Player Matchup

Kali
Kali
Silver I
 
Kali
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
 
Janus
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
Ciostek
Hou Yi
Silver II
Level 124
God Stats
6W - 7L
1,559 SR
Queue Stats
171W - 184L
1,066 MMR
Party 2
Chaac
Chaac
Silver I
Ludcis
Chaac
Silver I
Level 105
God Stats
2W - 3L
1,313 SR
Queue Stats
236W - 239L
1,147 MMR
Solo
Sylvanus
Sylvanus
Gold V
zawados
Sylvanus
Gold V
Level 149
God Stats
3W - 4L
1,781 SR
Queue Stats
135W - 149L
1,158 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,531 SR
1,274 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,542 SR
1,240 MMR
Yemoja
Yemoja
Silver III
 
Yemoja
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Domo00
Arachne
Silver II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,076 MMR
Solo
Persephone
Persephone
Silver I
UnderWaallker
Persephone
Silver I
Level 146
God Stats
2W - 6L
1,678 SR
Queue Stats
227W - 241L
1,194 MMR
Solo
Chernobog
Chernobog
Silver II
lordavile
Chernobog
Silver II
Level 114
God Stats
6W - 11L
1,372 SR
Queue Stats
48W - 72L
1,231 MMR
Party 1
Shiva
Shiva
Silver I
xhino125
Shiva
Silver I
Level 149
God Stats
2W - 3L
1,659 SR
Queue Stats
123W - 123L
1,201 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 0 / 4
7,169
551
3,788
12,234
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Janus
 
Janus
12
0 / 1 / 2
6,662
512
3,944
7,131
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Ciostek
Hou Yi
13
6 / 0 / 2
7,086
545
10,136
8,108
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Ludcis
Chaac
14
2 / 2 / 1
8,021
617
6,003
12,479
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
zawados
Sylvanus
10
3 / 1 / 4
6,323
486
5,803
6,151
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CliodhnaTyrGebApollo

VS

Bans
PoseidonAtlasBakasuraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 0
5,790
445
2,278
8,635
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Domo00
Arachne
10
2 / 2 / 1
6,441
495
8,058
12,252
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
UnderWaallker
Persephone
13
1 / 1 / 0
7,326
564
7,074
6,161
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
lordavile
Chernobog
9
0 / 4 / 0
5,464
420
3,975
9,409
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
xhino125
Shiva
13
1 / 2 / 1
7,670
590
4,913
10,500
7,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
4
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
4
3
W
Janus
 
Janus
0
1
2
1
L
Yemoja
 
Yemoja
0
3
0
0
W
Hou Yi
Ciostek
Hou Yi
6
0
2
7
L
Arachne
Domo00
Arachne
2
2
1
1.25
W
Chaac
Ludcis
Chaac
2
2
1
1.25
L
Persephone
UnderWaallker
Persephone
1
1
0
1
L
Chernobog
lordavile
Chernobog
0
4
0
0
L
Shiva
xhino125
Shiva
1
2
1
0.75
W
Sylvanus
zawados
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
26,298
46,103
Taken
46,957
22,817
Mitigated
23,110
20,641
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,788
2,046
0
8,351
12,234
5,194
0
1,746
10,320
0
54,776
W
Janus
 
Janus
3,944
60
0
1,187
7,131
2,736
0
4,153
2,822
56,576
0
L
Yemoja
 
Yemoja
2,278
615
1,034
2,288
8,635
4,395
68
1,468
7,167
18,758
0
W
Hou Yi
Ciostek
Hou Yi
10,136
3,771
0
1,232
8,108
3,685
1,140
1,746
6,322
0
45,912
L
Arachne
Domo00
Arachne
8,058
7,207
0
1,830
12,252
5,757
0
2,044
10,015
0
47,776
W
Chaac
Ludcis
Chaac
6,003
1,747
0
6,236
12,479
6,842
0
0
12,479
0
66,342
L
Persephone
UnderWaallker
Persephone
7,074
427
0
2,083
6,161
2,468
0
2,544
3,616
58,481
0
L
Chernobog
lordavile
Chernobog
3,975
2,339
0
1,646
9,409
3,076
441
2,108
7,301
0
39,780
L
Shiva
xhino125
Shiva
4,913
798
252
2,688
10,500
7,414
0
702
9,798
0
61,113
W
Sylvanus
zawados
Sylvanus
5,803
1,945
1,398
2,237
6,151
4,360
160
1,281
4,808
22,514
7,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
32,691
463
Minions Killed
403
0
Camps Cleared
0
1,273,759
Distance Traveled
1,225,953
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,169
551
103
8
0
286,913
5
W
Janus
6,662
512
104
8
0
279,754
6
L
Yemoja
5,790
445
31
2
0
214,764
3
W
Hou Yi
7,086
545
67
5
0
234,128
8
L
Arachne
6,441
495
66
5
0
280,630
5
W
Chaac
8,021
617
131
10
0
230,460
8
L
Persephone
7,326
564
109
8
0
262,674
5
L
Chernobog
5,464
420
77
6
0
231,155
3
L
Shiva
7,670
590
120
9
0
236,730
5
W
Sylvanus
6,323
486
58
4
0
242,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role