Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Guapian
Agni
Level 17
God Stats
3W - 1L
1,660 SR
Queue Stats
15W - 18L
1,459 Elo+
Party 2
Khepri
Khepri
HarbingerOfLaw
Khepri
Level 136
God Stats
15W - 5L
1,842 SR
Queue Stats
110W - 93L
1,559 Elo+
Party 1
Lancelot
Lancelot
MrClem
Lancelot
Level 86
God Stats
7W - 1L
1,749 SR
Queue Stats
60W - 53L
1,555 Elo+
Party 1
Mercury
Mercury
Sihhn
Mercury
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,420 Elo+
Party 2
Team Averages
Level 74
1,650 SR
1,498 Elo+

VS

Team Averages
Level 110
1,436 SR
1,443 Elo+
Hou Yi
Hou Yi
AngryPandazZ
Hou Yi
Level 121
God Stats
3W - 2L
1,613 SR
Queue Stats
245W - 291L
1,367 Elo+
Party 3
Fenrir
Fenrir
DarkAngelFL
Fenrir
Level 44
God Stats
5W - 10L
1,465 SR
Queue Stats
174W - 204L
1,348 Elo+
Party 3
Ra
Ra
DrRobormigaº
Ra
Level 137
God Stats
7W - 11L
1,379 SR
Queue Stats
172W - 170L
1,467 Elo+
Solo
Yemoja
Yemoja
TulleyTaargus
Yemoja
Level 123
God Stats
1W - 1L
1,230 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
c Cryptid b
King Arthur
Level 127
God Stats
28W - 40L
1,494 SR
Queue Stats
569W - 587L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 3 / 0
7,848
523
9,740
11,386
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Guapian
Agni
11
3 / 1 / 6
6,911
461
9,419
8,450
3,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 7
7,453
497
4,888
11,862
9,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
MrClem
Lancelot
13
6 / 2 / 4
8,155
544
11,175
14,700
15,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Sihhn
Mercury
13
2 / 2 / 6
7,638
509
7,356
12,833
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
2 / 4 / 2
6,776
452
7,167
9,159
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
11
1 / 3 / 3
6,638
443
4,594
14,416
6,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 2
7,438
496
8,750
9,030
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
6,301
420
5,120
12,754
8,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
c Cryptid b
King Arthur
13
3 / 3 / 0
8,045
536
8,806
15,019
15,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
8
8
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
0
1
L
Hou Yi
2
4
2
0.75
L
Fenrir
1
3
3
0.83
L
2
4
2
0.75
W
Agni
Guapian
Agni
3
1
6
6
W
2
0
7
5.5
W
Lancelot
MrClem
Lancelot
6
2
4
4
W
Mercury
Sihhn
Mercury
2
2
6
2.5
L
0
3
2
0.33
L
King Arthur
c Cryptid b
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,578
Damage
34,437
59,231
Taken
60,378
38,954
Mitigated
38,562
16,968
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,740
5,806
0
3,935
11,386
4,760
1,773
1,415
9,971
0
68,925
L
Hou Yi
7,167
3,919
1
370
9,159
3,782
0
1,285
7,874
0
37,829
L
Fenrir
4,594
1,159
0
1,471
14,416
6,566
0
2,662
11,754
0
44,904
L
8,750
544
482
1,167
9,030
4,248
68
3,990
5,040
57,723
0
W
Agni
Guapian
Agni
9,419
1,053
0
2,378
8,450
3,789
23
4,005
4,445
36,576
0
W
4,888
1,076
2,868
3,842
11,862
9,880
324
3,219
8,643
21,551
0
W
Lancelot
MrClem
Lancelot
11,175
2,833
0
2,563
14,700
15,118
526
1,589
13,111
0
45,682
W
Mercury
Sihhn
Mercury
7,356
3,773
0
1,382
12,833
5,407
941
3,768
9,065
0
62,057
L
5,120
1,679
2,581
2,153
12,754
8,819
44
4,526
8,228
23,664
0
L
King Arthur
c Cryptid b
King Arthur
8,806
1,930
0
2,828
15,019
15,147
0
1,906
13,113
0
56,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
35,198
365
Minions Killed
374
0
Camps Cleared
0
1,418,826
Distance Traveled
1,439,823
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,848
523
112
7
0
248,864
1
L
Hou Yi
6,776
452
64
4
0
286,290
2
L
Fenrir
6,638
443
74
5
0
277,487
0
L
Ra
7,438
496
107
7
0
294,226
4
W
Agni
6,911
461
47
3
0
277,342
8
W
Khepri
7,453
497
36
2
0
293,528
3
W
Lancelot
8,155
544
76
5
0
299,640
3
W
Mercury
7,638
509
94
6
0
299,452
6
L
Yemoja
6,301
420
26
2
0
310,021
5
L
King Arthur
8,045
536
103
7
0
271,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role