Player Matchup

Vamana
Vamana
DuschlR
Vamana
Level 133
God Stats
17W - 9L
1,655 SR
Queue Stats
154W - 162L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Furhn
Ah Muzen Cab
Level 148
God Stats
4W - 0L
1,768 SR
Queue Stats
79W - 59L
1,568 Elo+
Party 2
Skadi
Skadi
Iziar
Skadi
Level 120
God Stats
3W - 5L
1,460 SR
Queue Stats
94W - 112L
1,485 Elo+
Solo
Persephone
Persephone
RandomGamer5432
Persephone
Level 117
God Stats
4W - 0L
1,914 SR
Queue Stats
123W - 108L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Schiefweger_1999
Cthulhu
Level 145
God Stats
7W - 5L
1,489 SR
Queue Stats
153W - 160L
1,523 Elo+
Party 1
Team Averages
Level 133
1,657 SR
1,532 Elo+

VS

Team Averages
Level 92
1,535 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
David33168
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,337 Elo+
Solo
Charybdis
Charybdis
IcyHibosu
Charybdis
Level 91
God Stats
12W - 11L
1,564 SR
Queue Stats
34W - 26L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Squasis
Jormungandr
Level 111
God Stats
3W - 6L
1,612 SR
Queue Stats
44W - 65L
1,395 Elo+
Solo
Fenrir
Fenrir
TheEldenLord
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DuschlR
Vamana
16
1 / 0 / 3
9,649
804
3,286
12,996
11,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Furhn
Ah Muzen Cab
17
3 / 2 / 3
9,565
797
15,850
10,373
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Skadi
Iziar
Skadi
16
2 / 3 / 5
9,317
776
10,533
10,388
5,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
RandomGamer5432
Persephone
15
1 / 1 / 6
9,061
755
10,937
6,789
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 2
9,562
797
5,925
11,461
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 0 / 4
8,832
736
12,586
5,829
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
David33168
Yemoja
15
0 / 2 / 3
8,377
698
3,351
11,513
11,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
IcyHibosu
Charybdis
15
1 / 0 / 5
8,341
695
9,641
8,990
3,831
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Squasis
Jormungandr
15
1 / 2 / 0
8,277
690
6,373
12,681
10,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
16
4 / 4 / 3
9,443
787
9,292
16,212
15,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
8
Kills
8
8
Deaths
8
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
4
4
L
Yemoja
David33168
Yemoja
0
2
3
0.75
W
Vamana
DuschlR
Vamana
1
0
3
2.5
W
Ah Muzen Cab
Furhn
Ah Muzen Cab
3
2
3
2.25
L
Charybdis
IcyHibosu
Charybdis
1
0
5
3.5
W
Skadi
Iziar
Skadi
2
3
5
1.5
W
Persephone
RandomGamer5432
Persephone
1
1
6
4
W
1
2
2
1
L
Jormungandr
Squasis
Jormungandr
1
2
0
0.5
L
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,531
Damage
41,243
52,007
Taken
55,225
34,646
Mitigated
43,064
10,607
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,586
4,347
0
321
5,829
2,500
395
2,352
3,477
39,963
0
L
Yemoja
David33168
Yemoja
3,351
437
1,396
763
11,513
11,453
0
2,291
9,222
21,672
0
W
Vamana
DuschlR
Vamana
3,286
786
2,187
3,400
12,996
11,220
144
3,754
9,242
0
29,182
W
Ah Muzen Cab
Furhn
Ah Muzen Cab
15,850
4,516
0
1,918
10,373
4,959
1,635
5,167
5,206
0
54,443
L
Charybdis
IcyHibosu
Charybdis
9,641
5,228
0
891
8,990
3,831
312
2,667
6,323
0
24,654
W
Skadi
Iziar
Skadi
10,533
5,291
0
0
10,388
5,176
1,545
5,912
4,476
0
42,411
W
Persephone
RandomGamer5432
Persephone
10,937
841
0
1,436
6,789
3,012
443
3,603
3,185
30,561
0
W
5,925
104
1,140
526
11,461
10,279
1,587
3,873
7,588
37,034
0
L
Jormungandr
Squasis
Jormungandr
6,373
415
0
2,407
12,681
10,275
0
4,504
8,177
35,464
0
L
Fenrir
9,292
2,643
0
3,598
16,212
15,005
0
5,048
11,164
0
26,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,154
Gold Earned
43,270
318
Minions Killed
260
0
Camps Cleared
0
1,300,623
Distance Traveled
1,134,002
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,832
736
60
5
0
226,018
3
L
Yemoja
8,377
698
48
4
0
203,351
0
W
Vamana
9,649
804
42
4
0
301,901
3
W
Ah Muzen Cab
9,565
797
94
8
0
263,700
0
L
Charybdis
8,341
695
54
5
0
237,873
6
W
Skadi
9,317
776
81
7
0
233,768
0
W
Persephone
9,061
755
43
4
0
256,074
2
W
Cthulhu
9,562
797
58
5
0
245,180
2
L
Jormungandr
8,277
690
53
4
0
229,077
3
L
Fenrir
9,443
787
45
4
0
237,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role