBestYmir
Cliodhna
Level 158
God Stats
270W - 229L
1,666 SR
Queue Stats
409W - 398L
1,645 Elo+
Solo
Artemis
Artemis
alpha_alvaro_116
Artemis
Level 104
God Stats
0W - 1L
1,705 SR
Queue Stats
28W - 20L
1,639 Elo+
Party 2
Awilix
Awilix
xElitezLEGENDzx
Awilix
Level 56
God Stats
0W - 2L
1,233 SR
Queue Stats
93W - 124L
1,440 Elo+
Solo
Merlin
Merlin
zThxnder
Merlin
Level 103
God Stats
1W - 1L
1,765 SR
Queue Stats
184W - 105L
1,691 Elo+
Party 2
Team Averages
Level 101
1,573 SR
1,583 Elo+

VS

Team Averages
Level 70
1,487 SR
1,540 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dekopyn
Bellona
Level 40
God Stats
71W - 52L
1,609 SR
Queue Stats
82W - 63L
1,564 Elo+
Party 1
Lancelot
Lancelot
Nitebain
Lancelot
Level 87
God Stats
2W - 2L
1,573 SR
Queue Stats
36W - 26L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
YouSoBadomg
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,554 Elo+
Solo
Vulcan
Vulcan
arturthunder
Vulcan
Level 47
God Stats
25W - 28L
1,256 SR
Queue Stats
459W - 464L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 1 / 4
9,905
708
17,632
12,825
6,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
16
3 / 2 / 3
9,375
670
13,414
14,034
6,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
0 / 5 / 3
8,881
634
5,655
12,552
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 6 / 4
8,287
592
4,751
12,314
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
zThxnder
Merlin
16
3 / 3 / 3
9,602
686
16,680
8,614
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 3 / 6
8,971
641
11,417
18,552
23,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Dekopyn
Bellona
18
6 / 1 / 6
10,782
770
10,233
16,856
20,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Nitebain
Lancelot
18
6 / 1 / 6
10,572
755
15,193
15,246
8,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
YouSoBadomg
Zhong Kui
18
5 / 2 / 5
10,742
767
13,716
14,215
10,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
17
0 / 1 / 1
9,716
694
2,970
5,425
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
8
Kills
17
17
Deaths
8
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
4
4
W
Achilles
 
Achilles
0
3
6
1
W
Bellona
Dekopyn
Bellona
6
1
6
9
W
Lancelot
Nitebain
Lancelot
6
1
6
9
L
Cliodhna
3
2
3
2.25
W
Zhong Kui
YouSoBadomg
Zhong Kui
5
2
5
3.75
L
0
5
3
0.3
W
Vulcan
0
1
1
0.5
L
0
6
4
0.33
L
Merlin
zThxnder
Merlin
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,132
Damage
53,529
60,339
Taken
70,294
28,407
Mitigated
65,739
10,832
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,632
11,228
0
3,905
12,825
6,756
0
2,754
10,071
0
59,128
W
Achilles
 
Achilles
11,417
2,188
0
969
18,552
23,639
196
4,785
13,767
0
25,252
W
Bellona
Dekopyn
Bellona
10,233
2,898
0
1,173
16,856
20,493
171
4,587
12,269
0
27,634
W
Lancelot
Nitebain
Lancelot
15,193
1,707
0
4,318
15,246
8,249
222
2,597
12,649
0
40,300
L
Cliodhna
13,414
1,714
0
4,031
14,034
6,567
0
3,718
10,316
0
35,483
W
Zhong Kui
YouSoBadomg
Zhong Kui
13,716
702
290
4,869
14,215
10,599
1,103
3,340
10,875
44,606
0
L
5,655
2,629
0
1,923
12,552
5,234
0
3,728
8,824
0
28,905
W
Vulcan
2,970
1,968
0
725
5,425
2,759
805
1,371
4,054
39,897
0
L
4,751
1,382
0
459
12,314
5,645
0
3,866
8,448
0
13,534
L
Merlin
zThxnder
Merlin
16,680
644
0
514
8,614
4,205
0
2,620
5,994
44,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
50,783
279
Minions Killed
284
0
Camps Cleared
0
1,364,939
Distance Traveled
1,602,539
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,905
708
85
6
0
273,646
3
W
Achilles
8,971
641
30
2
0
329,165
3
W
Bellona
10,782
770
36
3
0
350,799
1
W
Lancelot
10,572
755
58
4
0
369,264
4
L
Cliodhna
9,375
670
38
3
0
326,570
6
W
Zhong Kui
10,742
767
80
6
0
287,235
1
L
Artemis
8,881
634
51
4
0
243,271
1
W
Vulcan
9,716
694
80
6
0
266,076
2
L
Awilix
8,287
592
27
2
0
271,195
0
L
Merlin
9,602
686
78
6
0
250,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role