Player Matchup

Heimdallr
Heimdallr
Gold IV
GroomingCrane71
Heimdallr
Gold IV
Level 126
God Stats
1W - 6L
1,430 SR
Queue Stats
29W - 32L
1,584 MMR
Solo
King Arthur
King Arthur
Gold I
Sky Guardian111
King Arthur
Gold I
Level 107
God Stats
4W - 2L
1,653 SR
Queue Stats
64W - 52L
1,577 MMR
Solo
Awilix
Awilix
Gold IV
TheBrainStain
Awilix
Gold IV
Level 124
God Stats
3W - 5L
1,469 SR
Queue Stats
192W - 192L
1,528 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
VladimirXXV
Kumbhakarna
Gold IV
Level 160
God Stats
0W - 1L
1,660 SR
Queue Stats
42W - 42L
1,535 MMR
Solo
Anubis
Anubis
Silver I
pro_wellington
Anubis
Silver I
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
78W - 93L
1,544 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,542 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,684 SR
1,573 MMR
Arachne
Arachne
Gold V
ChrisDouglas
Arachne
Gold V
Level 105
God Stats
14W - 10L
1,945 SR
Queue Stats
45W - 41L
1,534 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
OysterMullet
Ah Muzen Cab
Gold I
Level 157
God Stats
101W - 88L
1,593 SR
Queue Stats
492W - 487L
1,641 MMR
Party 1
Vulcan
Vulcan
Gold III
SacredWolf1135
Vulcan
Gold III
Level 124
God Stats
35W - 20L
1,522 SR
Queue Stats
177W - 170L
1,534 MMR
Solo
Geb
Geb
Gold II
TEK5cReginald
Geb
Gold II
Level 160
God Stats
9W - 9L
1,558 SR
Queue Stats
489W - 483L
1,639 MMR
Party 1
Jormungandr
Jormungandr
Gold III
iiLano
Jormungandr
Gold III
Level 123
God Stats
4W - 1L
1,805 SR
Queue Stats
136W - 137L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GroomingCrane71
Heimdallr
20
5 / 7 / 3
14,301
477
24,008
28,261
14,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Sky Guardian111
King Arthur
20
2 / 5 / 5
13,799
460
20,801
35,088
44,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 6 / 4
14,033
468
14,681
37,123
17,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
VladimirXXV
Kumbhakarna
16
3 / 0 / 13
12,685
423
7,530
26,647
34,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 10 / 9
13,608
454
21,752
31,098
17,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CliodhnaFreyaAtlasHadesLoki

VS

Bans
NemesisArtioHeraBaron SamediKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChrisDouglas
Arachne
20
11 / 6 / 6
16,430
548
21,970
34,685
19,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
OysterMullet
Ah Muzen Cab
20
8 / 4 / 9
16,076
536
24,984
27,018
13,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 3 / 11
15,505
517
33,555
17,356
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 9
12,714
424
11,941
43,354
26,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
iiLano
Jormungandr
20
5 / 1 / 6
17,379
579
26,594
23,952
36,157
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
21
Kills
28
28
Deaths
22
34
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChrisDouglas
Arachne
11
6
6
2.33
L
Heimdallr
GroomingCrane71
Heimdallr
5
7
3
0.93
W
Ah Muzen Cab
OysterMullet
Ah Muzen Cab
8
4
9
3.13
W
2
3
11
2.5
L
King Arthur
Sky Guardian111
King Arthur
2
5
5
0.9
W
2
8
9
0.81
L
8
6
4
1.67
L
Kumbhakarna
VladimirXXV
Kumbhakarna
3
0
13
9.5
W
Jormungandr
iiLano
Jormungandr
5
1
6
8
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,772
Damage
119,044
158,217
Taken
146,365
128,748
Mitigated
105,573
24,771
Healing
44,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChrisDouglas
Arachne
21,970
15,286
0
14,303
34,685
19,577
1,341
9,310
24,095
0
166,874
L
Heimdallr
GroomingCrane71
Heimdallr
24,008
12,718
0
6,468
28,261
14,672
888
8,666
19,595
0
147,289
W
Ah Muzen Cab
OysterMullet
Ah Muzen Cab
24,984
6,706
0
4,890
27,018
13,582
2,777
7,187
19,831
0
147,658
W
33,555
12,834
336
4,660
17,356
9,288
1,137
5,024
12,332
149,839
0
L
King Arthur
Sky Guardian111
King Arthur
20,801
2,384
0
4,088
35,088
44,596
0
19,083
16,005
0
116,195
W
11,941
1,336
0
13,825
43,354
26,969
120
8,213
34,805
33,759
0
L
14,681
6,642
0
2,718
37,123
17,081
0
17,999
19,124
0
104,906
L
Kumbhakarna
VladimirXXV
Kumbhakarna
7,530
1,349
0
2,568
26,647
34,445
0
11,176
15,471
33,911
0
W
Jormungandr
iiLano
Jormungandr
26,594
9,668
0
6,225
23,952
36,157
222
3,485
20,194
167,363
0
L
21,752
848
0
8,929
31,098
17,954
570
15,880
15,218
135,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,426
Gold Earned
78,104
793
Minions Killed
794
0
Camps Cleared
0
2,664,390
Distance Traveled
3,077,788
35
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,430
548
148
5
0
666,029
1
L
Heimdallr
14,301
477
218
7
0
536,054
11
W
Ah Muzen Cab
16,076
536
167
6
0
661,167
7
W
Vulcan
15,505
517
205
7
0
610,169
7
L
King Arthur
13,799
460
196
7
0
576,350
5
W
Geb
12,714
424
38
1
0
623,545
25
L
Awilix
14,033
468
131
4
0
588,837
7
L
Kumbhakarna
12,685
423
45
2
0
562,573
8
W
Jormungandr
17,379
579
236
8
0
516,878
7
L
Anubis
13,608
454
203
7
0
400,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role