Player Matchup

Skadi
Skadi
Destroyer_3020
Skadi
Level 84
God Stats
9W - 8L
1,653 SR
Queue Stats
51W - 84L
1,314 Elo+
Solo
Horus
Horus
Ryan Woodman
Horus
Level 142
God Stats
12W - 11L
1,533 SR
Queue Stats
478W - 338L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
TheLocalBM
Baron Samedi
Level 67
God Stats
5W - 2L
1,551 SR
Queue Stats
178W - 86L
1,776 Elo+
Party 1
Team Averages
Level 98
1,579 SR
1,589 Elo+

VS

Team Averages
Level 122
1,880 SR
1,774 Elo+
Arachne
Arachne
DzMK-57
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,177 Elo+
Solo
Hera
Hera
Royal-Insolence
Hera
Level 142
God Stats
250W - 11L
2,181 SR
Queue Stats
1,541W - 98L
2,080 Elo+
Party 2
Bellona
Bellona
stoopovic7
Bellona
Level 159
God Stats
30W - 4L
1,960 SR
Queue Stats
2,059W - 146L
2,064 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,882
606
3,793
15,257
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 1 / 1
9,127
702
8,543
18,371
20,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
TheLocalBM
Baron Samedi
13
2 / 3 / 2
8,674
667
10,264
12,283
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DzMK-57
Arachne
13
3 / 3 / 4
8,982
691
7,850
9,522
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 6
9,793
753
17,652
7,063
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
stoopovic7
Bellona
16
5 / 0 / 6
10,190
784
14,874
14,739
14,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Arachne
DzMK-57
Arachne
3
3
4
1.67
W
3
1
6
6
L
2
1
1
2.5
L
Baron Samedi
TheLocalBM
Baron Samedi
2
3
2
1
W
Bellona
stoopovic7
Bellona
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
40,376
45,911
Taken
31,324
34,621
Mitigated
23,017
13,615
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,793
1,382
0
527
15,257
7,549
0
4,647
10,610
0
19,489
W
Arachne
DzMK-57
Arachne
7,850
5,633
0
1,828
9,522
4,728
1,128
3,540
5,982
0
29,767
W
17,652
3,140
0
2,691
7,063
3,330
1,508
2,927
4,136
51,892
0
L
8,543
3,501
938
5,639
18,371
20,851
28
6,591
11,780
0
21,821
L
Baron Samedi
TheLocalBM
Baron Samedi
10,264
946
2,089
4,422
12,283
6,221
0
6,575
5,708
44,562
0
W
Bellona
stoopovic7
Bellona
14,874
4,793
0
7,072
14,739
14,959
463
4,037
10,702
0
43,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
28,965
164
Minions Killed
167
3
Camps Cleared
6
695,206
Distance Traveled
808,510
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,882
606
53
4
1
202,849
2
W
Arachne
8,982
691
33
3
1
270,874
1
W
Hera
9,793
753
87
7
3
264,663
1
L
Horus
9,127
702
37
3
0
260,042
0
L
Baron Samedi
8,674
667
74
6
2
232,315
2
W
Bellona
10,190
784
47
4
2
272,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role