Player Matchup

Osiris
Osiris
MadHatterJake
Osiris
Level 128
God Stats
9W - 5L
1,695 SR
Queue Stats
220W - 233L
1,474 Elo+
Party 3
Rama
Rama
Ragman0224
Rama
Level 66
God Stats
6W - 2L
1,567 SR
Queue Stats
203W - 200L
1,457 Elo+
Party 3
Cerberus
Cerberus
SolumnCursor
Cerberus
Level 27
God Stats
12W - 13L
1,519 SR
Queue Stats
31W - 31L
1,476 Elo+
Party 3
Chang'e
Chang'e
Tw0zy
Chang'e
Level 84
God Stats
3W - 5L
1,289 SR
Queue Stats
217W - 229L
1,494 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
jdaze32
Ah Muzen Cab
Level 102
God Stats
9W - 12L
1,343 SR
Queue Stats
173W - 170L
1,558 Elo+
Party 3
Team Averages
Level 81
1,483 SR
1,492 Elo+

VS

Team Averages
Level 88
1,536 SR
1,530 Elo+
Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MidIsMissing
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
Sticky JR 86
Cthulhu
Level 47
God Stats
25W - 17L
1,715 SR
Queue Stats
217W - 193L
1,634 Elo+
Party 2
Artemis
Artemis
popcorn95
Artemis
Level 156
God Stats
4W - 3L
1,586 SR
Queue Stats
328W - 291L
1,633 Elo+
Party 2
Scylla
Scylla
statichatch
Scylla
Level 84
God Stats
1W - 6L
1,381 SR
Queue Stats
40W - 52L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,894
612
2,218
4,823
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 1
4,318
540
772
5,120
1,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SolumnCursor
Cerberus
7
1 / 1 / 0
4,504
563
1,185
4,162
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Tw0zy
Chang'e
9
1 / 1 / 1
4,960
620
1,566
4,936
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
jdaze32
Ah Muzen Cab
9
4 / 0 / 0
5,572
697
4,923
4,581
1,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 4 / 0
4,372
547
2,340
7,462
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
MidIsMissing
Achilles
2
0 / 1 / 0
3,251
406
423
1,680
657
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Sticky JR 86
Cthulhu
8
1 / 1 / 3
5,049
631
3,349
5,725
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
popcorn95
Artemis
9
4 / 0 / 1
5,285
661
4,642
3,203
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
8
0 / 1 / 0
4,444
556
1,603
2,739
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
6
6
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
0
0.25
W
0
1
0
0
L
Achilles
MidIsMissing
Achilles
0
1
0
0
W
0
3
1
0.17
W
Cerberus
SolumnCursor
Cerberus
1
1
0
1
L
Cthulhu
Sticky JR 86
Cthulhu
1
1
3
2.5
W
Chang'e
Tw0zy
Chang'e
1
1
1
1.5
W
Ah Muzen Cab
jdaze32
Ah Muzen Cab
4
0
0
4
L
Artemis
popcorn95
Artemis
4
0
1
4.5
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,664
Damage
12,357
23,622
Taken
20,809
8,659
Mitigated
8,311
6,802
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,340
1,148
0
5,013
7,462
2,338
0
0
7,462
0
18,823
W
2,218
992
0
1,888
4,823
2,888
0
662
4,161
0
35,175
L
Achilles
MidIsMissing
Achilles
423
148
0
250
1,680
657
0
0
1,624
0
4,170
W
772
702
0
629
5,120
1,290
0
1,258
3,862
0
24,529
W
Cerberus
SolumnCursor
Cerberus
1,185
184
0
709
4,162
1,585
0
1,091
3,071
6,985
0
L
Cthulhu
Sticky JR 86
Cthulhu
3,349
526
0
1,148
5,725
3,201
0
635
4,994
20,974
0
W
Chang'e
Tw0zy
Chang'e
1,566
132
49
1,861
4,936
1,439
0
941
3,995
30,794
0
W
Ah Muzen Cab
jdaze32
Ah Muzen Cab
4,923
3,041
0
1,666
4,581
1,457
532
1,000
3,581
0
33,684
L
Artemis
popcorn95
Artemis
4,642
2,073
0
2,497
3,203
1,141
0
454
2,749
0
28,943
L
Scylla
1,603
241
0
465
2,739
974
0
1,566
1,173
25,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,248
Gold Earned
22,401
277
Minions Killed
205
0
Camps Cleared
0
761,882
Distance Traveled
666,652
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,372
547
45
6
0
176,253
3
W
Osiris
4,894
612
76
10
0
146,798
0
L
Achilles
3,251
406
10
1
0
44,924
0
W
Rama
4,318
540
51
6
0
148,053
1
W
Cerberus
4,504
563
20
3
0
154,117
1
L
Cthulhu
5,049
631
50
6
0
162,846
2
W
Chang'e
4,960
620
58
7
0
167,069
1
W
Ah Muzen Cab
5,572
697
72
9
0
145,845
4
L
Artemis
5,285
661
53
7
0
137,015
4
L
Scylla
4,444
556
47
6
0
145,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role