Player Matchup

Horus
Horus
Mehrase
Horus
Level 95
God Stats
17W - 18L
1,626 SR
Queue Stats
173W - 170L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
WhyMe0402
Heimdallr
Level 89
God Stats
1W - 3L
1,421 SR
Queue Stats
150W - 142L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kingddrde
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,484 Elo+
Party 1
Yu Huang
Yu Huang
minivincent
Yu Huang
Level 105
God Stats
5W - 1L
1,452 SR
Queue Stats
117W - 103L
1,508 Elo+
Party 1
Ganesha
Ganesha
scoutgijs
Ganesha
Level 87
God Stats
2W - 1L
1,670 SR
Queue Stats
93W - 90L
1,491 Elo+
Party 1
Team Averages
Level 80
1,534 SR
1,457 Elo+

VS

Team Averages
Level 87
1,530 SR
1,555 Elo+
Rama
Rama
Deathstealth11
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,441 Elo+
Solo
Geb
Geb
Hazbox420
Geb
Level 108
God Stats
3W - 3L
1,490 SR
Queue Stats
128W - 106L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
ofekPL
Aphrodite
Level 134
God Stats
4W - 7L
1,340 SR
Queue Stats
496W - 515L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
paddyinit
Sun Wukong
Level 101
God Stats
21W - 13L
1,657 SR
Queue Stats
216W - 173L
1,563 Elo+
Party 2
Susano
Susano
zodarooni
Susano
Level 29
God Stats
6W - 2L
1,662 SR
Queue Stats
99W - 26L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mehrase
Horus
17
4 / 8 / 4
11,415
381
8,638
25,214
32,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
WhyMe0402
Heimdallr
20
4 / 8 / 6
13,439
448
18,431
27,596
15,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
kingddrde
Morgan Le Fay
15
0 / 9 / 3
10,281
343
10,904
23,992
11,843
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yu Huang
minivincent
Yu Huang
20
3 / 9 / 2
13,517
451
12,386
24,852
12,674
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
scoutgijs
Ganesha
17
1 / 7 / 12
13,014
434
15,158
36,103
58,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 9
15,323
511
12,655
22,092
10,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 3 / 20
15,546
518
7,115
28,211
39,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
ofekPL
Aphrodite
20
4 / 4 / 14
14,590
486
9,733
23,364
11,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
paddyinit
Sun Wukong
20
5 / 2 / 8
17,422
581
16,217
32,205
30,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Susano
zodarooni
Susano
20
26 / 0 / 9
19,126
638
55,708
25,515
13,636
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
12
Kills
40
41
Deaths
13
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
1
3
20
3.67
L
Horus
Mehrase
Horus
4
8
4
0.75
L
Heimdallr
WhyMe0402
Heimdallr
4
8
6
0.88
L
Morgan Le Fay
kingddrde
Morgan Le Fay
0
9
3
0.17
L
Yu Huang
minivincent
Yu Huang
3
9
2
0.44
W
Aphrodite
ofekPL
Aphrodite
4
4
14
2.75
W
Sun Wukong
paddyinit
Sun Wukong
5
2
8
4.5
L
Ganesha
scoutgijs
Ganesha
1
7
12
1
W
Susano
zodarooni
Susano
26
0
9
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,517
Damage
101,428
137,757
Taken
131,387
131,411
Mitigated
105,917
23,430
Healing
69,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,655
9,935
0
7,479
22,092
10,974
6,308
7,708
14,304
0
135,896
W
7,115
641
0
8,955
28,211
39,032
1,304
5,628
22,479
49,292
0
L
Horus
Mehrase
Horus
8,638
3,537
4,846
5,632
25,214
32,175
208
5,134
19,628
0
49,180
L
Heimdallr
WhyMe0402
Heimdallr
18,431
9,289
0
3,459
27,596
15,780
1,179
5,258
22,178
0
116,442
L
Morgan Le Fay
kingddrde
Morgan Le Fay
10,904
1,676
17
2,580
23,992
11,843
0
2,136
21,743
80,190
0
L
Yu Huang
minivincent
Yu Huang
12,386
176
292
3,334
24,852
12,674
0
2,780
21,752
106,658
0
W
Aphrodite
ofekPL
Aphrodite
9,733
806
10,553
13,058
23,364
11,583
443
8,341
14,805
90,912
0
W
Sun Wukong
paddyinit
Sun Wukong
16,217
3,816
0
16,312
32,205
30,692
1,242
14,685
17,342
0
138,080
L
Ganesha
scoutgijs
Ganesha
15,158
739
0
3,270
36,103
58,939
103
8,152
27,275
65,042
0
W
Susano
zodarooni
Susano
55,708
16,511
0
13,200
25,515
13,636
3,706
8,168
17,097
0
234,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,666
Gold Earned
82,007
596
Minions Killed
746
0
Camps Cleared
0
2,547,920
Distance Traveled
3,043,961
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,323
511
165
6
0
563,908
4
W
Geb
15,546
518
38
1
0
586,833
6
L
Horus
11,415
381
82
3
0
496,942
3
L
Heimdallr
13,439
448
220
7
0
494,507
11
L
Morgan Le Fay
10,281
343
99
3
0
512,153
3
L
Yu Huang
13,517
451
183
6
0
492,693
8
W
Aphrodite
14,590
486
103
3
0
577,209
2
W
Sun Wukong
17,422
581
205
7
0
620,794
4
L
Ganesha
13,014
434
12
0
0
551,625
7
W
Susano
19,126
638
235
8
0
695,217
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role