Player Matchup

Ah Puch
Ah Puch
Mercy__NA
Ah Puch
Level 81
God Stats
5W - 1L
1,725 SR
Queue Stats
293W - 312L
1,418 Elo+
Solo
Hachiman
Hachiman
SulliedElf7422
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,397 Elo+
Party 2
Xbalanque
Xbalanque
Vnsavele
Xbalanque
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 136L
1,494 Elo+
Solo
Horus
Horus
tahdem72
Horus
Level 106
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 24L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
Элерт
Kuzenbo
Level 100
God Stats
2W - 1L
1,574 SR
Queue Stats
61W - 67L
1,389 Elo+
Party 2
Team Averages
Level 92
1,600 SR
1,429 Elo+

VS

Team Averages
Level 82
1,452 SR
1,379 Elo+
Cerberus
Cerberus
I Matty boii I
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,452 Elo+
Solo
Mercury
Mercury
Killano1995
Mercury
Level 129
God Stats
3W - 4L
1,362 SR
Queue Stats
148W - 154L
1,384 Elo+
Party 1
Achilles
Achilles
MitchR9
Achilles
Level 108
God Stats
4W - 9L
1,729 SR
Queue Stats
325W - 314L
1,438 Elo+
Party 1
Sol
Sol
ThatRudeBoii-
Sol
Level 87
God Stats
1W - 4L
1,171 SR
Queue Stats
84W - 84L
1,310 Elo+
Party 1
Chang'e
Chang'e
primemax23
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mercy__NA
Ah Puch
20
6 / 2 / 15
14,652
814
34,965
12,873
8,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
19
5 / 5 / 17
12,405
689
28,471
18,039
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Vnsavele
Xbalanque
20
12 / 7 / 10
14,150
786
49,066
20,063
12,191
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
tahdem72
Horus
17
0 / 6 / 20
10,728
596
5,616
22,810
25,167
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Элерт
Kuzenbo
18
3 / 6 / 19
12,335
685
10,256
26,023
45,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 7 / 18
10,602
589
9,950
30,751
34,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
Killano1995
Mercury
19
9 / 4 / 11
12,062
670
11,866
17,750
8,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MitchR9
Achilles
20
12 / 5 / 12
13,196
733
22,391
39,603
49,257
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 2 / 15
11,329
629
24,570
27,626
14,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
primemax23
Chang'e
17
1 / 8 / 13
10,585
588
7,450
21,260
14,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
94
26
Kills
25
26
Deaths
26
81
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
18
1.29
L
Mercury
Killano1995
Mercury
9
4
11
3.63
W
Ah Puch
Mercy__NA
Ah Puch
6
2
15
6.75
L
Achilles
MitchR9
Achilles
12
5
12
3.6
W
Hachiman
5
5
17
2.7
L
3
2
15
5.25
W
Xbalanque
Vnsavele
Xbalanque
12
7
10
2.43
L
Chang'e
primemax23
Chang'e
1
8
13
0.94
W
Horus
tahdem72
Horus
0
6
20
1.67
W
Kuzenbo
Элерт
Kuzenbo
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,374
Damage
76,227
99,808
Taken
136,990
102,838
Mitigated
121,927
30,577
Healing
58,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,950
786
1,165
4,775
30,751
34,301
0
9,391
21,360
25,480
0
L
Mercury
Killano1995
Mercury
11,866
4,507
2,781
3,395
17,750
8,810
0
5,908
11,842
0
27,460
W
Ah Puch
Mercy__NA
Ah Puch
34,965
808
391
3,225
12,873
8,399
477
7,516
5,182
82,869
0
L
Achilles
MitchR9
Achilles
22,391
4,381
3,629
15,699
39,603
49,257
0
8,484
31,119
0
36,520
W
Hachiman
28,471
10,842
1,502
2,683
18,039
11,154
3,359
6,908
10,894
0
49,745
L
24,570
4,108
1,969
12,398
27,626
14,858
0
12,116
15,510
53,685
0
W
Xbalanque
Vnsavele
Xbalanque
49,066
26,601
2,259
3,333
20,063
12,191
3,600
7,042
12,618
0
70,220
L
Chang'e
primemax23
Chang'e
7,450
936
8,899
4,018
21,260
14,701
0
9,322
11,938
17,665
0
W
Horus
tahdem72
Horus
5,616
2,157
6,488
5,947
22,810
25,167
184
10,172
12,330
0
7,365
W
Kuzenbo
Элерт
Kuzenbo
10,256
3,397
1,259
3,490
26,023
45,927
78
10,332
15,110
14,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,270
Gold Earned
57,774
178
Minions Killed
219
0
Camps Cleared
0
1,559,596
Distance Traveled
1,601,655
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,602
589
56
3
0
290,733
1
L
Mercury
12,062
670
38
2
0
371,852
0
W
Ah Puch
14,652
814
104
6
0
323,163
0
L
Achilles
13,196
733
24
1
0
313,297
0
W
Hachiman
12,405
689
30
2
0
304,469
0
L
Sol
11,329
629
75
4
0
318,201
0
W
Xbalanque
14,150
786
36
2
0
294,541
0
L
Chang'e
10,585
588
26
1
0
307,572
0
W
Horus
10,728
596
3
0
0
322,105
1
W
Kuzenbo
12,335
685
5
0
0
315,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role