Player Matchup

Khepri
Khepri
FNXLucky
Khepri
Level 102
God Stats
3W - 3L
1,316 SR
Queue Stats
202W - 223L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Vers4tile
Baron Samedi
Level 49
God Stats
2W - 1L
1,465 SR
Queue Stats
179W - 197L
1,255 Elo+
Solo
Heimdallr
Heimdallr
killBotS
Heimdallr
Level 155
God Stats
7W - 17L
1,362 SR
Queue Stats
357W - 385L
1,512 Elo+
Party 1
Bastet
Bastet
mau5house
Bastet
Level 11
God Stats
3W - 2L
1,571 SR
Queue Stats
7W - 4L
1,599 Elo+
Party 1
Lancelot
Lancelot
xJ 0 Y B 0 Y
Lancelot
Level 129
God Stats
8W - 12L
1,304 SR
Queue Stats
459W - 517L
1,500 Elo+
Party 1
Team Averages
Level 89
1,403 SR
1,488 Elo+

VS

Team Averages
Level 71
1,424 SR
1,354 Elo+
Tiamat
Tiamat
AKXXT
Tiamat
Level 100
God Stats
4W - 7L
1,505 SR
Queue Stats
568W - 612L
1,374 Elo+
Solo
Bastet
Bastet
Celenas22
Bastet
Level 158
God Stats
9W - 18L
1,353 SR
Queue Stats
97W - 140L
1,272 Elo+
Party 2
Janus
Janus
HOC1000
Janus
Level 67
God Stats
0W - 1L
1,262 SR
Queue Stats
20W - 24L
1,287 Elo+
Party 2
Cernunnos
Cernunnos
Mo2addeb
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,348 Elo+
Party 2
Ymir
Ymir
phyzzaroo
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FNXLucky
Khepri
12
3 / 1 / 4
8,594
477
3,461
12,216
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Vers4tile
Baron Samedi
13
1 / 2 / 5
8,224
457
5,999
8,908
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
killBotS
Heimdallr
15
2 / 0 / 5
8,929
496
12,035
9,773
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
mau5house
Bastet
15
1 / 0 / 3
9,082
505
8,066
12,129
6,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
xJ 0 Y B 0 Y
Lancelot
15
4 / 0 / 4
8,998
500
6,251
12,992
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AKXXT
Tiamat
16
0 / 1 / 1
9,864
548
5,243
8,659
7,475
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
Celenas22
Bastet
12
0 / 1 / 1
7,680
427
2,806
12,066
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
HOC1000
Janus
14
2 / 4 / 0
8,774
487
7,452
10,846
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Mo2addeb
Cernunnos
11
1 / 2 / 0
7,326
407
11,172
13,883
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
0 / 3 / 0
7,796
433
1,623
14,964
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
3
3
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AKXXT
Tiamat
0
1
1
0.5
L
Bastet
Celenas22
Bastet
0
1
1
0.5
W
Khepri
FNXLucky
Khepri
3
1
4
5
L
Janus
HOC1000
Janus
2
4
0
0.5
L
Cernunnos
Mo2addeb
Cernunnos
1
2
0
0.5
W
Baron Samedi
Vers4tile
Baron Samedi
1
2
5
1.75
W
Heimdallr
killBotS
Heimdallr
2
0
5
4.5
W
Bastet
mau5house
Bastet
1
0
3
2.5
L
Ymir
0
3
0
0
W
Lancelot
xJ 0 Y B 0 Y
Lancelot
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
28,296
56,018
Taken
60,418
32,998
Mitigated
34,747
22,768
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AKXXT
Tiamat
5,243
911
0
5,192
8,659
7,475
426
148
8,511
71,480
0
L
Bastet
Celenas22
Bastet
2,806
818
0
7,313
12,066
4,587
0
492
11,574
0
49,940
W
Khepri
FNXLucky
Khepri
3,461
674
0
2,544
12,216
11,891
0
2,753
9,463
26,479
0
L
Janus
HOC1000
Janus
7,452
279
175
1,800
10,846
4,129
978
3,532
7,314
61,141
0
L
Cernunnos
Mo2addeb
Cernunnos
11,172
4,506
0
4,706
13,883
4,840
396
2,511
11,372
0
50,965
W
Baron Samedi
Vers4tile
Baron Samedi
5,999
1,148
203
2,484
8,908
4,373
1,156
3,640
5,268
55,191
0
W
Heimdallr
killBotS
Heimdallr
12,035
5,629
0
4,918
9,773
4,376
457
1,758
8,015
0
76,780
W
Bastet
mau5house
Bastet
8,066
1,636
0
5,787
12,129
6,022
988
5,033
7,096
0
58,888
L
Ymir
1,623
726
0
1,852
14,964
13,716
387
2,777
12,187
28,711
0
W
Lancelot
xJ 0 Y B 0 Y
Lancelot
6,251
1,985
0
6,832
12,992
6,336
304
1,449
11,543
0
80,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
41,440
448
Minions Killed
469
0
Camps Cleared
0
1,735,416
Distance Traveled
1,782,369
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,864
548
153
9
0
322,030
5
L
Bastet
7,680
427
83
5
0
358,225
1
W
Khepri
8,594
477
39
2
0
327,697
5
L
Janus
8,774
487
115
6
0
366,558
1
L
Cernunnos
7,326
407
71
4
0
368,081
2
W
Baron Samedi
8,224
457
99
6
0
302,860
1
W
Heimdallr
8,929
496
97
5
0
295,751
1
W
Bastet
9,082
505
89
5
0
369,968
3
L
Ymir
7,796
433
47
3
0
367,475
3
W
Lancelot
8,998
500
124
7
0
439,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role