Player Matchup

Horus
Horus
ArcNugget199
Horus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 26L
1,520 Elo+
Party 3
Shiva
Shiva
Furillaxx8
Shiva
Level 25
God Stats
0W - 2L
1,282 SR
Queue Stats
21W - 30L
1,329 Elo+
Party 2
Nemesis
Nemesis
L0g4n_1812
Nemesis
Level 99
God Stats
3W - 6L
1,307 SR
Queue Stats
136W - 125L
1,554 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MouuJo
Morgan Le Fay
Level 41
God Stats
0W - 3L
1,236 SR
Queue Stats
24W - 35L
1,312 Elo+
Party 2
Artemis
Artemis
Sneaky_turtle254
Artemis
Level 13
God Stats
0W - 4L
1,293 SR
Queue Stats
21W - 13L
1,267 Elo+
Party 3
Team Averages
Level 40
1,324 SR
1,396 Elo+

VS

Team Averages
Level 67
1,568 SR
1,396 Elo+
The Morrigan
The Morrigan
Axo3eo ncNx
The Morrigan
Level 94
God Stats
2W - 1L
1,636 SR
Queue Stats
178W - 205L
1,428 Elo+
Party 1
Fenrir
Fenrir
Captain 0lly
Fenrir
Level 51
God Stats
8W - 7L
1,385 SR
Queue Stats
37W - 32L
1,393 Elo+
Solo
Odin
Odin
G0GNOLLE
Odin
Level 129
God Stats
7W - 3L
1,708 SR
Queue Stats
209W - 230L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
WKS Francois
Ao Kuang
Level 29
God Stats
3W - 1L
1,611 SR
Queue Stats
79W - 96L
1,373 Elo+
Party 1
Skadi
Skadi
WKS Julien
Skadi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 105L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
10,412
473
8,993
16,791
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
13
0 / 8 / 1
8,539
388
9,674
20,953
12,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
L0g4n_1812
Nemesis
18
2 / 2 / 4
10,411
473
12,135
18,285
10,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
MouuJo
Morgan Le Fay
15
0 / 7 / 4
9,216
419
8,629
16,037
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 2 / 3
11,460
521
21,802
14,327
7,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Axo3eo ncNx
The Morrigan
15
3 / 5 / 10
10,049
457
12,301
15,240
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
10 / 4 / 3
11,930
542
12,723
21,543
12,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Odin
14
0 / 0 / 9
9,484
431
6,327
21,233
22,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
WKS Francois
Ao Kuang
18
9 / 0 / 4
12,224
556
18,741
19,183
9,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
17
0 / 4 / 3
9,923
451
7,595
14,414
4,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
22
22
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
The Morrigan
Axo3eo ncNx
The Morrigan
3
5
10
1.6
W
Fenrir
10
4
3
2.88
L
Shiva
0
8
1
0.06
W
Odin
0
0
9
4.5
L
Nemesis
L0g4n_1812
Nemesis
2
2
4
2
L
Morgan Le Fay
MouuJo
Morgan Le Fay
0
7
4
0.29
L
7
2
3
4.25
W
Ao Kuang
WKS Francois
Ao Kuang
9
0
4
11
W
Skadi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,233
Damage
57,687
86,393
Taken
91,613
53,766
Mitigated
57,007
22,690
Healing
30,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,993
4,497
1,017
4,493
16,791
15,312
492
2,200
14,591
0
47,332
W
The Morrigan
Axo3eo ncNx
The Morrigan
12,301
2,699
0
1,061
15,240
7,314
161
5,263
9,878
53,911
1,915
W
Fenrir
12,723
3,237
0
7,172
21,543
12,860
226
1,575
19,968
0
94,468
L
Shiva
9,674
1,651
0
2,664
20,953
12,683
0
13,454
7,499
0
49,819
W
Odin
6,327
1,444
817
5,454
21,233
22,652
93
1,845
19,388
0
37,891
L
Nemesis
L0g4n_1812
Nemesis
12,135
4,454
0
3,937
18,285
10,850
0
5,356
12,929
0
117,790
L
Morgan Le Fay
MouuJo
Morgan Le Fay
8,629
1,137
75
3,326
16,037
7,713
62
8,167
7,870
67,571
0
L
21,802
14,229
0
7,178
14,327
7,208
3,750
211
14,116
0
87,269
W
Ao Kuang
WKS Francois
Ao Kuang
18,741
5,468
0
12,716
19,183
9,459
3,170
99
19,084
86,745
0
W
Skadi
7,595
3,773
0
3,694
14,414
4,722
233
571
13,843
0
78,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,038
Gold Earned
53,610
543
Minions Killed
503
0
Camps Cleared
0
1,976,240
Distance Traveled
2,075,132
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,412
473
67
3
0
363,218
0
W
The Morrigan
10,049
457
81
4
0
386,371
1
W
Fenrir
11,930
542
133
6
0
449,366
2
L
Shiva
8,539
388
81
4
0
371,446
0
W
Odin
9,484
431
42
2
0
420,127
2
L
Nemesis
10,411
473
153
7
0
532,299
6
L
Morgan Le Fay
9,216
419
104
5
0
354,345
0
L
Artemis
11,460
521
138
6
0
354,932
4
W
Ao Kuang
12,224
556
130
6
0
433,077
2
W
Skadi
9,923
451
117
5
0
386,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role