Player Matchup

Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond I
Its_Cuben
Tyr
Diamond I
Level 144
God Stats
10W - 6L
1,503 SR
Queue Stats
210W - 162L
2,456 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Khajit159
Heimdallr
Diamond V
Level 59
God Stats
18W - 11L
1,722 SR
Queue Stats
242W - 205L
2,139 MMR
Party 1
Neith
Neith
Platinum I
Mаrty
Neith
Platinum I
Level 114
God Stats
4W - 2L
1,906 SR
Queue Stats
53W - 47L
2,058 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,626 SR
1,931 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,714 SR
2,239 MMR
Thanatos
Thanatos
Diamond V
AlphaTier_ReD
Thanatos
Diamond V
Level 126
God Stats
149W - 118L
1,620 SR
Queue Stats
304W - 293L
2,055 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Deathline_RAY
Ratatoskr
Platinum III
Level 147
God Stats
4W - 1L
1,836 SR
Queue Stats
58W - 47L
1,992 MMR
Solo
Ganesha
Ganesha
Platinum II
PandaFeeling
Ganesha
Platinum II
Level 160
God Stats
16W - 12L
1,590 SR
Queue Stats
356W - 353L
1,964 MMR
Solo
Ullr
Ullr
Grandmaster
Slxnderr
Ullr
Grandmaster
Level 61
God Stats
23W - 19L
1,794 SR
Queue Stats
319W - 218L
3,249 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
saimonlebon_
Morgan Le Fay
Platinum III
Level 156
God Stats
8W - 7L
1,731 SR
Queue Stats
516W - 514L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 0 / 4
9,311
582
6,457
10,128
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
12
2 / 3 / 4
8,415
526
6,615
15,197
11,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 0 / 6
10,218
639
15,827
12,318
6,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Khajit159
Heimdallr
14
2 / 3 / 1
9,109
569
7,542
9,319
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Mаrty
Neith
15
1 / 0 / 7
9,207
575
9,845
6,473
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
LokiNemesisAtlasAh Muzen Cab

VS

Bans
KaliMercuryPoseidonBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaTier_ReD
Thanatos
12
2 / 2 / 1
7,156
447
5,907
14,386
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Deathline_RAY
Ratatoskr
11
0 / 5 / 1
6,693
418
5,956
15,305
9,901
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
PandaFeeling
Ganesha
12
0 / 2 / 4
7,592
475
4,444
12,213
12,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
14
3 / 3 / 1
8,263
516
7,035
11,998
4,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
saimonlebon_
Morgan Le Fay
12
1 / 2 / 1
7,309
457
6,860
8,131
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
4
6
W
Baron Samedi
 
Baron Samedi
2
3
4
1.33
L
Thanatos
AlphaTier_ReD
Thanatos
2
2
1
1.25
L
Ratatoskr
Deathline_RAY
Ratatoskr
0
5
1
0.1
W
5
0
6
8
W
Heimdallr
Khajit159
Heimdallr
2
3
1
0.83
W
Neith
Mаrty
Neith
1
0
7
4.5
L
Ganesha
PandaFeeling
Ganesha
0
2
4
1
L
Ullr
3
3
1
1.17
L
Morgan Le Fay
saimonlebon_
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,286
Damage
30,202
53,435
Taken
62,033
31,414
Mitigated
38,937
27,121
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,457
1,393
2,028
7,590
10,128
6,220
770
801
9,215
54,936
19,311
W
Baron Samedi
 
Baron Samedi
6,615
807
2,084
4,760
15,197
11,625
0
3,466
11,615
30,402
0
L
Thanatos
AlphaTier_ReD
Thanatos
5,907
1,417
0
9,674
14,386
8,441
0
2,063
12,323
0
55,646
L
Ratatoskr
Deathline_RAY
Ratatoskr
5,956
337
0
2,926
15,305
9,901
72
2,595
12,710
0
47,209
W
15,827
2,829
0
5,344
12,318
6,384
174
2,685
9,505
0
81,492
W
Heimdallr
Khajit159
Heimdallr
7,542
3,983
0
2,023
9,319
3,912
2,380
1,816
7,425
0
72,523
W
Neith
Mаrty
Neith
9,845
4,448
0
3,292
6,473
3,273
1,299
2,317
3,984
0
89,454
L
Ganesha
PandaFeeling
Ganesha
4,444
898
0
2,716
12,213
12,384
0
3,033
9,180
27,413
0
L
Ullr
7,035
3,315
0
1,717
11,998
4,554
0
2,503
9,495
0
69,606
L
Morgan Le Fay
saimonlebon_
Morgan Le Fay
6,860
375
0
1,504
8,131
3,657
0
2,414
5,717
54,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
37,013
548
Minions Killed
450
0
Camps Cleared
0
1,577,107
Distance Traveled
1,620,916
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,311
582
124
8
0
321,916
1
W
Baron Samedi
8,415
526
28
2
0
294,878
7
L
Thanatos
7,156
447
91
6
0
319,758
2
L
Ratatoskr
6,693
418
87
5
0
327,804
3
W
Tyr
10,218
639
127
8
0
372,991
4
W
Heimdallr
9,109
569
116
7
0
283,714
4
W
Neith
9,207
575
153
10
0
303,608
3
L
Ganesha
7,592
475
4
0
0
317,145
4
L
Ullr
8,263
516
139
9
0
337,648
6
L
Morgan Le Fay
7,309
457
129
8
0
318,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role